Secrets of the River City

Secrets of the River City contains 261 cards.
Released: 2021-04-10
Lorre Lackey

Lorre Lackey {1}{W}

Creature - Human Warrior
When Lorre Lackey enters the battlefield, you gain 2 life.
“Work is work, no matter how many bodies you leave behind.”
2/2
Lorre Lookout

Lorre Lookout {1}{W}

Creature - Human Rogue
Vigilance
“Lookout duty don't pay as well as the stick-ups, but prison time don't pay you nothing.”
1/3
Lotus Lane Kidnapper

Lotus Lane Kidnapper {4}{W}{W}

Creature - Human Rogue
When Lotus Lane Kidnapper enters the battlefield, exile target creature an opponent controls until Lotus Lane Kidnapper leaves the battlefield.
Undercover
4/4
Midnight Call

Midnight Call {W}

Instant
Untap target creature. It gets +0/+4 until end of turn.
“None of my clients have ever been as... captivating as that Liliana Vess. I thought finding her book would be easy. Oh, how wrong I was.”
—A Secret of the River Cities, Jericho Hudson
Mob Cleaning

Mob Cleaning {4}{W}

Instant
Exile target creature. Scry 1.
“I want Walter gone. You figure out the rest.”
—Frankie “the Spider” Lorre
Oblivious Handyman

Oblivious Handyman {W}{W}

Creature - Human Citizen
Surviving as a civilian in the River Cities requires a unique blend of tobacco, wit, and ignorance.
2/3
Obsessive Bureaucrat

Obsessive Bureaucrat {W}

Creature - Human Advisor
Accomplice
Whenever Obsessive Bureaucrat becomes an accomplice, you may tap target creature.
1/1
Officer's Gambit

Officer's Gambit {2}{W}{W}

Instant
Target opponent sacrifices an attacking or blocking creature. When they do, choose one —
• Target opponent sacrifices an attacking or blocking creature.
• Put two +1/+1 counters on target creature you control.
Resigned Shepherd

Resigned Shepherd {2}{W}

Creature - Angel
Flying, vigilance
“I thought I could save everyone. I tried for fifty years before realizing the only person I could save was myself.”
—Haniel, retired shepherd
2/1
Shepherd Cop

Shepherd Cop {W}

Creature - Angel Soldier
Flying
“I didn't join the force just to wear a badge. I did it to make our city a better place for everyone.”
1/2
Skyscraper Griffin

Skyscraper Griffin {4}{W}

Creature - Griffin
Flying
When Skyscraper Griffin enters the battlefield, you may put a +1/+1 counter on another target creature.
The griffins of the River Cities keep watch over the common folk. Some say even better than the shepherds.
3/2
Solo Officer

Solo Officer {W}{W}

Creature - Human Soldier
First strike, vigilance
Nontoken creatures without undercover that weren't cast enter the battlefield face-down.
“I had a partner. Once.”
2/2
Up the River

Up the River {2}{W}

Instant
Exile target creature if it attacked or blocked this turn.
Undercover
Watchful Griffin

Watchful Griffin {2}{W}{W}

Creature - Griffin
Flying
Accomplice
Whenever Watchful Griffin becomes an accomplice, put a +1/+1 counter on each other creature you control.
3/3
Aerial Sleuth

Aerial Sleuth {1}{U}

Creature - Human Detective
Aerial Sleuth has flying as long as it's attacking.
“Science allows even a lowly guy like me to fly like the shepherds above!”
2/1
Amnesiac Sleuth

Amnesiac Sleuth {1}{U}

Creature - Human Detective
Accomplice
Whenever Amnesiac Sleuth becomes an accomplice, target player mills two cards.
All minds are open to tampering.
1/3
Associate of the Spider

Associate of the Spider {2}{U}

Creature - Human Rogue
Flash
Associate of the Spider can't be blocked by Soldiers.
“You say that you don't wanna take a chance with a stranger like me? Aren't most people strangers when you first meet ‘em?'
3/2
Barton, Sleuth Extraordinaire

Barton, Sleuth Extraordinaire {3}{U}

Legendary Creature - Human Detective
If an effect would create one or more noncreature tokens under your control, it creates twice that many of those tokens instead.
{B}, {T}, Sacrifice a creature: Investigate.
2/4
Blank Memory

Blank Memory {2}{U}

Instant
Creatures your opponents control get -3/-0 until end of turn.
Investigate.
Few things are as disquieting as gaps in one's own memory.
Clandestine Snitch

Clandestine Snitch {U}

Creature - Human Detective
When Clandestine Snitch enters the battlefield, investigate.
“Got some info on your case, Jericho. The Coven are searching for the same book as Liliana. Why is it that important?”
0/3
Confiscate Evidence

Confiscate Evidence {2}{U}{U}

Instant
Exile target spell. If it's your turn, you may cast that card without paying its mana cost.
“These new laws make it much easier to not only take down the Lorre, but also line our own pockets!”
Conspiracy Vendor

Conspiracy Vendor {1}{U}

Creature - Human Rogue
{T}: Draw a card, then discard a card. Activate this ability only if you've disturbed the peace this turn.
“Mayor Henry: Azra in Disguise?”
2/1
Crippling Hallucinations

Crippling Hallucinations {1}{U}

Enchantment
When Crippling Hallucinations enters the battlefield, investigate twice.
Whenever you sacrifice a Clue, you may tap target creature.
Detective's Gambit

Detective's Gambit {3}{U}{U}

Instant
Draw two cards. When you do, choose one —
• Draw a card, then discard a card.
• You may cast a noncreature card with mana value 4 or less from your hand without paying its mana cost.
Detective's Intuition

Detective's Intuition {U}

Instant
Target creature you control gains hexproof until end of turn.
Undercover