177 cards found
A Scent to Die For

A Scent to Die For {B}

Legendary Enchantment
Whenever a non-Spirit creature you control leaves the battlefield, if it had counters on it, put those counters on A Scent to Die For.
At the beginning of your end step, if A Scent to Die For has counters on it, you may create a 0/0 black Spirit creature token and move all counters from A Scent to Die For onto it.
  • Duelists of Vereaux
Abscond

Abscond {U}

Instant
Return up to one target tapped artifact or creature to its owner's hand. Surveil 1.
“Now my dear, I must away. But take this token of my love to remember me by.”
  • Duelists of Vereaux
Absorbed Painter

Absorbed Painter {U}

Creature - Human Artist
Absorbed Painter enters the battlefield with a +1/+1 counter, a flying counter, and a vigilance counter on it.
Absorbed Painter can't attack or block as long as it has a counter on it.
{U}, {T}: You may move a counter from a creature you control to another creature you control. Activate only as a sorcery.
3/3
  • Duelists of Vereaux
Aphonai's Reveler

Aphonai's Reveler {B}

Creature - Satyr Zombie
Menace
Whenever Aphonai's Reveler attacks, defending player mills two cards. Then if that player has eight or more cards in their graveyard, Aphonai's Reveler gets +2/+1 and gains lifelink until end of turn.
1/2
  • Theros: Age of Trax
Archaic Straggler

Archaic Straggler {B}

Artifact - Ruin
Menace
Spellcharge 3
You may cast Archaic Straggler from your graveyard if you've spent at least three mana to cast spells this turn.
2/1
  • Awakening in Oldun
Artistic Evolution

Artistic Evolution {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If that card doesn't share a name with any lands you control, you gain 2 life.
“Whoever or whatever is involved in my creations is no one's business but my own.”
—Sashanki
  • Hyperpop
Battle Trance

Battle Trance {U}

Enchantment
You may look at the top card of your library at any time.
You may cast spells from the top of your library as long as you control an attacking or blocking creature.
  • Karslav
Beatswitch Bot

Beatswitch Bot {U}

Artifact Creature - Bard
When Beatswitch Bot leaves the battlefield, if it's your turn, draw a card.
“This snare will send them into overdrive!”
1/2
  • Hyperpop
Binding Whisper

Binding Whisper {W}

Creature - Spirit
Flash
Multitude {3}{W}{W}
Flying
When Binding Whisper enters the battlefield, tap target creature you don't control.
1/2
  • Blood Like Rivers
Bloodfeast Baron

Bloodfeast Baron {B}

Creature - Vampire Noble
Lifelink
Whenever you gain life, you may pay {B}. If you do, put a +1/+1 counter on target creature you control with lifelink.
{4}{B}: Whenever you gain life this turn, each opponent loses that much life.
1/2
  • Duelists of Vereaux
Bolster the Walls

Bolster the Walls {W}

Instant
Choose one or both —
• Target creature you control gets +1/+1 until end of turn.
• Create a 1/1 white Human creature token.
In the Alranta city watch, you're never off the clock.
  • Awakening in Oldun
Bravewing Hero

Bravewing Hero {W}

Creature - Human Warrior
Flying
Whenever another creature enters the battlefield under your control, you may have Bravewing Hero dare 2.
1/1
  • Duelists of Vereaux
Bright-Lights Terrier

Bright-Lights Terrier {W}

Creature - Dog
{VP}{VP}{VP}, Sacrifice Bright-Lights Terrier: Creatures you control gain indestructible until end of turn.
“It's a whole different sort of unconditional love, Ol' Bino we still feel you watchin' down from above”
—“Bino” by Tobin Mitchards
2/1
  • Hyperpop
Budding Potential

Budding Potential {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell's flashback cost was paid, instead search your library for any number of land cards, put them onto the battlefield tapped, then shuffle.
Flashback {3}{W}{U}{B}{R}{G}
  • Awakening in Oldun
Burning Wisdom

Burning Wisdom {R}

Enchantment
When Burning Wisdom enters the battlefield, exile the top card of your library. You may play it until end of turn.
Whenever a source you control deals noncombat damage to an opponent, exile Burning Wisdom. You may play it during your next turn.
  • Blood Like Rivers
Callaphe the Mariner
Blessing of the Sea

Callaphe the Mariner {U}

Legendary Creature - Human Scout
Callaphe can't be blocked by creatures with mana value 4 or greater.
Whenever Callaphe the Mariner deals combat damage to a player, you get an experience counter. Then if you have three or more experience counters, bless target player.
1/2
Card has other part: Blessing of the Sea
  • Theros: Age of Trax
Censor's Sanction

Censor's Sanction {W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Whenever enchanted creature's controller amps it up, sacrifice Censor's Sanction and create a 1/1 colorless Servo artifact creature token.
  • Hyperpop
Charming Siren
Left to the Sea

Charming Siren {U}

Creature - Siren Wizard
Flying
When Charming Siren leaves the battlefield, if it wasn't blocking, you may bless target creature.
1/1
Card has other part: Left to the Sea
  • Theros: Age of Trax
Claes, Shield of Karda
Claes, Melded Spark

Claes, Shield of Karda {W}

Legendary Creature - Human Soldier
Whenever Claes, Shield of Karda attacks, another target attacking creature you control gains indestructible until end of turn.
Whenever a planeswalker enters the battlefield under your control, you may exile Claes, then return him to the battlefield transformed with a number of loyalty counters on him equal to the starting loyalty of that planeswalker.
2/1
Card has other part: Claes, Melded Spark
  • Theros: Age of Trax
Cling to Life

Cling to Life {B}

Instant
Target creature gains deathtouch and persist until end of turn.
“Try, if you must. Oblivion comes.”
— Half-Heart
  • Karslav
Conjure Forth

Conjure Forth {U}

Sorcery
Create a 1/1 white Spirit creature token with flying. If you've cast another instant or sorcery spell this turn, create two of those tokens instead.
While zombies and skeletons make up the brunt of lichlord forces, strategic application of spirits is key.
  • Blood Like Rivers
Conspiracy of Wealth

Conspiracy of Wealth {B}

Enchantment
Indulgence
When Conspiracy of Wealth enters the battlefield, draw a card.
Whenever you indulge, you may exile target card from a graveyard.
  • Duelists of Vereaux 97 302
Crimson Steppe Sniper

Crimson Steppe Sniper {R}

Creature - Orc Archer
When Crimson Steppe Sniper enters the battlefield or becomes tapped, it deals 1 damage to target opponent or planeswalker.
From beyond the ashen east comes the Iron Legion's most elite trackers.
1/1
  • Karslav
Crownguard Enforcer

Crownguard Enforcer {R}

Creature - Human Soldier
{T}: Target creature you control gains menace until end of turn. If it already had menace, it gets +1/+0 until end of turn.
“Cecile and her thugs have carried out a campaign of fear against us for far too long. Now, we strike back.”
—Harriette, revolutionary
1/2
  • Duelists of Vereaux
Cutting Room Floor

Cutting Room Floor {B}

Enchantment
When Cutting Room Floor enters the battlefield, scry 2.
Whenever you scry, you may pay {1}. If you do, target creature gets -X/-X until end of turn, where X is the number of cards you looked at.
  • Hyperpop