Hyperpop

Hyperpop contains 293 cards.
Released: 2023-05-01
Venus, the Basilisk

Venus, the Basilisk {2}{VP}{G}

Legendary Creature - Gorgon Bard
Whenever you cast a spell with {VP} in its mana cost or activate an ability with {VP} in its cost, Venus, the Basilisk fights up to one target creature you don't control.
She leaves critics speechless.
5/5
Wavelength Synchronizer

Wavelength Synchronizer {4}{G}

Creature - Elemental Cleric
Trample
Drop — When Wavelength Synchronizer enters, if you didn't cast any creature spells during your last turn, you gain 4 life.
Naturally, the best sound mixers are the beings made out of sound itself.
5/4
Worldtreader Beast

Worldtreader Beast {4}{G}{G}

Creature - Beast
As long as you control four or more lands with different names, Worldtreader Beast can't be blocked by creatures with power 2 or less.
Trained showtime creatures earn their freedom after enough cycles in service, or enough cycles in remediation.
7/6
Android Stunner

Android Stunner {1}{U}{R}

Artifact Creature - Faerie
Flying
Whenever you amp it up, Android Stunner deals 1 damage to any target. If a permanent was dealt damage this way, tap it and put a stun counter on it.
2/2
Beloved Idol

Beloved Idol {G}{W}

Creature - Human Noble
Creatures you control with power greater than their base power can't be blocked by more than one creature.
{G}{W}: Target creature gets +1/+1 until end of turn. Activate only as a sorcery.
A rising voice raises all spirits.
2/3
Breakbot

Breakbot {R}{W}

Artifact Creature - Construct
Haste
Whenever you amp it up, put a +1/+1 counter on Breakbot. It gains first strike until end of turn.
2/2
Caustic Influencer

Caustic Influencer {2}{B}{R}

Creature - Human Rogue
This spell costs {1} less to cast for each creature that died this turn.
{2}, Sacrifice a creature: Choose one —
• Each opponent loses 2 life.
• Caustic Influencer gets +2/+2 until end of turn.
3/3
Corg, Bureaucratic Minister

Corg, Bureaucratic Minister {1}{W}{B}

Legendary Creature - Human Advisor
You may look at the top card of your library any time.
You may cast artifact and enchantment spells from the top of your library.
{T}, Sacrifice three artifacts and/or enchantments: Search your library for a card, then shuffle and put that card on top.
2/4
Destructive Interference

Destructive Interference {1}{U}{B}

Enchantment
Whenever one or more creatures you control deal combat damage to a player, you draw a card unless that player discards a card.
{X}: Creatures with power X or less can't block this turn.
“I'm all for equivalent exchange. You leave me alone, and I leave you intact.”
—Sarasa
Electronegative Specialist

Electronegative Specialist {2}{W}{U}

Artifact Creature - Scout
Flash
Flying
When Electronegative Specialist enters, choose a number. You and creatures you control gain protection from mana values equal to the chosen number until end of turn.
3/3
Fameweaver

Fameweaver {1}{VP}{R}{W}

Creature - Human Wizard
Double strike
Whenever you attack, mill two cards. For each of the milled cards, you may cast it, then if you don't, creatures you control get +1/+0 until end of turn.
1/4
Flow Grandmaster

Flow Grandmaster {2}{U}{B}

Creature - Vedalken Warlock
Flash
At the beginning of your end step, if you control three or more untapped lands, put a +1/+1 counter on Flow Grandmaster.
“Don't you dare attempt those ancient flows in my presence. I was there when they were written.”
3/3
Galius, Bringer of Bass

Galius, Bringer of Bass {2}{VP}{B}{G}

Legendary Creature - Human Artificer
Flash
Deathtouch
Whenever you cast a noncreature spell, return up to one target creature card from your graveyard to your hand.
3/5
Ittri Procession

Ittri Procession {VP}{W}{B}

Sorcery
This spell can't be countered.
Destroy target nonland permanent.
The Noma Stroia collective often foretell death in their performances.
JJ Mack, Trendsetter

JJ Mack, Trendsetter {1}{VP}{U}{R}

Legendary Creature - Sphinx Bard
Flying
Exile an instant or sorcery spell you control with mana value X: Choose one —
• You gain three times X life.
• Draw X cards, then discard a card.
• Put X +1/+1 counters on JJ Mack.
4/4
Kaleidoscope Mage

Kaleidoscope Mage {2}{G}{U}

Creature - Human Wizard
Whenever Kaleidoscope Mage attacks, look at the top three cards of your library. You may put any number of land cards with different names from among them onto the battlefield tapped. Put the rest on the bottom in a random order.
4/4
Lightspeed Launcher

Lightspeed Launcher {U}{R}

Artifact
Attacking creatures you control have first strike.
Whenever you amp it up, draw a card.
One ride costs two million credits, or two hours of fresh compositions.
Lightvein Purifier

Lightvein Purifier {VP}{W}{U}

Artifact
{1}, {T}: Target land you control becomes a 4/4 Elemental creature with lifelink, haste, and “When this creature dies, draw a card.” It's still a land. Sacrifice it at the beginning of the next end step.
Once a wellspring of creativity, now coerced into mere corporate servitude.
Lightvein Ritualists

Lightvein Ritualists {3}{R}{G}

Creature - Elemental
Menace
Other Elementals you control have menace.
At the guidance of Glitch, the elementals brought forth their own kind in multitudes.
5/4
Manifest the Lightveins

Manifest the Lightveins {G}{U}

Enchantment - Aura
Enchant land you control
Enchanted land is a 2/2 Elemental creature with vigilance, haste, and “{T}: Add two mana of different colors.” It's still a land.
If enchanted land would leave the battlefield, instead sacrifice Manifest the Lightveins and that land gains indestructible until end of turn.
Mykian, Pop Paragon

Mykian, Pop Paragon {2}{VP}{G}{U}

Legendary Creature - Centaur Bard
Mykian, Pop Paragon enters with a +1/+1 counter on it for each color of mana spent to cast it.
Remove two counters from Mykian: Draw two cards.
3/3
Ozzen Hit Squad

Ozzen Hit Squad {1}{W}{B}

Creature - Human Soldier Advisor
Whenever you scry, each opponent loses X life and you gain X life, where X is the number of cards you looked at.
{2}{W}{B}: Scry 1.
They may specialize in damaging property, but they're just as capable of damaging reputations.
3/3
Quantum Leaper

Quantum Leaper {VP}{R}{G}

Creature - Elemental
Flying, deathtouch, haste
“Leapers: Class-V spectral anomaly, chaotic, untethered, attenuate on sight.”
—Mack Enforcement Protocol
3/3
Rave Mastermind

Rave Mastermind {3}{B}{G}

Creature - Spirit
Drop — When Rave Mastermind enters, target player discards a card. If you didn't cast any creature spells during your last turn, that player discards two cards instead. Put each land card discarded this way onto the battlefield tapped under your control.
3/4
Riveting Encore

Riveting Encore {2}{R}{W}{W}

Instant
Cast this spell only during combat.
Untap all attacking creatures and tap all blocking creatures. After this phase, there is an additional combat phase.
“A truly great encore brings the audience completely into the present. Nothing else matters except that exact moment.”
—Nekaru