38 cards found
Alehana the Persuader

Alehana the Persuader {B}{R}

Legendary Creature - Human Inquisitor
At the beginning of each opponent's upkeep, that player may pay life equal to the number of pain counters they have plus 1. If they don't, look at their hand, choose a card from it, and exile that card. If they do, that player gets a pain counter.
You may cast cards exiled with Alehana, and mana of any type can be spent to cast them.
1/3
Aspiring Hero

Aspiring Hero {G}{W}

Creature - Human Peasant Warrior
Whenever another creature enters the battlefield under your control, put a first strike counter on Aspiring Hero if that creature has first strike and Aspiring Hero doesn't. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, vigilance, and ward.
3/3
  • Duelists of Vereaux
Assemble the Mob

Assemble the Mob {R}{W}

Sorcery
Create two 1/1 red Soldier creature tokens.
Revolt — If a permanent you controlled left the battlefield this turn, those tokens get +1/+1 and gain haste until end of turn.
  • Blood Like Rivers 212 289
Beloved Idol

Beloved Idol {G}{W}

Creature - Human Noble
Creatures you control with power greater than their base power can't be blocked by more than one creature.
{G}{W}: Target creature gets +1/+1 until end of turn. Activate only as a sorcery.
A rising voice raises all spirits.
2/3
  • Hyperpop
Benthalos of Land and Sea

Benthalos of Land and Sea {W}{U}

Legendary Creature - Human Soldier
Flash
When Benthalos of Land and Sea enters the battlefield, you may pay {X}. When you do, create a token that's a copy of target white or blue enchantment you control with mana value X or less.
“By Heliod's spear and Thassa's trident, I will not fall to the likes of you.”
2/2
  • Theros: Age of Trax
Blind Keelah

Blind Keelah {U}{B}

Creature - Fish
Flash
When Blind Keelah enters the battlefield and whenever you cast a spell during an opponent's turn, each opponent loses 1 life and you surveil 1. This ability triggers only once each turn.
2/1
  • Awakening in Oldun
Breakbot

Breakbot {R}{W}

Artifact Creature - Construct
Haste
Whenever you amp it up, put a +1/+1 counter on Breakbot. It gains first strike until end of turn.
2/2
  • Hyperpop
Cuernas, Victor of the Ring

Cuernas, Victor of the Ring {R}{W}

Legendary Creature - Minotaur Warrior
Flash
Haste
When Cuernas, Victor of the Ring enters the battlefield, it and other legendary creatures you control gain trample and indestructible until end of turn.
2/2
  • Duelists of Vereaux
Ella's Agent

Ella's Agent {B}{R}

Creature - Human Rogue
As long as Ella's Agent is attacking, it gets +2/+0 and has deathtouch.
{1}, Sacrifice a creature: Target creature you control gains indestructible until end of turn.
Queen Ella believes in taking matters head on, but is willing to look the other way when her hired help has other ideas.
1/1
  • Blood Like Rivers
Embrace the Cycle

Embrace the Cycle {B}{G}

Enchantment
{1}, Exile a permanent card from your graveyard: Surveil 2.
{2}, Exile two permanent cards from your graveyard: Draw a card.
{5}, Exile five permanent cards from your graveyard: Exchange your hand and graveyard.
  • Awakening in Oldun
Enlightened Naturalist

Enlightened Naturalist {G}{U}

Creature - Human Noble Druid
Ward {1}
Whenever one or more counters are put on Enlightened Naturalist, draw a card for each kind of counter put on it on it that it didn't have already.
“In understanding how life came to be, we learn to better understand ourselves.”
2/2
  • Duelists of Vereaux
Gift of Deadwoods

Gift of Deadwoods {B}{G}

Enchantment - Aura
Enchant land
When Gift of Deadwoods enters the battlefield, mill three cards, then return a creature or land card milled this way to your hand.
At the beginning of combat on each player's turn, if you're ancient, you may have enchanted land become a 4/4 Elemental creature until end of turn. It's still a land.
  • Blood Like Rivers
Inspired Denizen

