Kuutalya

Kuutalya contains 326 cards.
Released: 2021-04-10
Fortunous Windhorse

Fortunous Windhorse {3}{W}

Creature - Horse
Defender, flying, vigilance
As long as you control two or more other creatures with defender, Fortunous Windhorse may attack as though it didn't have defender.
4/4
Isolated Meditation

Isolated Meditation {4}{W}{W}

Legendary Enchantment
You have hexproof and can't cast creature or planeswalker spells.
No more than one creature can attack you each combat.
Whenever you cast a spell, you gain 1 life.
Rescuer of the Lost

Rescuer of the Lost {1}{W}{W}

Creature - Bird Scout
Flash
Flying
When Rescuer of the Lost enters, you may return another target creature you control to its owner's hand.
3/3
Combat-Form Instructor

Combat-Form Instructor {1}{W}

Creature - Human Monk
Unite with one or more creatures
When Combat-Form Instructor unites creatures, put a +1/+1 counter on each creature it united.
2/2
Tigal, Guru of Dhagiri

Tigal, Guru of Dhagiri {2}{U}{U}

Legendary Creature - Human Monk
Whenever you cast an instant or sorcery spell from your hand, you may cast target instant or sorcery card with lesser mana value from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead.
3/4
Monastery Flagdancers

Monastery Flagdancers {4}{U}{U}

Creature - Human Monk
Unite with one or more creatures
When Monastery Flagdancers unites creatures, return up to X target nonland permanents to their owner's hands, where X is the number of creatures it united.
4/5
Narwa Igniter

Narwa Igniter {1}{R}

Creature - Human Warrior
Master of Caldera Elemental
{T}: Add {R}{R}. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
2/2
Solara's Pyromancer

Solara's Pyromancer {2}{R}

Creature - Human Shaman
Master of Wrap in Flames
Whenever Solara's Pyromancer deals combat damage to a player, put a +1/+1 counter on it.
2/1
Solara, Sun Speaker

Solara, Sun Speaker {2}{R}{R}{R}

Legendary Planeswalker - Solara
[+1]: Add {R}{R}. You may discard a card. If you do, draw a card.
[–X]: Solara deals X damage to each other creature and planeswalker.
[–8]: Solara deals damage to each opponent equal to twice the number of {R} in the mana cost of cards in your graveyard.

Loyalty:
5
Caldera Elemental

Caldera Elemental {4}{R}{R}

Creature - Elemental
Trample
5/5
Guru of Tumbling Stone

Guru of Tumbling Stone {3}{R}

Creature - Human Monk
Unite with two creatures
When Guru of Tumbling Stone unites creatures, exile the top card of your library. You may play that card this turn.
4/3
Wrap in Flames

Wrap in Flames {3}{R}

Sorcery
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
Sunflare Disciple

Sunflare Disciple {1}{R}{R}

Creature - Human Monk
Haste
Unite with three creatures
At the beginning of your end step, return Sunflare Disciple to its owner's hand unless it has a +1/+1 counter on it.
4/3
Ujuraq, Elder Watcher

Ujuraq, Elder Watcher {2}{G}{G}

Legendary Creature - Elephant Monk
Whenever Ujuraq, Elder Watcher enters or attacks, surveil 1.
Ujuraq gets +3/+3 and has trample as long as there are eight or more cards in your graveyard.
5/5
Boundary Guardian

Boundary Guardian {G}

Creature - Elf Scout
Whenever a land you control enters, surveil 1.
Exile three cards from your graveyard: Put a +1/+1 counter on Boundary Guardian. Activate this ability only once each turn.
1/2
Atrah of the First Word

Atrah of the First Word {W}{U}{B}{R}{G}

Legendary Creature - Human Monk
Flying
Whenever Atrah of the First Word enters or attacks, you may search your library for a Mantra card and cast it without paying its mana cost. If you do, shuffle.
5/5
Serene Mediator

Serene Mediator {W}{U}

Creature - Human Monk
Flash
Flying
When Serene Mediator enters, counter target noncreature spell unless its controller pays {1}.
2/1
Sonam the Hunted

Sonam the Hunted {1}{R}{W}

Legendary Creature - Human Monk
Whenever a creature you control becomes tapped, Sonam the Hunted deals 1 damage to each opponent and you gain 1 life.
Pay 5 life: Another target creature you control gains indestructible until end of turn.
3/3
Seqineq, the Rising Sun

Seqineq, the Rising Sun {3}{R}{R}{W}{W}

Legendary Creature - Elemental Avatar
Flying
When Seqineq, the Rising Sun enters, your life total becomes 7. When it does, Seqineq deals X damage divided as you choose among any number of nonplayer targets, where X is the amount of life you gained or lost this way.
7/7
Wilderkin Behemoth

Wilderkin Behemoth {1}{R}{G}{W}

Creature - Beast
This spell can't be countered.
Trample
Hexproof from mana value 3 or less
5/5
Emberwind Visionary

Emberwind Visionary {1}{U}{R}

Creature - Human Monk
Haste
Whenever Emberwind Visionary attacks, look at the top six cards of your library. You may cast an instant or sorcery spell with mana value 1 from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
2/2
Anigul, the Setting Sun

Anigul, the Setting Sun {1}{B}{R}{R}

Legendary Creature - Yeti Avatar
Menace
When Anigul, the Setting Sun enters, each opponent discards a card.
Whenever Anigul deals combat damage to an opponent, exile up to two target cards from that player's graveyard. For each of those exiled cards, Anigul deals 1 damage to that card's owner.
4/5
Burning Dawn
Sunscale Totem

Burning Dawn {2}{R}

Sorcery
Burning Dawn deals 4 damage to any target.
Invoke {4}{R}{R}
Card has other part: Sunscale Totem
Sunscale Totem
Burning Dawn

Sunscale Totem

Totemic Enchantment - Aura
(Color indicator: Sunscale Totem is red)
Enchant Totem
Enchanted Totem gets +4/+4 and has flying.
When Sunscale Totem enters, enchanted Totem deals damage equal to its power to each opponent.
Card has other part: Burning Dawn
Stoic Sentinel

Stoic Sentinel {1}{G}

Creature - Elf Scout
When Stoic Sentinel enters, surveil 2.
{T}, Exile a card from your graveyard: Add one mana of any color.
2/2