If you have more life than your starting life total, this spell costs {X} less to cast, where X is equal to the difference. Trample When Glacier Guardian enters the battlefield, you may have it fight target creature you don't control.
When All the Stars are Mine enters the battlefield and at the beginning of your upkeep, untap all noncreature permanents you don't control. You gain control of them until end of turn.
{4}{B}{B}, Exile Begin the Imperial Era from your hand: At the beginning of your next upkeep, you may cast Begin the Imperial Era from exile without paying its mana cost. Activate only as a sorcery. You draw three cards and each opponent discards three cards. Each player loses 3 life.
This spell costs {1} less to cast for each instant and/or sorcery card in your graveyard. When Heretic Hunters enters the battlefield, you may discard your hand. If you do, draw a card and Heretic Hunters deals 2 damage to each opponent.
This spell can't be countered. Haste Whenever an opponent casts a spell during your turn or spends at least five mana to cast a spell, Aspirant's Bane deals 5 damage to that player.
When Blasphemous Bonecaller enters the battlefield or dies, you draw a card and you lose 1 life. {1}{B}, Discard Blasphemous Bonecaller: You draw a card and you lose 1 life.
Take an extra turn after this one. Put Captivating Dreams on the bottom of your library. If Captivating Dreams would be put into a graveyard from anywhere, exile it instead.
“A millennium ago, I dreamed of long dead dragons who promised me greatness.” —Lichlord Arcet
Choose a color. Exile all permanents of the chosen color. Until the end of your next turn, if you would add {C}, instead add {C} and one mana of the chosen color.
“This new Leystone will be a beacon for the Vukoroq, no longer at the mercy of magic.” —Xiv
Colossal Tarasque can't be blocked by creatures with power 2 or less. {2}, Discard Colossal Tarasque: Search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Exile all creatures and all cards from each player's hand. Any player may play those cards during their turn for as long as they remain exiled, and mana of any type can be spent to cast those spells. Exile Dawn of Peace.
Elephant of the Golden Palace enters the battlefield with your choice of a lifelink counter or an indestructible counter on it if {W} was spent to cast it. The same is true for flying or hexproof and {U}, deathtouch or menace and {B}, haste or double strike and {R}, and vigilance or trample and {G}.
Look at the top seven cards of your library. You may put an artifact card, a creature card, an enchantment card, a land card, and/or a planeswalker card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.