Duelists of Vereaux

Duelists of Vereaux contains 307 cards.
Released: 2023-01-01
Into the Bullring

Into the Bullring {4}{G}

Enchantment
Whenever a creature you control attacks alone, it fights up to one target creature defending player controls.
In the freed city of Telhedo, torros fight in bullrings by choice. Not all matadors do.
La Bete du Harnelle

La Bete du Harnelle {G}{G}

Legendary Creature - Wolf Beast
At the beginning of your upkeep, remove all counters from La Bete du Harnelle, then put two different counters of your choice not removed this way from among deathtouch, reach, vigilance, trample, or hexproof on it.
It's eaten dozens of royal huntsmen.
3/3
On the Hunt

On the Hunt {1}{G}

Sorcery
Put a vigilance counter on target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.
“We might lack the flourish of the royal guard, but an arrow to the heart kills just the same.”
—Ollitie, Resourceful Tracker
Peasant Class

Peasant Class {G}

Enchantment - Class
Tap an untapped land you control: Add one mana of any color. Activate only once each turn.
{2}{G}: Level 2
Whenever a land enters the battlefield under your control, create a Food token.
{G}: Level 3
When this Class becomes level 3, you may sacrifice a land. If you did, search your library for a land card, put that card onto the battlefield, then shuffle.
Rallying the Revolutionaries

Rallying the Revolutionaries {1}{G}

Enchantment
When Rallying the Revolutionaries enters the battlefield, draw a card.
Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Revolutionary Redistributer

Revolutionary Redistributer {2}{G}

Creature - Cat Rogue
Revolutionary Redistributer enters the battlefield with three +1/+1 counters on it.
At the beginning of combat on your turn, you may move a counter from a permanent you control to a second permanent you control.
0/0
Sentinel of the Deep Forest

Sentinel of the Deep Forest {2}{G}{G}

Creature - Elk Beast
Vigilance
Whenever a creature you control with vigilance attacks, put a +1/+1 counter on that creature.
In the ancient forests of Vereaux, something is always watching you.
5/4
Stand for the Innocent

Stand for the Innocent {1}{G}

Instant
Target creature you control dares 6.
Aided by Tyrus's mark, Cathette finally found strength inside her enough to stand up to her mother's crownguard.
Strongarm Revolutionary

Strongarm Revolutionary {2}{G}

Creature - Human Peasant
Whenever Strongarm Revolutionary attacks, you may have it dare 4.
“Lords'll die like any other if you put a spike through their head.”
2/3
Supporting Crowd

Supporting Crowd {3}{G}

Creature - Human Warrior
Flash
When Supporting Crowd enters the battlefield, you may have another target creature you control dare 5.
4/3
Telhedo Saboteur

Telhedo Saboteur {1}{G}

Creature - Minotaur Rogue
Deathtouch
{1}, Sacrifice Telhedo Saboteur: Destroy target artifact or enchantment.
“The nobles in their polished marble towers tried to take everything from us. We didn't stop until we tore all of them down.”
2/2
Telling Tall Tales

Telling Tall Tales {2}{G}

Legendary Enchantment
Legendary creatures you control have ward {1}.
At the beginning of your end step, if you control a legendary creature, you may draw a card.
“And then brave D'Enzo, armed with just a spool of thread and a wooden spoon . . .”
Thorngrafter

Thorngrafter {G}

Creature - Human Plant Druid
Thorngrafter enters the battlefield with a +1/+1 counter and your choice of counter from among deathtouch, reach, trample or vigilance on it.
{1}, {T}: Put a +1/+1 counter on Thorngrafter.
{T}: You may move a counter from Thorngrafter to another creature you control. Activate only as a sorcery.
0/0
Torro Brawler

Torro Brawler {2}{G}

Creature - Minotaur Citizen
Vigilance, trample
“We fought with every horn and fist to free Telhedo from the corrupt nobility. Now, lend that strength to Berginon.”
—Zolo, the Freehorn
3/3
Treasury Pilferer

Treasury Pilferer {1}{G}

Creature - Cat Rogue
Whenever Treasury Pilferer becomes the target of a spell you control, you may have it dare 4.
Whenever a Rebel you control deals combat damage to a player, you draw a card and create a Treasure token.
2/3
Trickster's Gambit

Trickster's Gambit {G}

Instant
Target creature gets +2/+2 until end of turn. Create a Food token.
Bear is strong, Eagle's wings are swift, and Wolf has his pack. But, among the predators, never underestimate Fox and his cunning.
Truffletusk

Truffletusk {4}{G}{G}

Creature - Boar
When Truffletusk enters the battlefield, create a Food token.
Whenever you sacrifice a Food, you may create a 1/1 white Soldier creature token with vigilance.
“We don't waste truffles on pigs and peasants.”
—Lord Haufremont
6/6
United in Arms

United in Arms {X}{G}

Instant
Untap up to two target creatures you control. You may have those creatures dare X until end of turn.
“We fight for this cause as one.”
Unruly Villagers

Unruly Villagers {G}

Creature - Human Peasant
Trample
{1}{G}: Unruly Villagers dares 3.
“The people here deserve hope.”
—Gift-Giver Tyrus
1/1
Unveil the Menagerie

Unveil the Menagerie {3}{G}

Sorcery
Look at the top six cards of your library. Put up to two creature cards with total mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order. Put a trample counter on one of them. Then put a vigilance counter on one of them.
Vaudlin's Fleshfinder

Vaudlin's Fleshfinder {1}{G}

Creature - Human Warlock
{G}: Exile target card from a graveyard. If it was a creature card, you gain 1 life. If it was a noncreature, nonland card, scry 1.
“Yes. These will be just perfect.”
2/2
Wallbreaker

Wallbreaker {3}{G}

Creature - Minotaur Warrior
Trample
When Wallbreaker enters the battlefield, put a +1/+1 counter on up to one other target creature you control with trample. If you do, you may have that creature deal damage equal to its power to target creature or planeswalker you don't control.
3/2
Warden of Herds

Warden of Herds {4}{G}{G}

Creature - Goat Spirit
Ward {3}
At the beginning of your end step, create a 1/1 green Goat Spirit creature token. For each kind of counter on Warden of Herds, you may put that many counters of that kind on that token.
6/6
Wildtrail Hermit

Wildtrail Hermit {1}{G}

Creature - Cat Druid
Wildtrail Hermit enters the battlefield with a +1/+1 counter on it.
When Wildtrail Hermit dies, you may put its counters on target creature you control.
“I'll keep these woods safe from the greedy nobility, who want to exploit all of its wonders and mysteries.”
1/1
Zolo, the Freehorn

Zolo, the Freehorn {1}{G}{G}

Legendary Creature - Minotaur Warrior
Trample
Rebels you control have trample.
{X}{G}: Another target creature you control dares twice X. Activate only as a sorcery.
4/4