1712 cards found
Thunderous Avalanche

Thunderous Avalanche {1}{G}

Instant
Choose one —
• Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
• Destroy each artifact or enchantment with equal or lesser mana value than the greatest power among creatures you control.
“My career's blowing up! Along with their eardrums.”
  • Awakening in Oldun 217 289
Hearty Roughrider

Hearty Roughrider {1}{G}{G}

Creature - Human Knight
When Hearty Roughrider enters or leaves the battlefield, you gain life equal to the greatest toughness among creatures you control.
Wander {4}{G}{G}
3/3
  • Awakening in Oldun 192 288
Audacious Roughrider

Audacious Roughrider {1}{R}{R}

Creature - Human Knight
When Audacious Roughrider enters or leaves the battlefield, exile the top card of your library. Then you may discard a card. If you do, put the exiled card into your hand. If you don't, create a Treasure token.
Wander {4}{R}{R}
3/3
  • Awakening in Oldun 136 287
Renowned Roughrider

Renowned Roughrider {1}{W}{W}

Creature - Human Knight
When Renowned Roughrider enters or leaves the battlefield, create a 1/1 white Human creature token. Then if you control four or more creatures, put a +1/+1 counter on a creature you control.
Wander {4}{W}{W}
3/3
  • Awakening in Oldun 29 284
Firebolt

Firebolt {R}

Sorcery
Firebolt deals 2 damage to any target.
Flashback {4}{R}
  • Awakening in Oldun 150 283
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Wasted Watchpost

Wasted Watchpost

Land - Ruin
{T}: Add {C}.
Whenever Wasted Watchpost deals combat damage to a player, you may sacrifice it. When you do, destroy target nonbasic land that player controls.
Spellcharge 3
2/2
  • Awakening in Oldun
Twinblade Gates

Twinblade Gates

Land - Ruin
Double strike
{T}: Add {C}.
Spellcharge 3
1/1
  • Awakening in Oldun
Toxic Effigy

Toxic Effigy

Land - Ruin
Deathtouch
{T}: Add {C}.
Spellcharge 3
2/3
  • Awakening in Oldun
Timeworn Crags

Timeworn Crags

Land
{T}: Add {C}.
{4}, {T}, Sacrifice Timeworn Crags: Destroy target nonbasic land. This ability costs {1} less to activate for each nonbasic land you don't control.
Time and magic erode so much more quickly than water.
  • Awakening in Oldun
Testament Hill

Testament Hill

Land - Ruin
{T}: Add {C}.
Spellcharge 4
4/2
  • Awakening in Oldun
Steadfast Gatekeepers

Steadfast Gatekeepers

Land - Ruin
Vigilance
{T}: Add {C}.
{T}: Add {C}{C}. Activate only if Steadfast Gatekeepers is a creature.
Spellcharge 3
2/4
  • Awakening in Oldun
Resting Place

Resting Place

Land - Ruin
{T}: Add {C}.
Whenever Resting Place attacks, sacrifice it at end of combat.
Spellcharge 5
5/5
  • Awakening in Oldun
Haven of the Wild Ones

Haven of the Wild Ones

Land - Ruin
Vigilance
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
Spellcharge 2
1/4
  • Awakening in Oldun
Fluttering Boughs

Fluttering Boughs

Land - Ruin
Flying
{T}: Add {C}.
Spellcharge 4
2/1
  • Awakening in Oldun
Evolving Wilds

Evolving Wilds

Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“We've lived in the shadows of giants all our lives, but over the past year, those shadows have gradually started to feel... darker.”
—Dinak, Mokar shaman
Cradle of Rebirth

Cradle of Rebirth

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Cradle of Rebirth: Copy target spell you control which had its flashback cost paid. You may choose new targets for the copy.
  • Awakening in Oldun
Breaking Ground

Breaking Ground

Land - Ruin
Trample
Breaking Ground must be blocked if able.
{T}: Add {C}.
Spellcharge 9
10/10
  • Awakening in Oldun
Alranta Unleashed

Alranta Unleashed

Legendary Land - Ruin
Trample, haste
{T}: Add {C}.
Whenever Alranta Unleashed deals combat damage to a player, untap that many target permanents. Until the end of your next turn, if a Ruin untapped this way would stop being a creature, it becomes a creature in addition to its other types until the end of your next turn.
Spellcharge 6
5/5
  • Awakening in Oldun
Alranta, the Lofty Capital

Alranta, the Lofty Capital

Legendary Land
{T}: Add {C}.
Whenever a creature you control entering the battlefield causes an ability of that creature to trigger, you may sacrifice Alranta, the Lofty Capital. If you do, return that creature to its owner's hand.
Oldun's greatest landmark, it beckons all manner of wanderers home.
  • Awakening in Oldun
Wardsight Sentinel

Wardsight Sentinel {3}

Artifact - Ruin
Vigilance
{T}: Scry 1.
Spellcharge 5
It can only see the future that was stolen from its people.
5/3
  • Awakening in Oldun