Vastuum

Vastuum contains 258 cards.
Released: 2021-04-10
Laggu Outrider

Laggu Outrider {2}{G}

Creature - Human Nomad
Whenever another creature enters the battlefield under your control, Laggu Outrider gets +1/+1 until end of turn.
Nomad settlements survive by relying not just on each other, but also on their hardy laggu mounts.
3/2
Landscape Decay

Landscape Decay {3}{G}

Sorcery
Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then waste two nonwastes lands you control.
Leyline Feeder

Leyline Feeder {1}{G}

Creature - Mutant
{2}, Waste a nonwastes land you control: Leyline Feeder gets +2/+2 and gains hexproof until end of turn. Activate this ability only once each turn.
In the bones of the plane grows a potent marrow.
3/2
Lost in the Past

Lost in the Past {2}{G}

Instant
Prevent all damage that would be dealt this turn. Return up to one target permanent card from your graveyard to your hand. Exile Lost in the Past.
The machines follow their old purpose, oblivious that their creators are no more.
Market Festival

Market Festival {3}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Celebrate today, struggle tomorrow.
Plated Charger

Plated Charger {1}{G}{G}

Creature - Beast Mutant
Plated Charger has hexproof as long as it entered the battlefield this turn.
Dash {3}{G}
4/4
Radaran Hunter

Radaran Hunter {4}{G}

Creature - Beast Mutant
Trample
Dash {3}{G}{G}
5/4
Radaran Reclaimer

Radaran Reclaimer {2}{G}

Creature - Human Nomad
Whenever Radaran Reclaimer enters the battlefield or attacks, you may waste a nonwastes land you control. If you do, you gain 4 life.
4/2
Reduce to Earth

Reduce to Earth {2}{G}

Sorcery
Destroy target artifact, enchantment, or creature with flying.
“The death of an individual is a natural occurrence. The death of a plane is an unnatural tragedy.”
—Evaldi, Genesis of Hope
Sandstalker Duo

Sandstalker Duo {4}{G}

Creature - Beast Mutant
Dash costs you pay cost {2} less.
Whenever a creature enters the battlefield under your control, target creature gets +2/+2 until end if turn.
Just because they play with their food doesn't mean you have any chance of getting away.
4/4
Sandtrap Spider

Sandtrap Spider {2}{G}

Creature - Spider
Sandtrap Spider has deathtouch as long as it's attacking, otherwise it has reach.
Dash {1}{G}
2/3
Savage Undertaking

Savage Undertaking {G}

Sorcery
You may cast this spell as though it had flash if you pay {2} more to cast it.
Target creature gets +3/+3 and gains trample until end of turn.
Skytouch Wurm

Skytouch Wurm {8}{G}

Creature - Wurm
Flash
This spell costs {1} less to cast for each creature you control.
Reach
It breaches the sands blindly, hoping to catch beasts, nomads, low-flying birds, or high-flying birds.
6/7
Stampeding Orvs

Stampeding Orvs {4}{G}{G}

Creature - Beast
Whenever Stampeding Orvs attacks, creatures you control get +2/+2 until end of turn.
Dash {6}{G}
5/6
Struggle for Survival

Struggle for Survival {4}{G}

Enchantment
Whenever a creature enters the battlefield under your control, you may have it fight target creature you don't control.
As the food chain collapses, the apex predators are left to eat only each other.
Twisted Endurance

Twisted Endurance {G}

Instant
Target creature gets +1/+1 and gains indestructible until end of turn.
“Weaknesses? Sometimes, when you run, they go after your laggu instead.”
—Alliah, lone pathfinder
Valley Carver

Valley Carver {5}{G}{G}

Creature - Wurm
Valley Carver can't be blocked by creatures with power 2 or less.
{1}{G}, Discard Valley Carver: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
7/6
Wayfarer's Destination

Wayfarer's Destination {2}{G}

Sorcery
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle. Create a 1/1 white Nomad creature token with vigilance.
“I made it home. I miss you, Ori.”
—Journal of a Ruin Seeker, part 5
Wurm's Wake

Wurm's Wake {G}

Legendary Enchantment
{2}{G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{9}{G}{G}{G}, Sacrifice Wurm's Wake: Create Wurm of World's End, a legendary 15/15 green Wurm creature token with trample and hexproof.
Zerul Mangler

Zerul Mangler {1}{G}

Creature - Beast Mutant
When Zerul Mangler enters the battlefield, you gain 2 life.
Dash {2}{G}
2/2
Biramous Entity

Biramous Entity {G}{U}

Creature - Mutant
When Biramous Entity enters the battlefield, search your library for a permanent card with the same name as another target nontoken permanent you control. Reveal it and put that card into your hand. Then shuffle.
1/1
Deathraider Elite

Deathraider Elite {1}{B}{R}

Creature - Hyena Berserker
Dash {B}{R}
Menace
Whenever Deathraider Elite attacks, other Hyenas you control get +1/+1 until end of turn.
3/3
Dusk Dancer

Dusk Dancer {4}{U}{B}

Creature - Fish Mutant
Flying
At the beginning of your upkeep, you scry 1 and each opponent loses 1 life.
Hidden under the sands, they emerge only in the few hours of twilight.
3/5
Find of a Lifetime

Find of a Lifetime {3}{U}{R}

Sorcery
Discard your hand. Reveal cards from the top of your library until you reveal seven nonland cards. Put those cards into your hand and put all other cards revealed this way on the bottom of your library in a random order.
Growthblazers

Growthblazers {1}{G}{U}

Creature - Elf Druid
When Growthblazers enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
“Every day the wastes take more of our world. Let's take a little back.”
—Evaldi
2/3