Hyperpop

Hyperpop contains 293 cards.
Released: 2023-05-01
Cumulus Soundvein

Cumulus Soundvein

Land
Cumulus Soundvein enters tapped.
When Cumulus Soundvein enters, you may pay 1 life. If you do, add one mana of any color other than white.
{T}: Add {W}.
Desolate Soundvein

Desolate Soundvein

Land
Desolate Soundvein enters tapped.
When Desolate Soundvein enters, you may pay 1 life. If you do, add one mana of any color other than black.
{T}: Add {B}.
Drizzling Cloister

Drizzling Cloister

Land
Drizzling Cloister enters tapped.
{T}: Add {G} or {U}.
{T}, Discard another card named Drizzling Cloister: Draw a card.
Some blocks seem to be perpetually suspended in a state of introspective melancholy.
Glassy Soundvein

Glassy Soundvein

Land
Glassy Soundvein enters tapped.
When Glassy Soundvein enters, you may pay 1 life. If you do, add one mana of any color other than blue.
{T}: Add {U}.
Hyperloop Obelisk

Hyperloop Obelisk

Land
Hyperloop Obelisk enters tapped.
{T}: Add {U}, {B}, or {R}.
{VP}{VP}{VP}{VP}, Discard Hyperloop Obelisk: Untap target creature. It gets +4/+4 until end of turn.
Magdalena Bay

Magdalena Bay

Land
Magdalena Bay enters tapped.
{T}: Add {G}, {W}, or {U}.
{VP}{VP}{VP}{VP}, Discard Magdalena Bay: Target creature gets +3/+3 and gains menace until end of turn.
Nascent Lightvein

Nascent Lightvein

Land
Nascent Lightvein enters tapped.
As Nascent Lightvein enters, choose a color. Then if you control three permanents that could each produce a different color of mana, untap it.
{T}: Add one mana of the chosen color.
Ozzen Headquarters

Ozzen Headquarters

Land
Ozzen Headquarters enters tapped.
{T}: Add {W} or {B}.
{T}, Discard another card named Ozzen Headquarters: Draw a card.
A stark reminder of who truly stands to benefit from the harnessing of sound.
Possibility Heights

Possibility Heights

Land
Possibility Heights enters tapped.
{T}: Add {R} or {G}.
{T}, Discard another card named Possibility Heights: Draw a card.
Founded near an outcropping of untamed lightveins, this metropolis enjoys a verve unlike any other.
Pulsing Soundsea

Pulsing Soundsea

Land
{T}: Add {C}.
Whenever you amp it up, untap Pulsing Soundsea.
Quantum Skycity

Quantum Skycity

Land
Quantum Skycity enters tapped.
{T}: Add {W} or {U}.
{T}, Discard another card named Quantum Skycity: Draw a card.
Distanced from the breach, the greatest minds gather to solve the rapidly expanding elemental population.
Rapturous Festival

Rapturous Festival

Land
Rapturous Festival enters tapped.
{T}: Add {G} or {W}.
{T}, Discard another card named Rapturous Festival: Draw a card.
The heart of Prismavera pulses and sways as one with the crowd.
Rattling Soundvein

Rattling Soundvein

Land
Rattling Soundvein enters tapped.
When Rattling Soundvein enters, you may pay 1 life. If you do, add one mana of any color other than red.
{T}: Add {R}.
Studio Excelsior

Studio Excelsior

Land
Studio Excelsior enters tapped.
{T}: Add {R}, {G}, or {W}.
{VP}{VP}{VP}{VP}, Discard Studio Excelsior: Target creature gets +2/+2 until end of turn and can't be blocked this turn.
Sunrise Lot

Sunrise Lot

Land
Sunrise Lot enters tapped.
{T}: Add {R} or {W}.
{T}, Discard another card named Sunrise Lot: Draw a card.
Dreams are most alive at the crack of dawn and at the first shout of “action!”
Sunset Slums

Sunset Slums

Land
Sunset Slums enters tapped.
{T}: Add {W}, {U}, or {B}.
{VP}{VP}{VP}{VP}, Discard Sunset Slums: Target creature gets +3/+3 and gains trample until end of turn.
Swanky Club

Swanky Club

Land
Swanky Club enters tapped.
{T}: Add {U} or {B}.
{T}, Discard another card named Swanky Club: Draw a card.
Everyone who's anyone knows this is where the true artists come to play.
Tenuous Edge

Tenuous Edge

Land
Tenuous Edge enters tapped.
{T}: Add {U} or {R}.
{T}, Discard another card named Tenuous Edge: Draw a card.
Those indebted to the Ozzen find themselves taking refuge in the shadows of colossal towers.
Tree of Clues

Tree of Clues

Land
Tree of Clues enters tapped.
{T}: Add {B}, {R}, or {G}.
{VP}{VP}{VP}{VP}, Discard Tree of Clues: Target creature gets +3/+3 and gains flying until end of turn.
Uncharted Haven

Uncharted Haven

Land
Uncharted Haven enters tapped.
As Uncharted Haven enters, choose a color.
{T}: Add one mana of the chosen color.
For centuries architectures eagerly filled out unclaimed land with avant garde urban planning. The consequences of which are yet unseen.
Vigorous Soundvein

Vigorous Soundvein

Land
Vigorous Soundvein enters tapped.
When Vigorous Soundvein enters, you may pay 1 life. If you do, add one mana of any color other than green.
{T}: Add {G}.
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)