Karsus

Karsus contains 320 cards.
Released: 2022-01-01
Market Watcher

Market Watcher {2}{U}

Creature - Insect Mutant
{T}: Untap target permanent not named Market Watcher. Activate only during your turn.
Ukshu market watchers track the untold amounts of commerce that run through the undermarkets.
2/3
Mothrat Irradiant

Mothrat Irradiant {3}{U}

Creature - Insect Mutant
Flying
When Mothrat Irradiant enters, crystallize.
Prolonged exposure to crystals has mutated much of the Ukshu wildlife.
2/1
Possibility Prison

Possibility Prison {1}{U}

Enchantment - Aura
Enchant creature
When Possibility Prison enters, if there are six or more cards in any player's graveyard, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Powered Passage

Powered Passage {1}{U}

Enchantment - Rift
When this Rift enters or is traversed, target creature gets +2/+0 until end of turn and can't be blocked this turn.
Traverse 4
Prismatic Dismissal

Prismatic Dismissal {X}{U}

Instant
Counter target spell unless its controller pays {X}.
If you cast this spell using four or more colors of mana, instead counter that spell and draw a card.
“There are many ways to say ‘no'.”
Sapphiric Hatchling

Sapphiric Hatchling {1}{U}

Creature - Dragon
Flying
Sapphiric Hatchling gets +1/+1 as long as you control another Dragon.
{1}{R}: Sapphiric Hatchling gets +1/+0 until end of turn.
1/2
Sapphiric Hoarder

Sapphiric Hoarder {3}{U}{U}

Creature - Dragon
Flying
When Sapphiric Hoarder enters, crystallize. Then tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Sapphiric Hoarder and a Treasure.
3/3
Seek Between

Seek Between {1}{U}

Instant
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
“Who is to say that they do not belong here, or even that we do belong here?”
—Sinifus the Strange
Sift Through Stones

Sift Through Stones {1}{U}

Instant
Draw a card, then mill two cards.
{3}{U}, Exile Sift Through Stones from your graveyard: Draw a card, then mill two cards.
“We must dig for the truth. I mean that literally—start digging, please.”
—Sinifus the Strange
Sinifus the Strange

Sinifus the Strange {1}{U}{U}

Legendary Planeswalker - Sinifus
[+1]: Create a 0/1 colorless Witness artifact creature token with “At the beginning of your upkeep, mill two cards.”
[–3]: Target player gains control of up to one target permanent you control. Draw a card.
[–7]: Exchange any number of nonland permanents you control with that many nonland permanents that your opponents control.
Loyalty:
4
Speaker of Dreams
Reaver of Nightmares

Speaker of Dreams {2}{U}{U}

Creature - Elemental
Speaker of Dreams's power and toughness are each equal to the number of cards in your hand.
Reflect {2}{B}{B}
*/*
Card has other part: Reaver of Nightmares
Reaver of Nightmares
Speaker of Dreams

Reaver of Nightmares

Creature - Horror
(Color indicator: Reaver of Nightmares is black)
Reflected
Reaver of Nightmares's power and toughness are each equal to the number of cards in your graveyard.
*/*
Card has other part: Speaker of Dreams
Splinter Selector

Splinter Selector {1}{U}

Creature - Elf Rogue
{U}, {T}: Draw a card, then discard a card.
{3}{W}: Untap target creature you control.
The Elseworlds brought choices no one had ever had access to before.
2/1
Temporal Tunnel

Temporal Tunnel {5}{U}{U}

Enchantment - Rift
When this Rift enters, if it was cast, take an extra turn after this one.
When this Rift is traversed, take an extra turn after this one.
If Temporal Tunnel would leave the battlefield, exile it instead.
Traverse 7
Thawing Dragon

Thawing Dragon {2}{U}

Creature - Dragon
Flying
If Thawing Dragon would enter and you haven't cast another spell named Thawing Dragon this game, instead draw two cards, then put Thawing Dragon into its owner's library seventh from the top.
5/5
Worldshift

Worldshift {3}{U}

Sorcery
Exile all cards from your library, then shuffle your graveyard into your library. Draw a card for every six cards in your library.
“Only now do I remember: Karsus is the alternate world, not the real one. It is our world that is ripping apart the true reality.”
— Sinifus the Strange
Abyssal Yawn

Abyssal Yawn {4}{B}{B}

Enchantment - Rift
When this Rift enters or is traversed, target opponent loses half their life, rounded up.
Traverse 6
Amethryn Hoarder

Amethryn Hoarder {4}{B}{B}

Creature - Dragon
Flying
When Amethryn Hoarder enters, crystallize.
Sacrifice three artifacts and/or creatures: Return Amethryn Hoarder from your graveyard to the battlefield tapped.
3/3
Amethryn Strider

Amethryn Strider {3}{B}

Creature - Elemental
What life exists in the Amethryn Waste is devoid of intelligence, following primal instincts of survival and territoriality.
2/5
Bat Master

Bat Master {4}{B}

Creature - Lizard Wizard
When Bat Master enters, create a 1/1 black Bat creature token with flying.
Inspired — Whenever Bat Master becomes untapped, create a 1/1 black Bat creature token with flying.
The once-dying art of bat mastery has been rekindled by the collaboration between its last living practitioners across several realities.
3/4
Covetous Noble

Covetous Noble {1}{B}

Creature - Human Noble
Whenever another creature dies, if that creature had the greatest power or was tied for the greatest power, you gain 2 life and draw a card.
“What a shame, to have risen so high only to fall so far.”
2/2
Cruel Ashlord

Cruel Ashlord {4}{B}

Creature - Elemental
At the beginning of each player's end step, if they don't control the creature with the greatest power or tied for the greatest power, they lose 4 life. You gain life equal to the life lost this way.
“You did this to us, Sinifus. You begged this of us.”
—Gau, Igneate king
4/4
Demon of Darker Paths

Demon of Darker Paths {6}{B}{B}

Creature - Demon
As an additional cost to cast this spell, you may sacrifice up to three artifacts and/or creatures. This spell costs {2} less to cast for each permanent sacrificed this way.
Flying
You may sacrifice an artifact or creature as an additional cost to cast each spell you cast. If you do, that spell costs {2} less to cast.
4/4
Devouring Darkness

Devouring Darkness {6}{B}

Creature - Horror
Lifelink
Ward—Mill six cards.
At the beginning of your upkeep, mill six cards.
Some realities never had the luxury of forgetting their ancient horrors.
7/6
Dooming Door

Dooming Door {1}{B}

Enchantment - Rift
When this Rift enters or is traversed, target player sacrifices a creature.
Traverse 5
“Death knocks for Karsus, and will knock again.”
—Gozani, dreadlaugh hunter