Chikyu: Chaos Rains

Chikyu: Chaos Rains contains 334 cards.
Released: 2025-01-01
Hoenn Champion

Hoenn Champion {4}{R}{G}

Legendary Creature - Human Ranger
When Hoenn Champion enters, create a creature token for each of the following characteristics.
• 3/3 white and black Bird with flying, vigilance, and haste.
• 2/4 red Bird Warrior with double strike, vigilance, and haste.
No more than two creatures can attack each combat. No more than two creatures can block each combat.
1/1
Ironback Tyke
Ironback Sovereign

Ironback Tyke {1}{R}{W}

Creature - Dinosaur
When Ironback Tyke enters, you may search your library for a basic Mountain or Plains card, reveal it, put it into your hand, then shuffle.
{2}{R}{W}: Any number of target creatures you control have base power and toughness 3/3 until end of turn. If you control seven or more permanents with activated abilities, transform Ironback Tyke. Activate only as a sorcery.
3/3
Card has other part: Ironback Sovereign
Ironback Sovereign
Ironback Tyke

Ironback Sovereign

Creature - Dinosaur
(Color indicator: Ironback Sovereign is white and red)
Vigilance, trample
{2}{R}{W}: Any number of target creatures you control have base power and toughness 6/6 until end of turn.
It does good to lift up your allies. It does better to keep them below you.
7/7
Card has other part: Ironback Tyke
Sanaito, Voidsinger

Sanaito, Voidsinger {2}{W}{B}

Legendary Planeswalker - Sanaito
[+1]: Up to one target nonland permanent gets -1/-1 and loses all abilities until your next turn.
[0]: Target creature you control gets +2/+2 and gains lifelink until your next turn.
[–1]: Each player discards a card. Then you may pay 2 life. If you do, draw a card.
[–3]: You and target opponent's life totals each become equal to half your combined life totals, rounded down.
Loyalty:
3
Scattering Swine

Scattering Swine {B}{R}

Creature - Boar Wizard
When Scattering Swine deals combat damage to a player, you may return a permanent you control to its owner's hand. If you do, that player loses 3 life unless they discard a card that shares a type with the returned permanent.
3/2
Seal Shoals

Seal Shoals {W}{U}

Enchantment
At the beginning of each end step, create a 2/2 white and blue Seal Orb creature token if you activated two or more nonmana abilities this turn.
{W}{U}: Scry 1. You gain 1 life.
Spikey, Jack's Gravetiller

Spikey, Jack's Gravetiller {1}{B}{G}

Legendary Creature - Plant Horror
As an additional cost to cast this spell, exile two permanent cards from your graveyard.
Whenever Spikey, Jack's Gravetiller deals combat damage to a player, return a card exiled with it to its owner's hand.
You may cast Spikey from your graveyard.
4/3
Warden of Depths

Warden of Depths {3}{U}{U}{B}

Legendary Creature - Leviathan Avatar
The first spell you cast during each of your opponent's turns cost {U}{B} less to cast.
During each ending phase, nonland cards in your graveyard have flash and surface. The surface cost is equal to their mana cost.
Surface {6}{U}{U}{B}
6/6
Warden of Tremors

Warden of Tremors {3}{R}{R}{G}

Legendary Creature - Dinosaur Avatar
The first spell you cast during each of your turns costs {R}{G} less to cast.
You may play two additional lands on each of your turns.
Landfall — Whenever a land you control enters, you may exile the top three cards of your library. You may play those cards from exile as long as you control Warden of Tremors.
7/6