Awakening in Oldun

Awakening in Oldun contains 292 cards.
Released: 2024-01-01
Unhallowed Voyage

Unhallowed Voyage {2}{B}{B}

Sorcery
Search your library for a card, put it into your hand, then shuffle.
Flashback—{1}{B}, Discard a card, Sacrifice a creature.
Wade Through Spores

Wade Through Spores {3}{B}{B}

Sorcery
Target player discards two cards and loses 2 life. If this spell's flashback cost was paid, instead that player discards a card and loses 1 life.
Flashback {B}
Weathered Blackguard

Weathered Blackguard {2}{B}

Creature - Human Knight
Lifelink
When Weathered Blackguard enters, you may attach target Equipment you control to it.
Wander {2}{B}
2/3
Widowed Maiden

Widowed Maiden {2}{B}{B}

Artifact - Ruin
When Widowed Maiden enters, return target creature card from your graveyard to your hand.
Spellcharge 3
4/3
Writheling

Writheling {B}

Creature - Horror
Once each turn, when one or more cards leave your graveyard, you may have each opponent lose 1 life and you gain 1 life.
{2}{B}, Exile Writheling from your graveyard: Exile target card in a graveyard. You draw a card and you lose 1 life. Activate only as a sorcery.
1/1
Zyxthax Apex

Zyxthax Apex {5}{B}{B}

Creature - Zombie Serpent
Flash
{2}{B}, Discard Zyxthax Apex: Each opponent loses 3 life and you gain 3 life.
{6}{B}{B}: Return Zyxthax Apex from your graveyard to the battlefield tapped with a finality counter on it.
7/6
Alpha's Example

Alpha's Example {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has “Attacking creatures you control get +1/+0.”
Wander {2}{R}
Aspirants as One

Aspirants as One {1}{R}

Instant
Create a tapped 2/1 red Human Warrior creature token.
Flashback {2}{R}
Face the dangers of Oldun together, or not for very long.
Aspirant's Bane

Aspirant's Bane {5}{R}{R}

Creature - Yeti
This spell can't be countered.
Haste
Whenever an opponent casts a spell during your turn or spends at least five mana to cast a spell, Aspirant's Bane deals 5 damage to that player.
7/7
Audacious Roughrider

Audacious Roughrider {1}{R}{R}

Creature - Human Knight
When Audacious Roughrider enters or leaves the battlefield, exile the top card of your library. Then you may discard a card. If you do, put the exiled card into your hand. If you don't, create a Treasure token.
Wander {4}{R}{R}
3/3
Avalanche Assault

Avalanche Assault {1}{R}

Instant
Target creature you control gets +2/+0 and gains first strike until end of turn. If it's attacking, create a 1/1 white Human creature token that's tapped and attacking.
Downward momentum is key to raiding.
Bleeding Edge Memorial

Bleeding Edge Memorial {2}{R}

Artifact - Ruin
Whenever an attacking creature you control dies, Bleeding Edge Memorial deals 1 damage to defending player.
Spellcharge 4
4/4
Bring Down the Sky

Bring Down the Sky {X}{R}{R}

Sorcery
You may cast this spell by paying {1}{R}{R} and exiling X cards with flashback from your graveyard rather than paying its mana cost.
Bring Down the Sky deals X damage to each creature and each planeswalker.
Chainbreaker's Familiar

Chainbreaker's Familiar {3}{R}

Creature - Phoenix
Flying, haste
When Chainbreaker's Familiar enters, exile target instant or sorcery card from your graveyard. You may cast a copy of that card until the end of your next turn.
At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, you may return Chainbreaker's Familiar from your graveyard to your hand.
2/2
Chronicle of Armageddon

Chronicle of Armageddon {1}{R}{R}

Sorcery
Choose one. If this spell's flashback cost was paid, instead choose three and you may choose the same mode more than once.
• Destroy target artifact.
• This spell deals 3 damage to any target.
• You may discard one or more cards. If you do, draw that many cards plus one.
Flashback {7}{R}{R}
Cliffside Linedancers

Cliffside Linedancers {2}{R}

Creature - Human Scout
Haste
{T}: Target creature gains haste until end of turn.
Wander {1}{R}
“See? And you said taking the ‘path' would be faster.”
2/3
Crux, Chainer of Titans

Crux, Chainer of Titans {1}{R}{R}

Legendary Planeswalker - Crux
[+1]: Crux deals 1 damage to target player or planeswalker. Put a chain counter on up to one target artifact or nonbasic land. It loses all abilities except mana abilities as long as it has a chain counter on it.
[–2]: Discard a card. When you do, Crux deals damage equal to the discarded card's mana value to up to one target creature and you draw a card.
[–6]: Exile target red instant or sorcery card from your graveyard. Add {R}{R}{R}, then you get an emblem with “You may cast copies of the exiled card.”
Loyalty:
3
Crux's Wrath

Crux's Wrath {3}{R}

Sorcery
Destroy target artifact or land.
Flashback {4}{R}{R}
Crux, the only Elder to survive the fall, returned to Oldun after sensing the energy of the Elders' reawakening.
Decipher the Ley-Runes

Decipher the Ley-Runes {3}{R}

Sorcery
You may choose this spell's targets at random. If you do, it costs {2} less to cast.
Return target instant or sorcery card from your graveyard to your hand.
Flashback {6}{R}
Dormant Slagheap

Dormant Slagheap {3}{R}

Creature - Elemental
Defender
Whenever you cast an instant or sorcery spell, Dormant Slagheap loses defender until end of turn. If that spell was cast from your graveyard, put a +1/+1 counter on Dormant Slagheap.
4/4
Elderflame Pilgrims

Elderflame Pilgrims {2}{R}

Creature - Human Wizard
When Elderflame Pilgrims enters, it deals 2 damage to target player or planeswalker.
Wander {5}{R}
Aspirants who leave the Rathomar take a piece of the Elderflame with them as a warm reminder of their heritage.
2/3
Erupt

Erupt {X}{R}

Sorcery
Target creature gets +X/+0 and gains trample until end of turn.
Draw a card.
On a plane so cold, the caldera feels like a different world altogether.
Face of the Phoenix

Face of the Phoenix {1}{R}

Sorcery
Exile the top two cards of your library. You may play those cards until you next cast a spell from your hand.
Flashback {3}{R}{R}
Firebolt

Firebolt {R}

Sorcery
Firebolt deals 2 damage to any target.
Flashback {4}{R}
Lightning doesn't strike twice, but fire does.
Fury of the Rathomar

Fury of the Rathomar {3}{R}{R}

Instant
Target creature you control gains double strike until end of turn. It deals damage equal to its power to each of up to two other targets.
Thirteen sword wounds. Seven arrows in the back. Two quick slices of the blade. One victory.