10 cards found
Ascend to Power
Omnipotence

Ascend to Power {2}{B}

Enchantment - Policy
When Ascend to Power enters, you may sacrifice a creature, discard a card, or pay 3 life. If you do, draw two cards.
You've sacrificed a nonland permanent this turn.
You've discarded a card this turn.
You've lost life this turn.
Card has other part: Omnipotence
  • Cliques of Nylin
Distributive Justice
Equality

Distributive Justice {2}{W}

Enchantment - Policy
When Distributive Justice enters, distribute three +1/+1 counters among any number of target creatures you control.
You control three or more creatures with the same power.
You control three or more creatures with the same toughness.
Card has other part: Equality
  • Cliques of Nylin
Free Market
Industrialism

Free Market {1}{R}{G}

Enchantment - Policy
When Free Market enters, target creature gets +2/+2 until end of turn.
You control a creature with power 4 or greater.
You control a creature with toughness 4 or greater.
Card has other part: Industrialism
  • Cliques of Nylin
Golden Age
Harmony

Golden Age {1}{G}

Enchantment - Policy
When Golden Age enters, you may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle.
You've cast a multicolored spell this turn.
Card has other part: Harmony
  • Cliques of Nylin
Meeting of the Elites
Aristocracy

Meeting of the Elites {B}{R}

Enchantment - Policy
When Meeting of the Elites enters, create a tapped Treasure token.
You've sacrificed a nonland permanent this turn.
Card has other part: Aristocracy
  • Cliques of Nylin
Research Grant
Progress

Research Grant {1}{U}

Enchantment - Policy
When Research Grant enters, look at the top three cards of your library. Put one into your hand and the rest into your graveyard.
You've cast two or more spells this turn.
You've drawn two or more cards this turn.
Card has other part: Progress
  • Cliques of Nylin
Security Initiative
Surveillance State

Security Initiative {W}{U}

Enchantment - Policy
Flash
When Security Initiative enters, you may tap or untap target nonland permanent. Then draw a card.
An opponent controls three or more tapped nonland permanents.
Card has other part: Surveillance State
  • Cliques of Nylin
Silence the Opposition
Authoritarianism

Silence the Opposition {1}{U}{B}

Enchantment - Policy
When Silence the Opposition enters, draw two cards, then discard a card.
A creature card or creature token was put into your graveyard from anywhere this turn.
Card has other part: Authoritarianism
  • Cliques of Nylin
Sparks of a Revolution
Freedom

Sparks of a Revolution {R}

Enchantment - Policy
When Sparks of a Revolution enters, create a 1/1 colorless Soldier creature token. It gains haste until end of turn.
Three or more sources you controlled dealt damage this turn.
A source you controlled dealt 3 or more damage this turn.
Card has other part: Freedom
  • Cliques of Nylin 122a 270a
Together in Arms
Communitarianism

Together in Arms {1}{G}{W}

Enchantment - Policy
When Together in Arms enters, create two 1/1 colorless Soldier creature tokens.
You controlled a spell that targeted a creature you controlled this turn.
You controlled an ability that targeted a creature you controlled this turn.
Card has other part: Communitarianism
  • Cliques of Nylin