Planechase: Revolution

Planechase: Revolution contains 70 cards.
Released: 2025-04-01
Akros

Akros

Plane - Theros
Whenever a player attacks, creatures they control get +1/+0 and gain trample until end of turn.
Whenever chaos ensues, exile up to two target creatures you control, then return them to the battlefield under their owner's control. They gain haste until end of turn.
The Ashen Forges

The Ashen Forges

Plane - Karslav
Whenever you cast a spell, create a Weapon token. The next time you activate an equip ability this turn, it costs {2} less to activate.
Whenever chaos ensues, sacrifice up to three artifacts and/or creatures. Draw that many cards and add twice that much {C}.
The Bastion d'Orlet

The Bastion d'Orlet

Plane - Vereaux
Whenever you attack, The Bastion d'Orlet deals 1 damage to defending player for each creature attacking that player.
Whenever chaos ensues, create a 3/2 artifact Construct creature token with trample named Battering Ram.
Beauclaire Manor

Beauclaire Manor

Plane - Vereaux
At the beginning of combat on your turn, you may sacrifice a nonland permanent. If you do, create a 2/2 white, blue and black Noble creature token.
Whenever chaos ensues, you may exchange control of target nonland permanent you control and target nonland permanent you don't control until you planeswalk away from Beauclaire Manor.
Before the Chasmal Rift

Before the Chasmal Rift

Plane - Ghariv
Whenever you play a card from anywhere other than your hand, create a 0/1 colorless Eldrazi Spawn creature token with “Sacrifice this creature: Add {C}.”
Whenever chaos ensues, create two 0/1 colorless Eldrazi Spawn creature tokens with “Sacrifice this creature: Add {C}.” Then colorless creatures you control get +X/+0 until end of turn, where X is the number of times you've rolled the planar die this turn.
Boorah Depths

Boorah Depths

Plane - Oldun
During each player's ending phase, their opponents may cast spells as though they had flash.
Whenever chaos ensues, draw a card, then untap up to three lands.
The Broken Fields

The Broken Fields

Plane - Karslav
Each creature that has attacked this turn has persist.
Whenever chaos ensues, choose any number of permanents. You may remove a counter from each of those permanents.
Butani Pass

Butani Pass

Plane - Kuutalya
Whenever a land enters, its controller creates a 2/2 red Yeti creature token.
Whenever chaos ensues, you may have target creature you control deal damage equal to its power to any target. If the creature you control is a Yeti, it deals double that damage instead.
Castle Stehlia

Castle Stehlia

Plane - Cybaros
When you planeswalk to Castle Stehlia and at the beginning of your upkeep, create a Treasure token.
Spells cost {1} more to cast.
Whenever chaos ensues, untap each artifact you control, then you gain 1 life for each artifact you control.
Cawyer Station

Cawyer Station

Plane - Detrosse
Whenever a player disturbs the peace, that player may create a 2/2 white Soldier creature token. They may do so only once each turn.
Whenever chaos ensues, detain up to three target nonland permanents you don't control.
Corgan-Ozzen Command

Corgan-Ozzen Command

Plane - Prismavera
At the beginning of each player's upkeep, that player may scry 2.
Whenever chaos ensues, look at the top twelve cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. You lose 2 life.
The Crossroads

The Crossroads

Plane - Cybaros
Whenever you attack, up to one target creature gets +X/+0 until end of turn, where X is the number of creature types among attacking non-Coward creatures you control.
Whenever chaos ensues, choose a creature type. Create a 1/1 red creature token with haste of the chosen type.
Data Channels

Data Channels

Plane - Nylin
Data Channels is blue.
When you planeswalk to Data Channels and at the beginning of your upkeep, make a pledge.
Whenever chaos ensues, surveil 1, then return up to one noncreature card from your graveyard to your hand.
Den of the First Dream

Den of the First Dream

Plane - Madia
During each player's turn, each instant and sorcery card in their graveyard has flashback. The flashback cost is equal to its mana cost.
Whenever chaos ensues, each player mills ten cards.
Eltensia's Toll

Eltensia's Toll

Plane - Eltensia
Whenever a player draws a card, each of their opponents lose 1 life.
Whenever chaos ensues, draw three cards, then discard two cards.
The Five-Thorn Maw

The Five-Thorn Maw

Plane - Karslav
Whenever you tap a creature you control, it deals 1 damage to each opponent.
{1}, Tap two untapped creatures you control: Exile the top card of your library. You may play it this turn.
Whenever chaos ensues, untap any number of tapped creatures and/or lands you control. Put a stun counter on each of them.
Foundation Headquarters

Foundation Headquarters

Plane - Vereaux
When you begin on or planeswalk to Foundation Headquarters, each player mills eight cards.
Whenever chaos ensues, you may exile target instant or sorcery card from a graveyard and cast a copy of it without paying its mana cost. If it had mana value 5 or greater, you may cast two copies of that spell instead.
Fourth Street

Fourth Street

Plane - Detrosse
At the beginning of your end step, Fourth Street deals damage to each opponent equal to the number of spells you've cast this turn.
Whenever chaos ensues, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Then you may roll the planar die.
Fragile Haven

Fragile Haven

Plane - Vastuum
At the beginning of your end step, create a 1/1 white Nomad creature token with vigilance.
Whenever chaos ensues, journey three times, then planeswalk.
The Golden Palace

The Golden Palace

Plane - Vereaux
At the beginning of your end step, if you gained 3 or more life and/or drew two or more cards this turn, you may tap target nonland permanent and put a stun counter on it.
Whenever chaos ensues, you draw a card and gain 3 life.
Goldpeak Gateway

Goldpeak Gateway

Plane - Nylin
Goldpeak Gateway is red.
When you planeswalk to Goldpeak Gateway and at the beginning of your upkeep, make a pledge.
Whenever chaos ensues, teach target creature you control menace.
Goresand

Goresand

Plane - Vastuum
Whenever a creature enters the battlefield under your control, Goresand deals 1 damage to each opponent.
Whenever chaos ensues, create two 2/2 red Hyena creature tokens.
Gravelgate Underpass

Gravelgate Underpass

Plane - Nylin
Gravelgate Underpass is black.
When you planeswalk to Gravelgate Underpass and at the beginning of your upkeep, make a pledge.
Whenever chaos ensues, put a decayed counter on target creature an opponent controls.
Greenglade Campsite

Greenglade Campsite

Plane - Ghariv
When you planeswalk to Greenglade Campsite and at the beginning of your upkeep, create a 2/2 white Centaur creature token with vigilance.
Whenever chaos ensues, creatures you control gain lifelink and double strike until end of turn.
Halls of Valor

Halls of Valor

Plane - Svergard
Whenever a creature you control dies while attacking, create a colorless Aura enchantment token with enchant creature you control and “Enchanted creature gets +2/+2.”
Whenever chaos ensues, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.