Enchant Totem Enchanted Totem gets +1/+1. Whenever enchanted Totem attacks, exile up to one target card from a graveyard. Create a 1/1 green Shaman creature token.
Spells your opponents cast that target Totems you control cost {1} more to cast for each Aura you control. Whenever an Aura you control enters, draw a card. If it was a totemic Aura, you gain 1 life.
Target creature gets +1/+1 until end of turn for each creature you control.
Some totemists believe their totem spirit companions to be their ancestors or people they knew in life, embodying new forms as they come through the Veil.
Reveal the top four cards of your library. You may put a land card or card with invoke from among them into your hand. Put the rest into your graveyard. Invoke {3}{G}
Whenever Ujuraq, Elder Watcher enters or attacks, surveil 1. Ujuraq gets +3/+3 and has trample as long as there are eight or more cards in your graveyard.
{X}{U}{B}, {T}: Exile the top X cards of target opponent's library. You may cast a nonland card from among them with mana value X or less without paying its mana cost. Put the rest on the bottom of that library in a random order.
Whenever a nontoken creature you control dies, create a 1/1 black Spirit creature token with flying. [+1]: Each opponent loses 2 life and you gain 2 life. [–2]: Sacrifice a creature. When you do, destroy target nonland permanent.