Enchant creature you control All damage that would be dealt to you is dealt to enchanted creature instead. If a source would deal damage to enchanted creature, if you control three or more enchantments, prevent 1 of that damage.
Flash When Omen of Victory enters the battlefield, create a 0/0 white Army creature token, then put two +1/+1 counter on it. {2}{W}, Sacrifice Omen of Victory: Scry 2.
“My time will come, when every soldier has tasted fighting for their truest desires.”
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Athreos. When you sacrifice Ordeal of Athreos, return target creature card from your graveyard to the battlefield.
When Patron of Ephara's Glory enters the battlefield, create a 0/1 colorless Sculpture artifact creature token. Whenever a creature you control dies, scry 1, then you gain 1 life.
When Skophos Warden enters the battlefield, you may exile target artifact or enchantment an opponent controls until Skophos Warden leaves the battlefield.
“Skophos cares not about your past. We only care about your bright future with us.”
Destroy target creature if it's tapped or if it has toughness is 4 or greater.
Agnomakhos's army tore through the stone-clad Pidae, and crushed the ever-tall Zakros. Tiro prayed, “How could a ruler so cruel gain your blessing, Ephara?”
Whenever Zakros Decree or another enchantment enters the battlefield under your control, target creature you control gets +1/+1 and gains lifelink until end of turn.
Flash When Agent of Deception enters the battlefield, counter target creature or planeswalker spell unless its controller pays {X}, where X is your devotion to blue.
[+2]: Each player puts their hand on the bottom of their library in a random order. You draw five cards, then each opponent draws two cards. [+1]: Untap each land you control. [–3]: Return up to three target nonland permanents to their owner's hands. [–9]: You get an emblem with “Whenever an opponent casts their first spell each turn, gain control of it. You may choose new targets for that spell.”