Secrets of the River City

Secrets of the River City contains 261 cards.
Released: 2021-04-10
Copper Copper

Copper Copper {5}

Artifact Creature - Construct Soldier
Undercover
“And I thought the cops were heartless before!”
— Maria, housewife
3/4
Counterfeit Currency

Counterfeit Currency {1}

Artifact - Clue
At the beginning of your upkeep, you gain 1 life.
{1}{W}, Sacrifice Counterfeit Currency: Draw a card.
Cozy Rabota

Cozy Rabota {2}

Artifact Creature - Construct
The choice between menial labor and scouting the Outlands is not much of a choice at all.
1/3
Detective's Familiar

Detective's Familiar {3}

Artifact Creature - Bird Detective
Flying
Activated abilities of artifacts you control cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
1/4
Forged Documents

Forged Documents {5}

Artifact - Clue
Creatures your opponents control get -1/-0.
{1}{U}, Sacrifice Forged Documents: Draw a card.
With the right pieces of documentation, one can impose many travel restrictions on any suspect they wish.
Impenetrable Vault

Impenetrable Vault {2}

Artifact - Clue
Creatures entering the battlefield don't cause abilities to trigger.
{2}, Sacrifice Impenetrable Vault: Draw a card.
“It was simple, really: Grease a few palms, ask the right questions, and soon enough the Lorres agreed to open the vault. But it would cost me...”
—A Secret of the River Cities, Jericho Hudson
Magnifying Glass

Magnifying Glass {3}

Artifact
{T}: Add {C}.
{4}, {T}: Investigate.
“A handy tool for any detective. Always scan for fingerprints.”
—Fox Agency Handbook
Murder Weapon

Murder Weapon {1}

Artifact - Equipment Clue
Equipped creature gets +2/+0.
Equip {2}
{1}{R}, Sacrifice Murder Weapon: Draw a card.
Pilfered Jewels

Pilfered Jewels {1}

Artifact - Clue
{1}, {T}: Add one mana of any color.
{2}, Sacrifice Pilfered Jewels: Draw a card.
Extravagant treasures from all around gathered in one place for safe keeping.
Portrait of the Lost

Portrait of the Lost {5}

Artifact - Clue
When Portrait of the Lost enters, return target creature card from your graveyard to the battlefield. It gains “When you control no Clues, sacrifice this creature.”
{1}{B}, Sacrifice Portrait of the Lost: Draw a card.
Rabota Bystander

Rabota Bystander {3}

Artifact Creature - Clue Construct
Vigilance
{1}{G}, Sacrifice Rabota Bystander: Draw a card.
“I came back to this city in order to be safe. If I tell you, you will protect me, right?”
2/3
Shroud of Disguise

Shroud of Disguise {2}

Artifact - Equipment
At the beginning of combat on your turn, you may have equipped creature become a copy of target creature until end of turn.
Equip {2}
Swindler's Trinket

Swindler's Trinket {4}

Artifact
Swindler's Trinket enters tapped.
When Swindler's Trinket enters, draw two cards.
{T}: Add two mana of any one color.
Whenever a creature deals combat damage to you, that creature's controller draws two cards and gains control of Swindler's Trinket. Untap it.
Tome of the Primordials

Tome of the Primordials {3}

Legendary Artifact - Equipment
Whenever equipped creature deals combat damage to a player, draw that many cards and put that many +1/+1 counters on equipped creature.
Equip {3}
A long-forgotten tome wanted by many.
Trench Sweeper

Trench Sweeper {3}

Artifact - Equipment
Equipped creature gets +2/+2 and can't block.
Equip {1}
Once used to clear out whatever pesky Outlands horrors arrived in the city limits, now used to instill fear.
Unlicensed Pistol

Unlicensed Pistol {1}

Artifact - Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, investigate.
Equip {0}
Beloved Chapel

Beloved Chapel

Land
Beloved Chapel enters tapped unless you control two or fewer other lands.
{T}: Add {R} or {W}.
Decadent Hall

Decadent Hall

Land
Decadent Hall enters tapped unless you control two or fewer other lands.
{T}: Add {B} or {R}.
Disturbing Locale

Disturbing Locale

Land
Disturbing Locale enters tapped unless you control two or fewer other lands.
{T}: Add {G} or {U}.
Downtown Theater

Downtown Theater

Land
Downtown Theater enters tapped unless you control two or fewer other lands.
{T}: Add {W} or {B}.
Dubious Path

Dubious Path

Land
Dubious Path enters tapped unless you control two or fewer other lands.
{T}: Add {U} or {B}.
Impressive Skyline

Impressive Skyline

Land
Impressive Skyline enters tapped unless you control two or fewer other lands.
{T}: Add {U} or {R}.
Luxury District

Luxury District

Land
Luxury District enters tapped.
Luxury District untaps during each player's untap step.
{T}: Add {C}.
Reliable Market

Reliable Market

Land
Reliable Market enters tapped unless you control two or fewer other lands.
{T}: Add {B} or {G}.
Riverside View

Riverside View

Land
Riverside View enters tapped unless you control two or fewer other lands.
{T}: Add {W} or {U}.