Kuutalya

Kuutalya contains 326 cards.
Released: 2021-04-10
Gaze Beyond

Gaze Beyond {4}{U}{U}

Enchantment
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
{1}{U}: Surveil 1.
Grasping Tentacles
Octopoid Totem

Grasping Tentacles {4}{U}{U}

Sorcery
Gain control of target non-Totem creature. Tap that creature. It doesn't untap during its controller's next untap step.
Invoke {1}{U}
Card has other part: Octopoid Totem
Octopoid Totem
Grasping Tentacles

Octopoid Totem

Totemic Enchantment - Aura
(Color indicator: Octopoid Totem is blue)
Enchant Totem
Enchanted Totem gets +1/+1.
Whenever enchanted Totem deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step.
Card has other part: Grasping Tentacles
Harsh Conditions

Harsh Conditions {4}{U}

Sorcery
Put target creature into its owner's library second from the top.
The uncharted peaks of the Umutan mountains are littered with the final footsteps of many a doomed expedition to find the sacred valley of Khembul.
Ice-Drake Nest

Ice-Drake Nest {2}{U}{U}

Creature - Elemental Drake Egg
Defender
At the beginning of combat on your turn, any number of target creatures you control with defender become blue Elemental Drakes with base power and toughness each equal to that creature's toughness and have flying, and lose all other abilities until end of turn.
0/4
Keen-Eyed Dive
Pamiuqtuuq Totem

Keen-Eyed Dive {1}{U}

Instant
Surveil 1, then draw a card.
Invoke {2}{U}
Card has other part: Pamiuqtuuq Totem
Pamiuqtuuq Totem
Keen-Eyed Dive

Pamiuqtuuq Totem

Totemic Enchantment - Aura
(Color indicator: Pamiuqtuuq Totem is blue)
Enchant Totem
Enchanted Totem gets +1/+3.
Some ghostwardens find totemic companions extraordinarily useful in their hunts for the Crossed.
Card has other part: Keen-Eyed Dive
Keeper of Kugaq

Keeper of Kugaq {U}

Creature - Elemental
Defender
{6}{U}, Sacrifice Keeper of Kugaq: Draw three cards.
“Imagine what we'd learn from the secrets trapped inside the Nisiku glacier!”
—Suwaya, Alruq scout
0/3
Lhosei's Determination

Lhosei's Determination {1}{U}

Instant
Counter target creature spell or spell with invoke. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
“Either we cross the Veil and destroy these monsters at their source, or we close it for good. Only then will Kuutalya be saved.”
Mantra of the Depths

Mantra of the Depths {3}{U}

Instant - Mantra
Draw X cards, where X is one plus the number of Mantra cards in your graveyard.
“Be like the depths, and keep your most important knowledge close to your soul.”
—Atrah of the First Word
Monastery Flagdancers

Monastery Flagdancers {4}{U}{U}

Creature - Human Monk
Unite with one or more creatures
When Monastery Flagdancers unites creatures, return up to X target nonland permanents to their owner's hands, where X is the number of creatures it united.
4/5
Pass Pilgrim

Pass Pilgrim {2}{U}

Creature - Bird Monk
Flying
Unite with three creatures
When Pass Pilgrim unites creatures, draw a card.
2/2
Qalupalik Snatcher

Qalupalik Snatcher {2}{U}

Creature - Spirit Horror
Defender
{1}{U}, {T}: Target player mills X cards, where X is the number of creatures with defender you control.
2/3
Seekers of Khembul

Seekers of Khembul {1}{U}

Creature - Human Scout
Unite with two creatures
When Seekers of Khembul unites creatures, it can't be blocked this turn.
1/3
Seeking for Allies

Seeking for Allies {6}{U}{U}

Sorcery
This spell costs {1} less to cast for each card type among cards in your graveyard.
Surveil 3, then draw three cards.
“I'll send word to Jirrisa and Pathar. We shall surely need their wisdoms and strengths of their clans if we are to bring Solara down.”
—Lhosei, to Sonam
Sentinel's Denial

Sentinel's Denial {2}{U}

Instant
Counter target spell unless its controller pays {4}. Surveil 2.
Silverfrost Monal

Silverfrost Monal {3}{U}

Creature - Bird
Flying
When Silverfrost Monal enters the battlefield, you may discard a card. When you do, tap target creature and that creature doesn't untap during its controller's next untap step.
2/3
Sojourner Pilgrim

Sojourner Pilgrim {4}{U}

Creature - Human Monk
When Sojourner Pilgrim enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
“The sun always sets in the west, and that is where I will truly find myself.”
2/2
Soul Slaver

Soul Slaver {2}{U}

Creature - Human Shaman
Master of Subjugated Spirit
Whenever one or more creatures you control deal combat damage to an opponent, draw a card.
1/3
Splashback
Deepdrift Totem

Splashback {1}{U}

Instant
Return target nonland permanent to its owner's hand.
Invoke {3}{U}{U}{U}
Card has other part: Deepdrift Totem
Deepdrift Totem
Splashback

Deepdrift Totem

Totemic Enchantment - Aura
(Color indicator: Deepdrift Totem is blue)
Enchant Totem
When Deepdrift Totem enters the battlefield, draw cards equal to enchanted creature's power.
Enchanted Totem gets +2/+2.
Card has other part: Splashback
Subjugated Spirit

Subjugated Spirit {U}

Creature - Spirit Horror
Flying
“Succeed in binding the Crossed you summon, or die. And for each death, I will have two new spirits to serve me.”
—Tornak, spirit-shaman
1/2
Submerged Icehorn

Submerged Icehorn {2}{U}{U}

Creature - Elemental Whale
Defender, hexproof
{2}{U}: Submerged Icehorn loses hexproof until end of turn. It may attack as though it didn't have defender this turn.
5/5
Tambara Totem-Binder

Tambara Totem-Binder {1}{U}

Creature - Human Shaman
{R}{G}: Target creature you control gets +1/+0 and gains trample until end of turn.
“As the boundary thins, I fear for this forest. Will our totems be strong enough to stand against the Crossed?”
2/2
Tigal, Guru of Dhagiri

Tigal, Guru of Dhagiri {2}{U}{U}

Legendary Creature - Human Monk
Whenever you cast an instant or sorcery spell from your hand, you may cast target instant or sorcery card with lesser mana value from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead.
3/4