Whenever a nontoken creature enters the battlefield under an opponent's control, if it wasn't cast from their hand, create two 2/2 white Centaur creature tokens with vigilance. {T}: Another target creature you control gains protection from the color of your choice or from colorless until end of turn.
Creatures with power greater than the number of cards in your hand can't attack. At the beginning each opponent's upkeep, if that player has no cards in hand, they may have you gain 5 life and draw two cards. If they do, sacrifice Parish Tithe.
When Perimeter Warden enters the battlefield, create a 0/3 colorless Wall artifact creature token with defender. {W}, Sacrifice Perimeter Warden: Target creature you control gains indestructible until end of turn.
When Prison Architect enters the battlefield, exile target creature an opponent controls until target creature you control with defender leaves the battlefield.
“We shall trap them in a grand palace, a monument to His eternal victory.”
Flying, lifelink When Radiant Seraph enters the battlefield, for each other reverent creature you control, put your choice of a +1/+1 counter or lifelink counter on that creature.
Flying Whenever Rivha and at least two other creatures attack, exile all other attacking creatures you control. For each creature exiled this way, create a 3/3 white Angel creature token with flying that's tapped and attacking.
Equipped creature gets +1/+1 and has flying. Equipped creature dealing combat damage to a player causes abilities of that creature to trigger as though it entered the battlefield. Equip {1}{W}
As an additional cost to cast this spell, you may tap two untapped creatures you control. Exile target creature, then return that card to the battlefield under its owner's control unless you paid this spell's additional cost.
When Vassal of Violet Smoke enters the battlefield, creatures you control get +1/+1 until end of turn. Reverent creatures you control gain vigilance until end of turn.
Vigilance Whenever Vigorous Courser attacks, create a 2/2 white Centaur creature token with vigilance that's attacking. Exile that token at end of combat unless you pay {1}{W}.