Kuutalya

Kuutalya contains 326 cards.
Released: 2021-04-10
Treading Thin Ice

Treading Thin Ice {3}{U}

Enchantment
At the beginning of your end step, each opponent mills X cards, where X is the greatest toughness among creatures you control.
“First rule of surviving out here on the flats: never trust the ice.”
—Kuluk, Tugit icefisher
Watcher's Roost

Watcher's Roost {1}{U}

Enchantment
Whenever you surveil, you may have Watcher's Roost become a 3/3 Bird creature with flying until end of turn.
{2}{U}: Surveil 1.
Winding Trails

Winding Trails {3}{U}

Sorcery
Choose one or both —
• Return target creature with power 3 or less to its owner's hand.
• Return target creature with power 4 or greater to its owner's hand.
Butani Pass's trails change as the snow falls, confounding even the most seasoned explorers.
Alonzo's Whispers

Alonzo's Whispers {3}{B}

Sorcery
Surveil 2. When you do, return up to two target creature cards from your graveyard to your hand.
Anigul's Fall

Anigul's Fall {3}{B}

Instant
Destroy target creature or planeswalker. Surveil 2.
“This is for my family, monster.”
—Lhosei
Beguiling Kichkandi

Beguiling Kichkandi {2}{B}

Creature - Spirit Horror
{1}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life.
“Suddenly, Nami cried out that she'd seen a beautiful woman across the ice. I tried to grab her arm, but in an instant she was gone, and that was the last any of us ever saw of her.”
—Suwaya, Alruq scout
2/3
Blightling

Blightling {1}{B}

Creature - Spirit Horror Shade
Lifelink
{1}{B}: Blightling gets +1/+1 until end of turn.
“Even the Veil itself seems to be rotting.”
—Lhosei
1/1
Bloodstitched Tupilaq

Bloodstitched Tupilaq {2}{B}

Creature - Zombie Construct
You may have Bloodstitched Tupilaq enter the battlefield as a copy of any creature card in a graveyard with mana value 4 or less.
A shaman gave her own life to create it, and her grudges are all it knows.
3/3
Carrion Viper

Carrion Viper {1}{B}

Creature - Snake
Deathtouch
When Carrion Viper enters the battlefield, you may discard a card. When you do, return target creature card from your graveyard to your hand.
2/1
Descend into Darkness

Descend into Darkness {2}{B}

Instant
Target creature gets -3/-3 until end of turn. You gain 3 life.
“Solara may have taken our sun, but we never needed it to protect this world from the Crossed.”
—Jirrisa, Neqanak chieftain
Drumbone Ahkiyyini

Drumbone Ahkiyyini {2}{B}

Creature - Skeleton Bard
Deathtouch
{3}{B}, {T}, Exile a creature card from your graveyard: Each opponent loses X life, where X is the exiled card's toughness.
Their beats sound out a resounding tune of disaster and death.
2/2
Elder of Offerings

Elder of Offerings {B}

Creature - Elf Shaman
Sacrifice another creature: Surveil 1.
“I'll keep you safe from the Crossed. All I ask in return is a little flesh.”
1/1
Eternal Night

Eternal Night {5}{B}{B}{B}

Sorcery
Exile all cards from target opponent's library, then shuffle all cards from that player's graveyard into their library.
“Those that deny me will be left begging for a dawn that only I can bring.”
—Solara, Sun Speaker
Feasting Atshen

Feasting Atshen {5}{B}

Creature - Spirit Horror
Defender, menace
At the beginning of combat on your turn, you may sacrifice another creature or land. If you do, Feasting Atshen can attack this turn as though it didn't have defender.
7/7
Frozen Bones

Frozen Bones {1}{B}

Creature - Skeleton Wall
Defender
{3}{B}: Return Frozen Bones from your graveyard to your hand.
Lhosei scoured the ruins of Paro Katsang monastery for hours, desperately hoping not to uncover the bones of her family.
0/4
Harrowing Visit

Harrowing Visit {B}

Sorcery
Exile target card from an opponent's graveyard. That player loses 1 life.
Draw a card.
“My shrine used to be a refuge for friendly totemic spirits. But since Solara's coming the things I have seen there only fill me with dread.”
—Nakalu, shrine curator
Herald of Anigul

Herald of Anigul {1}{B}

Creature - Yeti
Master of Purge from Memory
Whenever an opponent discards one or more cards, put a +1/+1 counter on Herald of Anigul.
2/1
Jirrisa's Ghostwarden

Jirrisa's Ghostwarden {4}{B}

Creature - Bird Shaman
Flying
When Jirrisa's Ghostwarden enters the battlefield, surveil 2.
3/2
Mantra of the Night

Mantra of the Night {2}{B}

Sorcery - Mantra
Each opponent discards X cards, where X is one plus the number of Mantra cards in your graveyard.
“Be like the night, and adapt to your circumstances no matter how hopeless.”
—Atrah of the First Word
Niyma, the Survivor

Niyma, the Survivor {1}{B}

Legendary Creature - Human Monk
Deathtouch
At the beginning of your upkeep, draw a card. You lose twice X life, where X is the number of creatures you control.
“Let my family consider me dead. I'm better off without them.”
2/3
Niyma's Style

Niyma's Style {2}{B}

Instant
Target creature you control gets +1/+0 and gains deathtouch until end of turn.
Draw a card.
Niyma, Lhosei and Sonam's daughter, turned to powers forbidden by her father in her efforts to survive in the wilds.
Purge from Memory

Purge from Memory {2}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Then exile up to one card from that player's graveyard.
Scourge of Spirits

Scourge of Spirits {2}{B}

Creature - Human Shaman
Once during each of your turns, when you lose life, you may put a +1/+1 counter on Scourge of Spirits.
{1}{B}, Pay 2 life: Surveil 2.
3/2
Seal in Blood
Forbidden Totem

Seal in Blood {1}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You lose 1 life.
Invoke {5}{B}{B}
Card has other part: Forbidden Totem
Forbidden Totem
Seal in Blood

Forbidden Totem

Totemic Enchantment - Aura
(Color indicator: Forbidden Totem is black)
Enchant Totem
Enchanted Totem gets +3/+3.
Whenever Forbidden Totem or another Aura becomes attached to enchanted creature, each opponent discards a card.
Card has other part: Seal in Blood