Fleshless Assailant enters tapped. Whenever you cast a spell from your graveyard or a creature you control enters from a graveyard, return Fleshless Assailant from your graveyard to the battlefield at the beginning of the next end step.
Flying Once each turn, whenever you cast a black spell, you may pay 1 life. If you do, create a Treasure token. {W}{U}{B}{R}{G}: Each opponent loses 4 life and you gain 4 life.
When Gravelit Meditation enters, you may have each player sacrifice a creature. {1}{B}, Sacrifice Gravelit Meditation: Return target creature card from your graveyard to your hand.
When Graverot Soothsayer enters, you may sacrifice another creature. If you do, return that card from your graveyard to the battlefield under your control at the beginning of the next end step.
When every prediction is ‘Death', you're bound to be correct eventually.
When Mindblight Connoisseur enters, each opponent discards a card. Each opponent who didn't discard a card with mana value 3 or greater this way loses 2 life.
When Necrotic Savant enters, return target creature card from your graveyard to the battlefield if it has mana value 3 or less or if Necrotic Savant escaped. Escape—{5}{B}{B}, Sacrifice two permanents, Exile five other cards from your graveyard.
Persistent Deadwood can't block. As long as three or more cards were put into your graveyard from anywhere this turn, you may cast Persistent Deadwood from your graveyard.
When Ravenous Lich enters, you may sacrifice another creature. If you do, put two +1/+1 counters on Ravenous Lich. Escape—{5}{B}{B}, Exile four other cards from your graveyard.
Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token. If you're ancient, create a 5/5 black Demon creature token instead.
Menace Whenever an opponent loses life for the first time each turn, put a +1/+1 counter on Reinstated Reaper. If you're ancient, put two on it instead.
Lifelink Relentless Whisper can't block. Escape—{4}{B}, Exile four other cards from your graveyard. Relentless Whisper escapes with a +1/+1 counter on it.
Whenever you cast a black spell, each opponent loses X life, where X is the number of colors spent to cast it. If X is four or more, each opponent sacrifices a creature.