Karsus

Karsus contains 309 cards.
Released: 2022-01-01
Island

Island

Basic Land - Island
({T}: Add {U}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Temporal Tunnel

Temporal Tunnel {5}{U}{U}

Enchantment - Rift
When this Rift enters the battlefield, if it was cast, take an extra turn after this one.
When this Rift is traversed, take an extra turn after this one.
If Temporal Tunnel would leave the battlefield, exile it instead.
Traverse 7
Transgress Identity

Transgress Identity {B}

Sorcery
Choose a nonland card name. Target opponent reveals their hand and discards a card with that name. If they can't, you lose 1 life and draw a card.
β€œTo erase a person's self is a greater horror than any wound.”
β€” Dean Embrose
Planar Exodus

Planar Exodus {2}{W}{W}

Enchantment - Rift
When this Rift enters the battlefield or is traversed, exile any number of other nonland permanents you both own and control. Return those cards to the battlefield at the beginning of the next end step.
Traverse 6
Mystic Gladetender

Mystic Gladetender {2}{G}

Creature - Human Druid
Whenever a land enters the battlefield under your control, crystallize.
{6}{G}{G}: Double the number of +1/+1 counters on each creature you control.
2/2
Kaleidoscape

Kaleidoscape {U}

Enchantment - Aura
Enchant land you control
When Kaleidoscape enters the battlefield, draw a card, then choose a land type.
Enchanted land is the chosen land type in addition to its other types.