Vastuum

Vastuum contains 258 cards.
Released: 2021-04-10
Goresand Marauder

Goresand Marauder {2}{R}{R}

Creature - Hyena Berserker
When Goresand Marauder enters, target creature can't block this turn.
Dash {3}{R}
3/3
Goresand Wardriver

Goresand Wardriver {2}{R}

Creature - Human Berserker
Goresand once was home to dozens of settlements. As the land died and the mutants encroached, many of these collapsed. From the chaos rose a single warlord: Grin. Now his raiders and the gnoll packs gnaw on what remains.
4/2
Grin, Scourge of Goresand

Grin, Scourge of Goresand {1}{R}{R}

Legendary Creature - Human Berserker
Whenever Grin, Scourge of Goresand attacks, when next cast an instant or sorcery spell this turn with mana value 3 or less, copy that spell. You may choose new targets for the copy.
Dash {2}{R}
3/3
Grin's Reaver

Grin's Reaver {R}{R}

Creature - Human Berserker
First strike
Whenever Grin's Reaver deals combat damage to a player, exile the top card of that player's library. Until end of turn, you may cast that card and mana of any type can be spent to cast that spell.
2/1
Hateseer Elder

Hateseer Elder {3}{R}

Creature - Hyena Shaman
Hyena spells you cast cost {1} less to cast.
Whenever another Hyena you control enters, Hateseer Elder deals 1 damage to target creature you don't control.
Packmothers fear the hateseers and their savage magic even as they rely on them.
4/3
Hostile Undertaking

Hostile Undertaking {1}{R}

Sorcery
You may cast this spell as though it had flash if you pay {2} more to cast it.
Creatures you control get +2/+0 until end of turn.
Huntscent Pillagers

Huntscent Pillagers {1}{R}

Creature - Hyena Berserker
Whenever Huntscent Pillagers attacks, if you control another Hyena, Huntscent Pillagers gets +1/+1 and gains menace until end of turn.
Gnolls often raid not for wealth or supplies but because they simply enjoy it.
2/1
Incandescent Rain

Incandescent Rain {1}{R}{R}

Instant
Incandescent Rain deals 1 damage to each creature. Put a -1/-1 counter on each creature.
“Aethanis? There is nothing left for anyone, and there is nothing left of anyone.”
—Nivia to Karn
Insistent Lightning

Insistent Lightning {X}{R}{R}

Sorcery
Insistent Lightning deals X damage to any target.
You may cast Insistent Lightning from your graveyard if you have no cards in hand. If you do, if it would be put into your graveyard this turn, exile it instead.
“I'll make sure it strikes twice.”
Instincts of the Pack

Instincts of the Pack {2}{R}

Enchantment
Each creature spell you cast has dash. The dash cost is equal to its mana cost.
Whenever a creature you control enters, Instincts of the Pack deals 1 damage to each opponent. If that creature is a Hyena, this deals 2 damage to each opponent instead.
Luma's Acolyte

Luma's Acolyte {1}{R}

Creature - Human Wizard Nomad
At the beginning of combat on your turn, you may discard a card or put a journeyed card you own in exile into your graveyard. If you do, journey.
2/2
Marauder's Fire

Marauder's Fire {3}{R}{R}

Instant
Marauder's Fire deals 5 damage to target creature and 2 damage to that creature's controller.
“Fire works great on mutant scum, and gnoll scum, and nomad scum.”
—Ripbolt, Scrap Raider
The Pack Feasts

The Pack Feasts {3}{R}

Sorcery
Create two 2/2 red Hyena creature tokens.
The Shi-Fang will stalk you, toy with you, take everything you have, kill everyone you know, and only then will they finally eat you.
Path of Brutality

Path of Brutality {2}{R}

Enchantment
When Path of Brutality enters, journey twice.
At the beginning of combat on your turn, if you own a journeyed card in exile, target creature you control gains double strike until end of turn.
Plunder and Maim

Plunder and Maim {1}{R}

Sorcery
Put a -1/-1 counter on target creature an opponent controls. Plunder and Maim deals 1 damage to each other creature that opponent controls.
“Leave one survivor so others may learn to fear you.”
—Ravvatek, Aranti Marauder
Rabid Whelps

Rabid Whelps {R}

Creature - Hyena Berserker
Rabid Whelps gets +1/+0 as long as you control another Hyena.
Dash {R}
1/2
Radaran Pioneer

Radaran Pioneer {R}

Creature - Human Nomad
First strike
When Radaran Pioneer dies, journey.
Everyone seeks relics. Not everyone survives the experience.
1/1
Raid Preparations

Raid Preparations {1}{R}

Sorcery
Search your library for a creature card with haste or dash, reveal it, put it into your hand, then shuffle.
“Live fast, kill fast, die fast.”
—Goresand saying
Raider's Loyalty

Raider's Loyalty {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. That creature gains haste until end of turn. Put a -1/-1 counter on it at end of combat.
“You said I'd leave unharmed!”
“I changed my mind. What's so hard to understand about that?”
Ransack and Burn

Ransack and Burn {2}{R}

Instant
Ransack and Burn deals 3 damage to target creature. Then you may discard a card. If you do, draw a card.
Anything that isn't theirs is just asking to be taken or destroyed.
Regard the Remnants

Regard the Remnants {1}{R}

Sorcery
You may discard two cards. If you do, draw three cards.
“The relic weighs me down as I seek shelter, but I dare not abandon it now.”
—Journal of a Ruin Seeker, part 4
Rubble Messenger

Rubble Messenger {4}{R}

Creature - Human Nomad
When Rubble Messenger enters, journey.
5/4
Sandscald

Sandscald {2}{R}

Sorcery
Sandscald deals 4 damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn.
Only an ancient wurm could survive the full force of a ruinstorm.
Scrapfire Technician

Scrapfire Technician {2}{R}

Creature - Human Artificer
Whenever you cast a noncreature spell, Scrapfire Technician gets +2/+0 until end of turn and deals 1 damage to each opponent.
In the hands of Grin's raiders, delicate Aethanis relics become crude, barbaric weapons.
1/4
Shi-Fang Ambusher

Shi-Fang Ambusher {R}

Creature - Hyena Archer
When Shi-Fang Ambusher enters, it deals 1 damage to target player or planeswalker.
Dash {1}{R}
1/1