Chikyu: Chaos Rains

Chikyu: Chaos Rains contains 303 cards.
Released: 2025-01-01
Lady of the Mists

Lady of the Mists {4}{B}

Creature - Elemental Spirit
When Lady of the Mists enters, you may pay 2 life. If you do, it acclimates.
As long as you control a Weather, Lady of the Mists gets +0/+2.
4/3
Maw Impostor
Imposing Maw

Maw Impostor {2}{B}

Creature - Ouphe
Menace
{4}{B}{B}: Transform Maw Impostor.
Under the guidance of a trainer, the best of a monster can be brought out...
2/3
Card has other part: Imposing Maw
Imposing Maw
Maw Impostor

Imposing Maw

Creature - Ouphe Horror
(Color indicator: Imposing Maw is black)
Menace
Whenever Imposing Maw deals combat damage to a player, that player loses 3 life unless they discard a card.
Under the guidance of Jack, the absolute worst was brought out instead.
4/6
Card has other part: Maw Impostor
Moonlight Adventurer

Moonlight Adventurer {3}{B}

Creature - Human Ranger
Landfall — Whenever a land you control enters, you gain 2 life. Then if you control a Mountain and a Plains, each opponent loses 2 life.
3/4
Muddy Water

Muddy Water {1}{B}

Sorcery
Target creature gets -3/-3 until end of turn.
Surface {5}{B}
Past Unresolved

Past Unresolved {B}{B}

Sorcery
You draw two cards, lose 2 life, and mill two cards.
“Mount Pyre is a sacred place. A haunted place. Memories of the dead will resurface, unbidden. I won't blame you if you stay behind, but someone needs to reach the top.”
—Ema, to Karina
Pathetic Cocoon

Pathetic Cocoon {B}

Creature - Insect
When Pathetic Cocoon enters or dies, create a Berry token.
It doesn't do much of anything, and nothing will deter it from that task.
0/3
Pressuring Ghoul

Pressuring Ghoul {1}{B}

Creature - Spirit
Flying, haste
Landfall — Whenever a land you control enters, put a +1/+1 counter on Pressuring Ghoul unless any opponent discards a card.
“Ghosts feed mostly on fear. But only mostly.”
—Ema, to Karina
1/1
Reaper of the Deep

Reaper of the Deep {4}{B}{B}

Creature - Jellyfish
Menace
When Reaper of the Deep enters, mill two cards. You may repeat this process until there are seven or more cards in your graveyard.
Surface {5}{B}{B}
6/4
Relentless Bats

Relentless Bats {1}{B}

Creature - Bat
Flying
Surface {2}{B}{B}. This spell costs {2}{B}{B} less if you control a creature named Relentless Bats.
A deck can have any number of cards named Relentless Bats.
1/1
Sandstorm

Sandstorm {2}{B}

Enchantment - Weather
Whenever you attack, defending player loses 2 life and you gain 2 life.
“The desert's nights are deathly cold and the flying sand cuts like razors. In other words — still normal.”
—Tenki, storm chaser
Sandstorm Dancer

Sandstorm Dancer {2}{B}

Creature - Plant
Deathtouch
Landfall — Whenever a land you control enters, Sandstorm Dancer acclimates.
2/1
Serrated Fossil
Reborn Fisher

Serrated Fossil {B}

Artifact
{B}, Sacrifice Serrated Fossil: Choose a nonland card name. Target player reveals their hand and discards a card with that name if able. Activate only as a sorcery.
Surface {3}{B}{B}. Serrated Fossil surfaces transformed.
Card has other part: Reborn Fisher
Reborn Fisher
Serrated Fossil

Reborn Fisher

Creature - Dinosaur Insect
(Color indicator: Reborn Fisher is black)
Ward—Discard a card.
Whenever Reborn Fisher attacks, choose a nonland card name, then defending player reveals their hand and discards a card with that name if able.
Its prey a million years dead, it now hunts anything it can get its claws on.
4/4
Card has other part: Serrated Fossil
Shadow Sky

Shadow Sky {4}{B}{B}

Enchantment - Weather
When Shadow Sky enters and whenever you cast a spell, each creature target player controls gets -1/-1 until end of turn.
“A great gale of darkness has choked out the heavens, and now it seeks to choke the land.”
—Tenki, storm chaser
Sifting Through Soot

Sifting Through Soot {1}{B}

Enchantment
Landfall — Whenever Sifting Through Soot or a land you control enters, you gain 2 life and put a soot counter on Sifting Through Soot.
{B}, Remove two soot counters from Sifting Through Soot: Target player loses 2 life.
{3}{B}, Remove five soot counters from Sifting Through Soot: Return target artifact or creature card from your graveyard to the battlefield.
Singularity

Singularity {B}

Instant
Exile target creature or enchantment if its mana value is less than or equal to the number of spells named Singularity you've cast this game.
“The spell is truly monstrous, yet I find it easier and easier to justify each time.”
—Sanaito
Smiling Sludge

Smiling Sludge {1}{B}

Creature - Ooze
When Smiling Sludge enters, create a Berry token.
Whenever you sacrifice a nonland permanent, target opponent loses 1 life and you gain 1 life.
1/3
Soul's Sunset

Soul's Sunset {2}{B}

Creature - Spirit
Flying
When Soul's Sunset enters, exile up to two target cards from graveyards. You gain 2 life.
Surface {4}{B}{B}
2/2
Starved Piranha

Starved Piranha {3}{B}

Creature - Fish
Menace
Surface {3}{B}{B}
3/2
Territory Dispute

Territory Dispute {2}{B}

Instant
Destroy target non-Human creature. If it has Berries attached to it, gain control of them. Otherwise, create a Berry token.
Unyielding Titan

Unyielding Titan {3}{B}

Creature - Golem
Golems you control have deathtouch.
Unyielding Titan can't attack or block unless you control three or more Golems.
Whenever Unyielding Titan enters or attacks, target opponent reveals their hand. Exile a card from their hand or graveyard.
{3}, {T}: Create a 1/1 white Golem creature token.
6/3
Urban Explorer

Urban Explorer {2}{B}

Creature - Human Ranger
When Urban Explorer enters, return a permanent card with mana value 1 or less from your graveyard to your hand.
Landfall — Whenever a land you control enters, Urban Explorer gets +2/+1 until end of turn.
Not every settlement can survive in a world full of monsters.
2/3
Walk Among the Dead

Walk Among the Dead {B}

Sorcery
Mill two cards, then return a creature card from your graveyard to your hand.
Surface {3}{B}
Waterway Distraction

Waterway Distraction {B}

Creature - Fish
Landfall — Whenever a land you control enters, each opponent loses 1 life.
“Ships used to find their ways to the islands and back with lights along the way... until the monsters learned how to use that against us.”
—Ema, to Karina
0/3