Karslav

Karslav contains 293 cards.
Released: 2022-05-01
Flesh-Mad Necrosage

Flesh-Mad Necrosage {B}

Creature - Human Wizard
At the beginning of your end step, you may pay {B}. When you do, choose one for each creature that died this turn.
• Each opponent discards a card.
• Each opponent loses 2 life and you gain 2 life.
• Draw a card.
In a war of attrition, anybody goes.
1/1
Fleshforged Hunter

Fleshforged Hunter {3}{B}{B}

Creature - Zombie Berserker
When Fleshforged Hunter enters, each player sacrifices a creature or planeswalker.
Persist
3/3
Forbidden Studies

Forbidden Studies {B}{B}

Enchantment
Once each turn, when a black creature or planeswalker you control dies, you may pay 1 life. If you do, you draw a card.
When Lady Dinarin founded Atterdal, she did so with the best of intentions.
Half-Heart

Half-Heart {1}{B}{B}

Legendary Creature - Zombie Soldier
Whenever another nontoken creature dies, you may pay life equal to its power. If you do, draw a card.
Half-Heart's toughness can't be reduced.
“Death will have no mercy on you. It takes what it is owed, and I what remains.”
3/3
Half-Heart's Mercy

Half-Heart's Mercy {1}{B}{B}

Sorcery
Choose one —
• All creatures get -2/-2 until end of turn.
• Put a -1/-1 counter on each creature your opponents control.
“Kill them? You'll do nothing but leave them one less mouth to feed. No, I will have them crawl. Let the cripples besiege their own.”
High Desecrator Nixilis

High Desecrator Nixilis {2}{B}{B}

Legendary Planeswalker - Nixilis
[–1]: Create a black enchantment token with “Whenever an opponent draws a card, put a loyalty counter on a Nixilis you control. If you do, that opponent loses 1 life.”
[–2]: Destroy target creature. Its controller draws two cards and you gain 2 life.
[–3]: Each player discards all the cards in their hand, then draws that many cards minus one.
Loyalty:
4
Hypnotic Haunter

Hypnotic Haunter {1}{B}{B}

Creature - Spirit
Tunneler
Whenever Hypnotic Haunter deals combat damage to a player, that player discards a card at random.
Not all evil serves a greater purpose.
2/2
Iron Legion Heartseeker

Iron Legion Heartseeker {3}{B}

Creature - Orc Warrior
Iron Legion Heartseeker can't block.
Persist
Old grudges are hard to bury, and even harder to keep dead.
4/3
Iron Legion Marauder

Iron Legion Marauder {2}{B}

Creature - Orc Warrior
Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life.
“What difference does it make that your knights glimmer, when even our crudest of bolts can reach their heart.”
2/3
Iron Legion Silencer

Iron Legion Silencer {2}{B}

Creature - Orc Rogue
Tunneler
{5}{B}: Creatures you control gain deathtouch until end of turn. Activate only as a sorcery.
“It is not the darkness or air that concern me, but the echoes of those yet to die.”
3/2
No Respite

No Respite {B}{B}

Instant
Exile target creature. You lose 3 life.
“Whatever price to pay is too low. You took what you promised to share, killed what you promised to protect!”
— Insanara to As'Ahai
Ranks Unmade

Ranks Unmade {1}{B}

Sorcery
Put a -1/-1 counter on up to one target creature. All other creatures get -1/-1 until end of turn.
One by one the lines broke apart, proud banners fell, and Andarli's greatest moment was forever denied her.
Reap Atterdal's Fields

Reap Atterdal's Fields {2}{B}{B}

Enchantment - Campaign
Whenever you attack, each defending player mills three cards.
Each defending player loses 3 life unless they sacrifice a nonland permanent or discard a card.
Return a creature card from a graveyard to the battlefield tapped under your control.
Reawakened Recruit

Reawakened Recruit {1}{B}

Creature - Zombie Soldier
Persist
“They might be slow, but no war is ever a quick affair.”
— Half-Heart
2/2
Returned Lieutenant

Returned Lieutenant {2}{B}

Creature - Zombie Soldier
Whenever one or more creatures with a -1/-1 counter on them attack or block, you draw a card and you lose 1 life.
Persist
2/3
The Risen Legion

The Risen Legion {4}{B}{B}

Legendary Creature - Zombie Soldier Army
Menace, deathtouch, indestructible
Damage to The Risen Legion is dealt in the form of -1/-1 counters.
Whenever a creature dies, remove two -1/-1 counters from The Risen Legion.
They sought only to return home.
8/8
Risen Pontiff

Risen Pontiff {1}{B}

Creature - Zombie Cleric
{1}{B}, Sacrifice another creature: Draw a card. Each player loses 1 life.
As Atterdal abandoned the last of its ties to the western empire, the bishops of old were buried deep beneath. When the city fell, its new master wasted no time reinstating the old servants.
2/1
Run Down

Run Down {1}{B}{B}

Sorcery
Destroy target creature or planeswalker.
“It's never been about revenge, that's a matter for our ancestors. This is about the future, one without your weakness.”
— The Ashen Twins
Sanity Besieged

Sanity Besieged {B}

Enchantment
When Sanity Besieged enters, target opponent loses 3 life unless they sacrifice a nonland permanent or discard a card.
Whenever a creature with defender you control enters, return Sanity Besieged to its owner's hand.
Scar-Duke Nazzaran

Scar-Duke Nazzaran {3}{B}{B}

Legendary Creature - Orc Warrior
Haste
Each creature you control with a -1/-1 counter on it has menace and deathtouch.
Whenever Scar-Duke Nazzaran attacks, attacking creatures gain persist until end of turn.
4/4
Undying Warden

Undying Warden {1}{B}

Creature - Zombie Warrior
Defender
As long as there is a -1/-1 counter on a creature, Undying Warden can attack as though it didn't have defender.
For centuries The Deceiver had festered beneath Atterdal. With the arrival of her new pawns, her plans finally bloomed.
3/3
Unliving Barricade

Unliving Barricade {2}{B}

Creature - Zombie Wall
Defender
Attacking Zombies you control have lifelink.
{1}{B}, Put two -1/-1 counters on a creature with defender you control: Create a tapped 2/2 black Zombie creature token.
As the coalition approached Atterdal, its walls tore themselves apart — old soldiers seeking fresh mortar to the ever growing ramparts.
0/5
Vengeful Manslayer

Vengeful Manslayer {1}{B}

Creature - Orc Warrior
Menace
Once each turn, when you lose life, you may create a Weapon token.
“This sword is for my sister, slain by Andarli's thugs. This axe is for my brother, taken by Andarli's thieves. This spear is for...”
2/1
Vessel of Madness

Vessel of Madness {2}{B}

Sorcery
Target player draws two cards and loses 2 life. Remove a -1/-1 counter from up to one target creature.
Before Insanara's fall, she turned ten of the realms most promising generals against their own.
Voidmist Prodigy

Voidmist Prodigy {1}{B}

Creature - Human Wizard
Deathtouch
When Voidmist Prodigy enters, you may sacrifice a creature. When you do, target opponent loses 3 life and you gain 3 life.
To master death, one must give a life.
1/1