Svergard

Svergard contains 223 cards.
Released: 2021-04-10
Banish to the Ice

Banish to the Ice {1}{W}

Instant
Exile target creature. Its controller creates a tapped colorless land token named Far-Off Lands with “{T}: Add one mana of any color.”
In place of execution, the most forgettable criminals are banished; destitute, nameless, and never to return.
Blessed Valkyrie

Blessed Valkyrie {3}{W}

Creature - Angel Warrior
Flying
Angels of the Light-Maiden are charged with guiding the worthy to the Halls of Valor, where they train for the battle at the end of all worlds.
3/2
Brallatt, Light-Maiden
Legend of Brallatt

Brallatt, Light-Maiden {2}{W}{W}

Legendary Creature - God
Flying
Other creatures you control get +1/+1.
Glory
4/4
Card has other part: Legend of Brallatt
Legend of Brallatt

Legend of Brallatt

Enchantment - Saga
(Color indicator: Legend of Brallatt is white)
I, II — Create a 1/1 white Warrior creature token.
III — Exile Legend of Brallatt, then return it to the battlefield.
Card has other part: Brallatt, Light-Maiden
Brallatt's Chosen
Brallatt's Blessing

Brallatt's Chosen {2}{W}

Creature - Human Archer
Vigilance
Glory
“My arrows will keep you safe, but thank me not, for Bralatt is the one who guides them.”
2/2
Card has other part: Brallatt's Blessing
Brallatt's Blessing
Brallatt's Chosen

Brallatt's Blessing

Enchantment - Aura
(Color indicator: Brallatt's Blessing is white)
Enchant creature you control
Enchanted creature gets +1/+1 and has vigilance.
The Light-Maiden's valkyries favor those who favor others over self.
Card has other part: Brallatt's Chosen
Brallatt's Light

Brallatt's Light {3}{W}

Enchantment - Saga
I, II, III — Return target nonland permanent card with mana value less than or equal to the number of lore counters on Brallatt's Light from your graveyard to the battlefield.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Challenge the Monstrous

Challenge the Monstrous {2}{W}

Sorcery
Destroy target creature if it's tapped or has power 4 or greater.
Confronting a dire wolf is a true test of courage. They say only way to kill one is to put a blade between its jaws.
Defiant Strike

Defiant Strike {W}

Instant
Target creature gets +1/+0 until end of turn.
Draw a card.
“I am naught but a blade in the hand of the gods. With every blow, I carry out their will.”
Desolation

Desolation {4}{W}{W}

Instant
This spell costs {2} less to cast if you control more creatures than an opponent.
Destroy all creatures.
Devout Sword-Thane
Light-Maiden's Chosen

Devout Sword-Thane {1}{W}

Creature - Human Warrior
Lifelink
Glory
To become a sword-thane is to relinquish one's worldly pleasures in the name of duty.
2/2
Card has other part: Light-Maiden's Chosen
Light-Maiden's Chosen
Devout Sword-Thane

Light-Maiden's Chosen

Enchantment Creature - Spirit Warrior
(Color indicator: Light-Maiden's Chosen is white)
Lifelink
Spells your opponents cast that target other creatures you control cost {1} more to cast.
No matter blood or allegiance, sword-thanes shall always find a place in the Halls.
2/3
Card has other part: Devout Sword-Thane
Divine Binding

Divine Binding {2}{W}{W}

Enchantment
When Divine Binding enters, exile target nonland permanent an opponent controls until Divine Binding leaves the battlefield.
“By breath of fish, by roots of rock, we bind thee here.”
Experienced Armorsmith

Experienced Armorsmith {2}{W}

Creature - Human Artificer
When Experienced Armorsmith enters, you may search your library for an artifact card, reveal it, shuffle, then put that card on top.
{T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts on the battlefield.
2/2
Froskur Armsleader

Froskur Armsleader {2}{W}

Creature - Human Warrior
Vigilance
When Froskur Armsleader enters, create a 1/1 white Warrior creature token.
While the Skygga fight to reclaim lands they see as rightfully theirs, the Froskur won't take a conquest lying down.
2/2
Furious Twinblade

Furious Twinblade {1}{W}

Creature - Human Warrior
Flash
Whenever you cast a spell, if Furious Twinblade is attacking, it gains double strike until end of turn.
2/1
Glyph of Protection

Glyph of Protection {W}

Artifact - Glyph
When Glyph of Protection enters, draw a card and create a Glyph token.
{1}, Sacrifice a Glyph: You gain 1 life. Scry 1.
Guiding Valkyrie

Guiding Valkyrie {4}{W}

Creature - Angel Warrior
Flying
Whenever Guiding Valkyrie attacks, you may sacrifice another attacking creature. If you do, creatures you control get +1/+1 until end of turn.
4/3
Light-Maiden Shrine

Light-Maiden Shrine {3}{W}

Enchantment - Shrine
Whenever you attack, create a 1/1 white Warrior creature token for each differently named Shrine you control.
The Halls of Valor; Brallatt's realm, a place of brilliance, glory, and feasting.
Nordhavn Hawk

Nordhavn Hawk {W}

Creature - Bird
Flying
When Nordhavn Hawk enters, create a Glyph token.
1/1
Overwhelmed Sentry

Overwhelmed Sentry {1}{W}

Creature - Human Warrior
Vigilance
When Overwhelmed Sentry dies, create two 1/1 white Warrior creature tokens.
Reinforcements came — but not in time.
2/2
Runemend

Runemend {W}

Instant
You gain 4 life.
Create a Glyph token.
Skygga Vanguard

Skygga Vanguard {1}{W}

Creature - Human Warrior
{6}{B}: Each opponent loses 2 life and you gain 2 life.
2/2
Spill Forth

Spill Forth {3}{W}

Sorcery
Create four 1/1 white Warrior creature tokens.
Stone-Circle Oracle

Stone-Circle Oracle {1}{W}

Creature - Human Cleric
When Stone-Circle Oracle enters, create a Glyph token.
{2}{U}, Sacrifice a Glyph: Scry 1. Draw a card.
2/1