Inspired Denizen {R}{G}

Creature - Azra Citizen
Solidarity
Whenever Inspired Denizen attacks, create a 1/1 green Citizen creature token that's tapped and attacking.
1/2
  • Cybaros
Irrlicht

Irrlicht {W}{B}

Creature - Spirit
Flying
Whenever Irrlicht deals combat damage to a player, they reveal their hand and you choose a nonland card from it. Exile that card until your next turn.
2/1
Karametra's Judgment

Karametra's Judgment {G}{W}

Instant
Choose one. If your devotion to green is three or greater, you may choose another. The same is true for devotion to white.
• Permanents you control gain hexproof until end of turn.
• Create a token that's a copy of an Aura you control.
• Each opponent sacrifices a creature with power 4 or greater.
  • Theros: Age of Trax
Lead and Follow

Lead and Follow {R}{W}

Instant
Choose one —
• Target attacking creature you control gets +1/+1 until end of turn for each creature you control.
• Choose target creature you control. Create a number of 1/1 white Human creature tokens equal to that creature's power.
Flashback {3}{R}{W}
  • Awakening in Oldun
Lightspeed Launcher

Lightspeed Launcher {U}{R}

Artifact
Attacking creatures you control have first strike.
Whenever you amp it up, draw a card.
One ride costs two million credits, or two hours of fresh compositions.
  • Hyperpop
Manifest the Lightveins

Manifest the Lightveins {G}{U}

Enchantment - Aura
Enchant land you control
Enchanted land is a 2/2 Elemental creature with vigilance, haste, ward {1}, and “{T}: Add two mana of different colors.” It's still a land.
If enchanted land would be leave the battlefield, instead sacrifice Manifest the Lightveins and that land gains indestructible until end of turn.
  • Hyperpop
Mindbreak Arcanist

Mindbreak Arcanist {U}{B}

Creature - Human Wizard
Whenever you cast a noncreature spell, surveil 1.
If you would draw a card while your library has no cards in it, you may instead put a card you own from exile or outside the game into your hand.
He knows every truth that lurks behind insanity.
2/1
  • Blood Like Rivers
Mortea, Bloodline Keeper

Mortea, Bloodline Keeper {W}{B}

Legendary Creature - Vampire Noble
Lifelink
{B}, Pay 2 life: Mortea, Bloodline Keeper gets +1/+1 until end of turn.
At the beginning of your end step, if your life total is 7 or higher than your starting life total, you may return Mortea from your graveyard to the battlefield tapped.
2/2
  • Duelists of Vereaux
Neotech Exploiter

Neotech Exploiter {U}{R}

Creature - Human Soldier
Flying
Neotech Exploiter gets +2/+0 for each permanent you control but don't own.
“It's about time we evened the playing field, don't you think?”
1/3
  • Cybaros
Noble Class

Noble Class {W}{B}

Enchantment - Class
Nobles you control get +1/+1 and have ward {1}.
{B}{W}: Level 2
When this Class becomes level 2, you may search your library for a Noble card, reveal it, put it into your hand, then shuffle.
{1}{B}{W}: Level 3
When this Class becomes level 3, each opponent loses 3 life and you gain 3 life.
  • Duelists of Vereaux
Ollitie, Resourceful Tracker

Ollitie, Resourceful Tracker {B}{G}

Legendary Creature - Human Scout
Reach, deathtouch
Once each turn, when a counter is put on a creature you control, you may put a counter of that kind on another creature you control.
“In the wild, there is no ruling class. The strong survive and the incapable die.”
2/3
  • Duelists of Vereaux
Palace Gargoyle

Palace Gargoyle {W}{U}

Artifact Creature - Gargoyle
Flying
Indulgence
Palace Gargoyle can't attack or block unless you indulged during your last turn.
4/5
  • Duelists of Vereaux
Phenax's Judgment

Phenax's Judgment {U}{B}

Sorcery
Choose one. If your devotion to blue is three or greater, you may choose another. The same is true for devotion to black.
• Target player mills eight cards.
• You gain 1 life for each card type among cards in your opponents' graveyards.
• Draw a card.
  • Theros: Age of Trax