Kuutalya

Kuutalya contains 326 cards.
Released: 2021-04-10
Solara's Pyromancer

Solara's Pyromancer {2}{R}

Creature - Human Shaman
Master of Wrap in Flames
Whenever Solara's Pyromancer deals combat damage to a player, put a +1/+1 counter on it.
2/1
Spirit of the First Dawn

Spirit of the First Dawn {3}{R}

Creature - Spirit
Unite with one or more creatures
When Spirit of the First Dawn unites creatures, for each creature it united, add {R}. Until end of turn, you don't lose this mana as steps and phases end.
3/4
Sunflare Disciple

Sunflare Disciple {1}{R}{R}

Creature - Human Monk
Haste
Unite with three creatures
At the beginning of your end step, return Sunflare Disciple to its owner's hand unless it has a +1/+1 counter on it.
4/3
Tambara Kinbonder

Tambara Kinbonder {2}{R}

Creature - Human Shaman
Menace
Invoke costs you pay cost {1} less to pay.
Whenever Tambara Kinbonder attacks, it gets +X/+0 until end of turn, where X is the greatest power among other creatures you control.
0/4
Tusker's Rage
Bloodtusk Totem

Tusker's Rage {2}{R}

Instant
Target creature you control gets +1/+1 and gains double strike until end of turn.
Invoke {4}{R}
Card has other part: Bloodtusk Totem
Bloodtusk Totem
Tusker's Rage

Bloodtusk Totem

Totemic Enchantment - Aura
(Color indicator: Bloodtusk Totem is red)
Enchant Totem
Enchanted Totem gets +2/+2 and has double strike.
“If you think living boars are ferocious, you should see their totemic forms!”
—Ukanit, Tambara totemist
Card has other part: Tusker's Rage
Volcanic Claim

Volcanic Claim {2}{R}

Sorcery
Volcanic Claim deals 4 damage to target creature.
“Just as the sun gave life to us, we give back our sacrifice to its mountain flames.”
—Danash, Narwa shaman
Wrap in Flames

Wrap in Flames {3}{R}

Sorcery
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
“My chosen alone wield Seqineq's lifefire.”
—Solara, Sun Speaker
Alruq Migration

Alruq Migration {5}{G}

Sorcery
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. Put a +1/+1 counter on each creature you control.
“The beasts join us on our trails, keep us warm, and provide food for us. They are as much a part of our clan as any other.”
—Pathar, Alruq chieftain
Auroric Resurgence

Auroric Resurgence {4}{G}

Sorcery
Surveil 4, then you may return any number of land cards from your graveyard to the battlefield tapped.
Bellowing Takin

Bellowing Takin {3}{G}

Creature - Ox
Trample
When Bellowing Takin enters, you may discard a card. When you do, create a 2/2 green Ox creature token.
The Alruq herd many different kinds of beasts, but none have yet tamed a takin.
4/2
Boundary Guardian

Boundary Guardian {G}

Creature - Elf Scout
Whenever a land you control enters, surveil 1.
Exile three cards from your graveyard: Put a +1/+1 counter on Boundary Guardian. Activate this ability only once each turn.
1/2
Butani Shaman

Butani Shaman {3}{G}

Creature - Yeti Shaman
When Butani Shaman enters, target creature you control gets +2/+2 until end of turn.
The yeti of the Butani Pass practice a primal magic unknown to the rest of Kuutalya's inhabitants.
3/3
Butani Warleader

Butani Warleader {1}{G}{G}

Creature - Yeti Warrior
Master of Butani Shaman
Whenever Butani Warleader attacks, another target attacking creature you control gets +X/+X until end of turn, where X is Butani Warleader's power.
3/3
Caller of the Great Bears

Caller of the Great Bears {5}{G}

Creature - Bear Warrior
Unite with one or more creatures
When Caller of the Great Bears unites creatures, create an X/X green Bear Spirit creature token with trample, where X is twice the number of creatures it united.
6/6
Crossed Abomination

Crossed Abomination {4}{G}{G}{G}

Creature - Beast Spirit Horror
Vigilance, reach, trample
Return three lands you control to their owner's hand: Crossed Abomination gains hexproof and indestructible until end of turn.
The twisted souls of a thousand beasts roar from its hungering maw.
7/7
Elder's Might

Elder's Might {1}{G}

Sorcery
Put a +1/+1 counter on up to two target creatures you control.
“I remember when the thirty great heroes fought by Seqineq's side to usher in the first light. Now, we fight to save our world from darkness.”
—Ujuraq, Ancient Guru
Follow the Herd
Trumpeting Totem

Follow the Herd {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Invoke {5}{G}
Card has other part: Trumpeting Totem
Trumpeting Totem
Follow the Herd

Trumpeting Totem

Totemic Enchantment - Aura
(Color indicator: Trumpeting Totem is green)
Enchant Totem
Enchanted Totem gets +5/+5.
Mammoth totems are among the hardest to bond with, but a shaman with one can take on almost any Crossed.
Card has other part: Follow the Herd
Frostbite Spider

Frostbite Spider {1}{G}

Creature - Spider
Reach
Whenever Frostbite Spider blocks a creature with flying, it gains deathtouch until end of turn.
Kuutalyan spiders weave webs and coat them in ice, slowly freezing their prey as it becomes entangled.
1/3
Haunt of Paro Katsang

Haunt of Paro Katsang {G}

Creature - Spirit Horror
Deathtouch
“I can still hear the screams of my friends and the crackling of the flames when I try to meditate, Lhosei. Solara will pay for what she did.”
—Sonam
1/1
Lakhey Guardian

Lakhey Guardian {2}{G}

Creature - Demon
{4}{R}: Create a 1/1 green Shaman creature token. It gains haste until end of turn.
Once vicious demons before the rise of Seqineq, lakhey and their servants now devote themselves to the protection of mortal settlements.
3/2
Loxodon Memorialist

Loxodon Memorialist {3}{G}

Creature - Elephant Monk
When Loxodon Memorialist enters, mill four cards. When you do, you may return target Mantra card from your graveyard to your hand.
3/4
Mantra of the Veil

Mantra of the Veil {G}

Sorcery - Mantra
You gain three times X life, where X is 1 plus the number of Mantra cards in your graveyard.
“Be like the Veil, and learn to separate your truth from your worst moments.”
—Atrah of the First Word
Mayuk Denwarden

Mayuk Denwarden {4}{G}

Creature - Bear Warrior
Trample
Whenever another creature you control enters, put a +1/+1 counter on Mayuk Denwarden.
Many nanuk make their dens on the Mayuk slopes, and do not take kindly to intruders.
4/4