Ghariv: the Quaking City

Ghariv: the Quaking City contains 261 cards.
Released: 2021-04-10
Island

Island

Basic Land - Island
({T}: Add {U}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Deserted Steppe

Deserted Steppe

Land - Plains Swamp
({T}: Add {W} or {B}.)
Deserted Steppe enters the battlefield tapped unless you control two or more basic lands.
“You see the ruins of a once-glorious city. I see the aftermath of salvation.”
—His Holiness Jorah
Gnarled Henge

Gnarled Henge

Land - Mountain Plains
({T}: Add {R} or {W}.)
Gnarled Henge enters the battlefield tapped unless you control two or more basic lands.
“These will serve as a fine reminder for our people to stay within our walls.”
—His Holiness Jorah
Mossy Shrine

Mossy Shrine

Land - Swamp Forest
({T}: Add {B} or {G}.)
Mossy Shrine enters the battlefield tapped unless you control two or more basic lands.
“The War-Clans once worshiped many gods, before they learned Ghariv's truth.”
—His Holiness Jorah
Secluded Cascade

Secluded Cascade

Land - Forest Island
({T}: Add {G} or {U}.)
Secluded Cascade enters the battlefield tapped unless you control two or more basic lands.
“The land has many beauties that rival even those of Ghariv. I will not miss them.”
—His Holiness Jorah
Torrid Geysers

Torrid Geysers

Land - Island Mountain
({T}: Add {U} or {R}.)
Torrid Geysers enters the battlefield tapped unless you control two or more basic lands.
“Our land has been warped beyond recognition. I fear what might be done to our city.”
—His Holiness Jorah
Suffer Vile Retribution

Suffer Vile Retribution {1}{B}

Tribal Sorcery - Demon Revelation
Target player sacrifices a creature.
Coalesce {5}{B}{B}
5/5
Grasp at Frail Dreams

Grasp at Frail Dreams {1}{U}

Tribal Sorcery - Eldrazi Revelation
Devoid
Look at the top three cards of your library. Put one into your hand and the rest into your graveyard.
Coalesce {5}{U}{U}
4/4