Secrets of the River City

Secrets of the River City contains 261 cards.
Released: 2021-04-10
Lorre Earner

Lorre Earner {4}{B}

Creature - Azra Assassin
Flash
When Lorre Earner enters, destroy target creature that was dealt damage this turn.
Undercover
3/3
Lucky Break

Lucky Break {1}{B}

Instant
Target creature you control gets +2/+0 and gains indestructible until end of turn.
Undercover
Lurker on the Walls

Lurker on the Walls {3}{B}

Creature - Horror
Flying
Whenever Lurker on the Walls attacks, reveal the top three cards of defending player's library. Exile one of them, then play it without paying its mana cost. You lose life equal to its mana value. Put the rest of the revealed cards on the bottom of their owner's library in a random order.
3/3
Mafia Capo

Mafia Capo {B}{B}

Creature - Human Advisor
Whenever you disturb the peace, create a 1/1 black Warrior creature token and you lose 1 life.
“If you give me time, boss, I'll get you the money you need.”
—Tony, mobster
2/1
Memory Hostage

Memory Hostage {1}{B}{B}

Sorcery
Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Morgue Manager

Morgue Manager {2}{B}

Creature - Horror Detective
Flash
If a player would search their library, that player instead mills three cards, then searches their graveyard.
4/2
Moroii Aristocrat

Moroii Aristocrat {3}{B}

Creature - Vampire Noble
Sacrifice another creature: Moroii Aristocrat gets +2/+2 until end of turn.
“Of course I have a place for you to stay tonight. What kind of monster do you take me for?”
3/3
Murder

Murder {1}{B}{B}

Instant
Destroy target creature.
Ne'er-do-wells

Ne'er-do-wells {3}{B}

Creature - Orc Warrior
When Ne'er-do-wells enters, create a 1/1 red Rogue creature token with menace.
“I know a gal...”
3/2
Nimble Mothman

Nimble Mothman {4}{B}

Creature - Insect Horror
Flash
Flying
“I swear I saw it! It was scary, winged, and had eyes as red as rubies!”
—Jeb, farmer
3/3
Nrom, the Chthonic

Nrom, the Chthonic {4}{B}{B}{B}

Legendary Creature - Elder Horror
Lifelink
Pay 3 life: Draw a card.
You may cast Nrom, the Chthonic from your graveyard by discarding two cards in addition to paying its other costs.
9/6
Ocular Fog

Ocular Fog {4}{B}

Creature - Horror
At the beginning of each end step, if you've disturbed the peace this turn, put a +1/+1 counter on Ocular Fog.
4/4
Patron of Veda's Club

Patron of Veda's Club {1}{B}{B}

Creature - Azra Warrior
When Patron of Veda's Club enters, each player sacrifices a creature. Each player who can't sacrifices an enchantment.
“Whatever your problem is, he'll definitely find an answer.”
—Veda, owner of Veda's Club
3/3
Rigged Negotiations

Rigged Negotiations {1}{B}{B}

Sorcery
Choose one —
• Target opponent discards two cards.
• Target opponent loses 3 life. You gain 3 life.
“We wouldn't want little Patty to know what a bad man her daddy has been, would we? So let's wrap this up quickly.”
Seductive Gorgon

Seductive Gorgon {1}{B}

Creature - Gorgon Rogue
Deathtouch
Sacrifice another creature: Each opponent loses 1 life.
Many men promised that they would wait on her forever. She had no problem with waiting.
1/1
Stalking Neonate

Stalking Neonate {3}{B}

Creature - Vampire Beast
Accomplice
Whenever Stalking Neonate becomes an accomplice, each opponent discards a card.
Moroii that are unable to feast upon blood quickly find themselves becoming more bestial.
3/2
Successful Racket

Successful Racket {3}{B}

Instant
You draw two cards.
Each player loses 2 life.
“I did it, Alonzo. No more empty stomachs and peeling drywall. More than enough for that house we wanted down on Lotus Lane...”
Undead Flapper

Undead Flapper {B}

Creature - Zombie
Undead Flapper enters tapped.
“My friend here should spice this party up quite nicely!”
—Liliana Vess
2/2
Vicious Cleaner

Vicious Cleaner {1}{B}

Creature - Human Advisor
{1}{B}: Exile target card from a graveyard. If it's a creature card, investigate.
Whenever you sacrifice a Clue, each opponent loses 1 life.
2/2
Vile Blessing

Vile Blessing {3}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0, can't block, and can't be blocked.
“I found this document in my attic with a strange word on it. Ever since I tried to say that word, my neck has been throbbing in pain.”
Zhang Traveller

Zhang Traveller {2}{B}

Creature - Human Assassin
Whenever you disturb the peace, target creature you don't control gets -1/-1 until end of turn.
“People here forget there's more to the world than just the River Cities — much to our advantage.”
3/1
Abrupt Possession

Abrupt Possession {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Undercover
Azra Fixer

Azra Fixer {3}{R}

Creature - Azra Warrior
When Azra Fixer enters, target creature you control gets +2/+0 until end of turn.
Undercover
3/3
Blazing Shot

Blazing Shot {2}{R}

Instant
Blazing Shot deals 3 damage to any target. Scry 1.
“Stealth is overrated. I pull off my heists with guns blazing.”
—Laura Hayner, grand heister
Bloodthirst Vampire

Bloodthirst Vampire {3}{R}

Creature - Vampire
Menace
Whenever you disturb the peace, put a +1/+1 counter on Bloodthirst Vampire.
3/1