Hyperpop

Hyperpop contains 293 cards.
Released: 2023-05-01
Refract

Refract {VP}{U}

Instant
Counter target spell unless its controller pays {2}. Look at its controller's hand and the top card of their library.
“The light illuminates your weaknesses.”
Rewind

Rewind {2}{U}{U}

Instant
Counter target spell. Untap up to four lands.
Once more, with feeling.
Rhythmic Anticipation

Rhythmic Anticipation {U}

Instant
Draw a card. If you've amped it up this turn, creatures your opponents control get -1/-0 until end of turn.
Smooth Operator

Smooth Operator {2}{U}

Creature - Human Monk Bard
Whenever Smooth Operator deals combat damage to a player, draw a card.
Patrons from the hyperloop district demand constant innovation.
3/2
Soundsmog Scrapper

Soundsmog Scrapper {1}{U}

Artifact Creature - Rogue Bard
At the beginning of your end step, if you control three or more untapped lands, up to one target nonland permanent doesn't untap during its controller's next untap step.
Temporary fame is the first step towards enduring fame.
1/3
Sphinx of the Soundveins

Sphinx of the Soundveins {2}{U}{U}

Creature - Sphinx
Flying
Drop — When Sphinx of the Soundveins enters, if you didn't cast any creature spells during your last turn, untap up to three lands.
Ancient creatures carry on their own methods of harnessing wavelengths.
3/4
Staggering Wyvern

Staggering Wyvern {3}{U}{U}

Creature - Drake Spirit
Flying
Drop — When Staggering Wyvern enters, if you didn't cast any creature spells during your last turn, tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
4/3
Tempo Arbiter

Tempo Arbiter {2}{U}

Artifact Creature - Soldier
Flash
When Tempo Arbiter enters, up to one target creature gets -X/-0 until end of turn, where X is the number of artifacts you control.
“BPMs exceeding 360 detected. Please surrender equipment immediately.”
3/1
Transcendent Session

Transcendent Session {2}{U}

Sorcery
Draw two cards.
Up to one target creature gains flying until end of turn.
Levitation is one of the most advanced techniques of the Aquemi discipline, and can only be achieved with a fully attuned cohort.
Ultimate POP-Hit Pad

Ultimate POP-Hit Pad {U}

Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature attacks, you may cast an instant or sorcery card from your hand with mana value X or less without paying its mana cost, where X is equipped creature's power.
Equip {2}
Vinette's Freestyle

Vinette's Freestyle {1}{U}{U}

Legendary Enchantment
At the beginning of your end step, if you control three or more untapped lands, you may exile another target permanent you control, then return it to the battlefield under its owner's control.
{1}{U}{U}: Scry 1.
The master's flow remains forever unbroken.
Wavelength Scanner

Wavelength Scanner {U}

Artifact
{T}: Target land you control becomes the basic land type of your choice until end of turn.
{2}{U}, {T}: Draw a card, then discard a card. This ability costs {2} less to activate if you control four or more lands with different names.
Ambient Illuminator

Ambient Illuminator {1}{B}

Artifact Creature - Golem
When Ambient Illuminator dies, if you've scried this turn, you gain 3 life and draw a card.
The Fajrang Guild's vibrant pulses are crafted for sultry nights, whether atop a skyscraper or deep underground.
2/2
Avatar of the Decks

Avatar of the Decks {2}{B}{B}

Creature - Avatar
Menace
Drop — Whenever Avatar of the Decks or another creature you control enters, if the entering creature was cast, sacrifice a permanent unless you didn't cast any creature spells during your last turn.
6/6
Begin the Imperial Era

Begin the Imperial Era {6}{B}{B}

Sorcery
{4}{B}{B}, Exile Begin the Imperial Era from your hand: At the beginning of your next upkeep, you may cast Begin the Imperial Era from exile without paying its mana cost. Activate only as a sorcery.
You draw three cards and each opponent discards three cards. Each player loses 3 life.
Captivate

Captivate {1}{B}

Instant
Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, draw a card.
“Posthumous releases are the bedrock of our business model.”
—Tozzenia
Corgan Consultant

Corgan Consultant {1}{B}

Creature - Human Advisor
Whenever a creature dies, scry 1.
Corgan Ozzen Management is constantly scouting new talent.
1/3
Corrosive Spitter

Corrosive Spitter {4}{B}

Creature - Zombie Bard
Flash
When Corrosive Spitter enters, destroy all creatures that were dealt damage this turn.
A poncho is included with each ticket to Zombi-Hop, but one is never enough for the whole event.
6/3
Cutting Room Floor

Cutting Room Floor {B}

Enchantment
When Cutting Room Floor enters, scry 2.
Whenever you scry, you may pay {1}. If you do, target creature gets -X/-X until end of turn, where X is the number of cards you looked at.
Drown in Sorrow

Drown in Sorrow {1}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn. Scry 1.
Mistakes linger on the net, a constant reminder haunting every user.
Facemelt

Facemelt {VP}{B}

Instant
Target creature gets -3/-2 until end of turn.
NOTICE OF RECALL:
Model N30N Kaleidostrobe Laser can emit full-spectrum radiation after continuous use for eight or more cycles.
Fade to Obscurity

Fade to Obscurity {2}{B}

Instant
Choose one —
• Target player sacrifices a creature with the least power among creatures they control.
• Target player sacrifices a creature with the least toughness among creatures they control.
Go Solo

Go Solo {3}{B}

Enchantment
When Go Solo enters, sacrifice any number of creatures. Draw a card for each creature sacrificed this way.
As long as you control exactly one creature, that creature gets +2/+2 and has deathtouch and lifelink.
If you're not first, you're last.
Invasion of Privacy

Invasion of Privacy {1}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. Exile that card. Each player draws a card and loses 1 life.
Everything is curated just for you, but at what cost?
Lurking Glitch

Lurking Glitch {5}{B}

Creature - Horror
Menace
Drop — Lurking Glitch enters with two +1/+1 counters on it if you didn't cast any creature spells during your last turn.
Some mashups call forth elementals of harmony. Others...don't.
5/4