1330 cards found
A God Divided

A God Divided {2}{R}

Enchantment - Saga
A God Divided deals 2 damage to each nonenchantment creature.
Creatures you control get +1/+0 until end of turn.
III — You may sacrifice a creature. If you do, A God Divided deals damage to any target equal to the sacrificed creature's power.
  • Theros: Age of Trax
A Scent to Die For

A Scent to Die For {B}

Legendary Enchantment
Whenever a non-Spirit creature you control leaves the battlefield, if it had counters on it, put those counters on A Scent to Die For.
At the beginning of your end step, if A Scent to Die For has counters on it, you may create a 0/0 black Spirit creature token and move all counters from A Scent to Die For onto it.
  • Duelists of Vereaux
Abandoned Warehouse

Abandoned Warehouse

Land
Abandoned Warehouse enters tapped.
{T}: Add {B} or {G}.
{T}, Discard another card named Abandoned Warehouse: Draw a card.
The password is “slice taste twice.”
  • Hyperpop
Abandoner of Flesh
Pursuer of Divinity

Abandoner of Flesh

Artifact Creature - Cyborg Demigod
(Color indicator: Abandoner of Flesh is white and black)
Flying, vigilance, deathtouch
Whenever Abandoner of Flesh or another transformed permanent you control dies, return that card to the battlefield.
“. . . the dawn of a new age is upon us.”
4/4
Card has other part: Pursuer of Divinity
  • Cybaros
Absolver of Ashes

Absolver of Ashes {1}{R}{R}

Creature - Elemental
Absolver of Ashes enters with a trample, first strike, menace, and +1/+1 counter on it.
At the beginning of your upkeep, remove a counter from Absolver of Ashes. If you can't, sacrifice it.
3/2
  • Duelists of Vereaux
Absorbed Painter

Absorbed Painter {U}

Creature - Human Artist
Absorbed Painter enters with a +1/+1 counter, a flying counter, and a vigilance counter on it.
Absorbed Painter can't attack or block as long as it has a counter on it.
{U}, {T}: You may move a counter from a creature you control to another creature you control. Activate only as a sorcery.
3/3
  • Duelists of Vereaux
Acid Hydra

Acid Hydra {X}{G}{G}

Creature - Ooze Hydra
Acid Hydra enters with X +1/+1 counters on it.
Drop — When Acid Hydra enters, search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Then return that creature to your hand unless you didn't cast any creature spells during your last turn.
0/0
  • Hyperpop
Adaptive Blade

Adaptive Blade {2}

Artifact - Equipment
Adaptive Blade enters with your choice of two different counters on it from among menace, haste, first strike, or trample.
Equipped creature gets +1/+0.
Keyword counters on Adaptive Blade apply to equipped creature.
Equip {1}
  • Duelists of Vereaux
Adaptive Hydra

Adaptive Hydra {X}{B}{R}{G}

Artifact Creature - Hydra
When Adaptive Hydra enters, teach it your choice of haste, menace, or vigilance. Then repeat this process X times.
3/3
  • Cliques of Nylin
Aethersteel Pouncer

Aethersteel Pouncer {G}

Artifact Creature - Cat Construct
Aethersteel Pouncer enters with a haste counter on it.
1/1
Card has other part: Dispersion
  • Cybaros
Agent of Deception

Agent of Deception {1}{U}

Creature - Merfolk Rogue
Flash
When Agent of Deception enters, counter target creature or planeswalker spell unless its controller pays {X}, where X is your devotion to blue.
1/1
Agent of Pharika

Agent of Pharika {1}{B}{B}

Enchantment Creature - Gorgon Warrior
Flying, deathtouch
Outraged at the Arbiter's attempts upon their power, the gods blessed their most devoted followers into mighty warriors—the first of the nyxborn.
2/2
  • Theros: Age of Trax
Aggressor Model

Aggressor Model {3}{G}

Artifact Creature - Construct
Aggressor Model enters with a +1/+1 counter on it.
3/2
Card has other part: Assault Mode
  • Cybaros
Agnomakhos's Abomination

