Errors in the Weft

Errors in the Weft contains 286 cards.
Released: 2025-05-01
Phantom_Interrupt

Phantom_Interrupt {5}{U/B}{U/B}

Creature - Error
Flash
{1}{U/B}, Discard this card: Surveil 1, then draw a card.
“Errors can't be outrun. They know curiosity, but not mercy.”
—Mev's Rules of Survival
7/7
Request Handler

Request Handler {2}{G/W}

Enchantment Creature - Whale
Fabric — When this creature enters, target creature gets +X/+X until end of turn, where X is the number of enchantments you control.
Answering requests you didn't know you had.
2/2
Superuser

Superuser {G/U}

Creature - Human Wizard
When this creature enters, cache the top card of your library face down.
1/2
Archival Storage

Archival Storage {1}

Artifact
Cards in graveyards lose all abilities.
{1}: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery.
Cycling {2}
Autonomous Apiarist

Autonomous Apiarist {3}

Artifact Creature - Construct
When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest into your graveyard.
“I just feel a certain kinship with them.”
2/2
Burgeoning Consciousness

Burgeoning Consciousness {4}

Artifact Creature - Construct
Level up {3}
[level 2-5] Vigilance
[level 6+] Vigilance, indestructible
4/4
Common Laser Sword

Common Laser Sword {3}

Artifact - Equipment
When this Equipment enters, create a 1/1 white Citizen creature token, then attach this Equipment to it.
Equipped creature gets +2/+1 and has trample.
Equip {4}
EXPLODE()

EXPLODE() {2}

Artifact Enchantment - Subroutine
At the beginning of your upkeep, you may put a charge counter on this Subroutine.
Whenever this Subroutine runs, you may sacrifice it. If you do, destroy all nonland permanents with mana value equal to the number of charge counters on it.
Geometry Stabilizer

Geometry Stabilizer {2}

Artifact Creature - Construct Scout
When this creature enters, search your library for a basic land card, cache it, then shuffle.
1/3
Helen's Failsafe

Helen's Failsafe {9}

Artifact Creature - Construct
Ward {2}
Whenever this creature attacks, destroy up to one target nonland permanent.
The Weft's founder didn't live long enough to enter it.
12/10
MAP()

MAP() {1}

Artifact Enchantment - Subroutine
Whenever this Subroutine runs, you may pay {X} and sacrifice it. If you do, draw a card, then add X mana in any combination of colors.
Prototype Warform

Prototype Warform {6}

Artifact Creature - Construct
You may pay {3} rather than this spell's mana cost. If you do, it enters tapped with three stun counters on it.
“If we create with a mind towards destruction, we may already be lost.”
—Aurore
6/5
Recursive Cogitator

Recursive Cogitator {2}

Artifact Creature - Construct
{1}, {T}: Return target permanent you control to its owner's hand. Activate only as a sorcery.
To find the answer, you must know the answer.
2/1
Remotist Axiom

Remotist Axiom {5}

Artifact Creature - Construct
Whenever this creature attacks or blocks, it gets +X/+X until end of turn, where X is the greatest mana value among other permanents you control.
When the crisis came, some tried to escape it, traveling to the ends of the Buffer to live in isolation.
3/4
Synthetic Connaisseur

Synthetic Connaisseur {5}

Artifact Creature - Construct
When this creature enters, return target enchantment card from your graveyard to your hand.
Granting life to an axiom is easy. Granting it taste is hard.
5/4
Archive Telemetrary

Archive Telemetrary

Land - Island
({T}: Add {U}.)
This land enters tapped.
Level up {U}{U}{U}
[level 1-2] Vigilance
This land is also a creature.
[level 3+] Vigilance
This land is also a creature.
Ardent Rise

Ardent Rise

Land
When this land enters, sacrifice it. If you do, search your library for a basic Mountain or Forest card, put it onto the battlefield tapped, then shuffle.
{1}{R}{R}{G}{G}, Discard this card: Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to up to one target creature you don't control.
Avatar Exchange

Avatar Exchange

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast creature spells with level up or pay level up costs.
{X}, {T}: This land becomes a copy of target creature you control with level up and mana value X.
Buffer Reconservatory

Buffer Reconservatory

Land - Forest
({T}: Add {G}.)
This land enters tapped.
Level up {G}{G}{G}
[level 1-2] Ward {2}
This land is also a creature.
[level 3+] Ward {2}
This land is also a creature.
Chimeric Soulspace

Chimeric Soulspace

Land - Forest Island
({T}: Add {G} or {U}.)
This land enters tapped.
{2}{G}{U}, {T}: Cache the top card of your library face down.
Clearwater Grotto

Clearwater Grotto

Land
As Clearwater Grotto enters, you may pay 2 life. If you don't, it enters tapped.
{T}: Add {G} or {U}.
Users in the Buffer think nothing of spending a century designing a single coastline or creature.
Eidetic Soulspace

Eidetic Soulspace

Land - Island Swamp
({T}: Add {U} or {B}.)
This land enters tapped.
{2}{U}{B}, {T}: Cache the top card of your library face down.
Enigmatic Fen

Enigmatic Fen

Land
As this land enters, you may pay 2 life. If you don't, it enters tapped.
{T}: Add {U} or {B}.
The Archive's greatest secrets are hidden behind puzzles, so that all can experience the joy of discovering them.
Faulty Server

Faulty Server

Land
When this land enters, sacrifice it. If you do, search your library for a basic Swamp or Mountain card, put it onto the battlefield tapped, then shuffle.
{2}{B}{B}{R}{R}, Discard this card: Create a 4/4 red Error creature token with menace.
Footloose Soulspace

Footloose Soulspace

Land - Mountain Forest
({T}: Add {R} or {G}.)
This land enters tapped.
{2}{R}{G}, {T}: Cache the top card of your library face down.