Agnomakhos's Abomination {4}{W}{W}

Creature - Giant Mutant
Vigilance
Whenever another creature you control dies, return to your hand target enchantment card from your graveyard with lesser mana value.
“What monster could have done that...”
—Alektos, Zakros Defender
5/5
  • Theros: Age of Trax
Agnomakhos, Justice

Agnomakhos, Justice {3}{W}{W}

Legendary Creature - Archon
Flying, vigilance
Other creatures you control are Armies in addition to their other types.
At the beginning of your end step, create a 0/0 white Army creature token, then put a +1/+1 counter on each Army you control.
“Obey.”
4/4
  • Theros: Age of Trax
Alamer, Profit Rerecorder

Alamer, Profit Rerecorder {3}{R}

Legendary Creature - Human Noble
Whenever you cast a spell, if mana from an artifact source was spent to cast it, you may copy that spell, and you may choose new targets for the copy. Do this only once each turn.
3/3
  • Cliques of Nylin
Alcadia, Cardinal Judge
The Omnithority

Alcadia, Cardinal Judge {1}{W}{B}

Legendary Creature - Human Cleric
Whenever a player attacks with two or more creatures, create a Treasure token.
Whenever a player casts their second spell each turn, create a 1/1 colorless Cyborg artifact creature token.
Cybersoul {7}{W}{B}
3/3
Card has other part: The Omnithority
  • Cybaros
Alehana the Persuader

Alehana the Persuader {B}{R}

Legendary Creature - Human Inquisitor
At the beginning of each opponent's upkeep, that player may pay life equal to the number of pain counters they have plus 1. If they don't, look at their hand, choose a card from it, and exile that card. If they do, that player gets a pain counter.
You may cast cards exiled with Alehana, and mana of any type can be spent to cast them.
1/3
Alehana's Eyes

Alehana's Eyes {1}{U}

Creature - Human Inquisitor
Alehana's Eyes has +1/+1 and can't be blocked as long as you've cast an instant or sorcery spell with mana value 4 or greater this turn.
“I know they're hiding something. It won't take long before I find out what.”
2/1
  • Duelists of Vereaux
Alehana's Fleshsearer

Alehana's Fleshsearer {2}{R}

Creature - Elemental
Menace
Whenever you cast an instant or sorcery spell with mana value 4 or greater, put a +1/+1 counter on Alehana's Fleshsearer.
Fire burns away all deceptions.
3/2
  • Duelists of Vereaux
Alluring Queenpin

Alluring Queenpin {3}{G}

Creature - Spirit
When Alluring Queenpin enters, create a 3/3 green Elemental Spirit creature token.
Elementals you control get +1/+1.
A mother to all abandoned creative endeavors roaming aimlessly through the streets of San Jera.
1/1
  • Hyperpop
Alpha's Example

Alpha's Example {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has “Attacking creatures you control get +1/+0.”
Wander {2}{R}
  • Awakening in Oldun
Alranta Patrol

Alranta Patrol {1}{W}

Creature - Human Warrior
Whenever you cast a spell that targets Alranta Patrol, create a 1/1 white Human creature token. If Alranta Patrol is attacking, that token enters tapped and attacking.
3/1
  • Awakening in Oldun
Alranta Portalmage

Alranta Portalmage {2}{W}{U}

Creature - Human Wizard
Alranta Portalmage can't be blocked as long as a creature you control entered this turn.
If a creature you control entering the battlefield would cause an ability of a permanent you control to trigger, that ability triggers an additional time.
2/3
  • Awakening in Oldun
Alranta Unleashed

Alranta Unleashed

Legendary Land - Ruin
Trample
{T}, Pay 1 life: Add {C}.
Whenever Alranta Unleashed deals combat damage to a player, untap each Ruin you control. They become creatures in addition to their other types until the end of your next turn.
Spellcharge 6
5/5
  • Awakening in Oldun