1712 cards found
A God Divided

A God Divided {2}{R}

Enchantment - Saga
A God Divided deals 2 damage to each nonenchantment creature.
Creatures you control get +1/+0 until end of turn.
III — You may sacrifice a creature. If you do, A God Divided deals damage to any target equal to the sacrificed creature's power.
  • Theros: Age of Trax
A Scent to Die For

A Scent to Die For {B}

Legendary Enchantment
Whenever a non-Spirit creature you control leaves the battlefield, if it had counters on it, put those counters on A Scent to Die For.
At the beginning of your end step, if A Scent to Die For has counters on it, you may create a 0/0 black Spirit creature token and move all counters from A Scent to Die For onto it.
  • Duelists of Vereaux
Abandoned Fortress

Abandoned Fortress

Land
{T}: Add {C}.
{T}: Add one mana of any one color. Spend this mana only to cast spells with defender or activate abilities of permanents with defender.
After weeks of retreat, one can't be picky.
  • Karslav
Abandoned Warehouse

Abandoned Warehouse

Land
Abandoned Warehouse enters the battlefield tapped.
{T}: Add {B} or {G}.
{T}, Discard another card named Abandoned Warehouse: Draw a card.
The password is “slice taste twice.”
  • Hyperpop
Abominable Avalanche

Abominable Avalanche {1}{R}{G}

Sorcery
Abominable Avalanche deals 3 damage divided as you choose among one, two, or three targets.
At the beginning of your end step, if you've spent at least five mana to cast spells this turn, you may exile Abominable Avalanche from your graveyard. If you do, create a 3/3 green Yeti creature token with trample.
  • Awakening in Oldun
Above the Fog

Above the Fog {2}{G}

Instant
Put a +1/+1 counter on up to one target creature you control. Prevent all damage that would be dealt this turn except by creatures target player controls with counters on them.
“Is this world not a marvel to behold?”
—Antivo, Foundation Chair
  • Duelists of Vereaux
Abscond

Abscond {U}

Instant
Return up to one target tapped artifact or creature to its owner's hand. Surveil 1.
“Now my dear, I must away. But take this token of my love to remember me by.”
  • Duelists of Vereaux
Absolution

Absolution {6}{W}{W}

Sorcery
Exile all artifacts, creatures, and enchantments. Each player's life total becomes equal to their starting life total.
With a single spell, Cassia cleansed the battlefield and gave the Elders the peace they'd craved for so long.
  • Awakening in Oldun
Absolver of Ashes

Absolver of Ashes {1}{R}{R}

Creature - Elemental
Absolver of Ashes enters the battlefield with a trample, first strike, menace, and +1/+1 counter on it.
At the beginning of your upkeep, remove a counter from Absolver of Ashes. If you can't, sacrifice it.
3/2
  • Duelists of Vereaux
Absorb Divinity

Absorb Divinity {2}{U}{U}

Instant
Gain control of target creature with mana value less than or equal to your devotion to blue.
“What is gained through mortal belief can be taken with mortal desire.”
—The Arbiter, to Agnomakhos
  • Theros: Age of Trax
Absorbed Painter

Absorbed Painter {U}

Creature - Human Artist
Absorbed Painter enters the battlefield with a +1/+1 counter, a flying counter, and a vigilance counter on it.
Absorbed Painter can't attack or block as long as it has a counter on it.
{U}, {T}: You may move a counter from a creature you control to another creature you control. Activate only as a sorcery.
3/3
  • Duelists of Vereaux
Acid Hydra

Acid Hydra {X}{G}{G}

Creature - Ooze Hydra
Acid Hydra enters the battlefield with X +1/+1 counters on it.
Drop — When Acid Hydra enters the battlefield, search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Then return that creature to your hand unless you didn't cast any creature spells during your last turn.
0/0
  • Hyperpop
Adaptive Blade

Adaptive Blade {2}

Artifact - Equipment
Adaptive Blade enters the battlefield with your choice of two different counters on it from among menace, haste, first strike, or trample.
Equipped creature gets +1/+0.
Keyword counters on Adaptive Blade apply to equipped creature.
Equip {1}
  • Duelists of Vereaux
Adorned Lookout

Adorned Lookout {3}{G}

Creature - Elf Scout
Whenever Adorned Lookout deals combat damage to an opponent, draw a card and untap a land you control.
{1}{G}: Adorned Lookout gets +2/+2 and can't be blocked by creatures with power 2 or less until end of turn. Activate only once each turn.
3/3
  • Blood Like Rivers
Aegis Assault

Aegis Assault {1}{R/G}

Instant
Target creature you control gets +4/+3 until end of turn.
Koios trained with Claes in what seemed as centuries, as the two bolstered each other. While the Spear taught Claes to fight, the Shield taught Koios to love.
  • Theros: Age of Trax
Afterlife Augur

Afterlife Augur {2}{B}

Creature - Human Minion
{1}{B}, {T}, Sacrifice Afterlife Augur: Return target creature card from your graveyard to the battlefield. It can't block this turn.
Most liches refuse to step foot in the afterlife again, opting to send mortals in their place.
2/1
  • Blood Like Rivers
Against All Odds

Against All Odds {1}{G}

Instant
Target creature you control gets +X/+X, gains trample, and becomes a legendary Rebel until end of turn, where X is its power. Sacrifice that creature at the beginning of the next end step.
Such revolutions are where names are made, heroes are forged, and legacies are written.
  • Duelists of Vereaux
Agent of Deception

Agent of Deception {1}{U}

Creature - Merfolk Rogue
Flash
When Agent of Deception enters the battlefield, counter target creature or planeswalker spell unless its controller pays {X}, where X is your devotion to blue.
1/1
Agent of Pharika

Agent of Pharika {1}{B}{B}

Enchantment Creature - Gorgon Warrior
Flying, deathtouch
Outraged at the Arbiter's attempts upon their power, the gods blessed their most devoted followers into mighty warriors—the first of the nyxborn.
2/2
  • Theros: Age of Trax
Agnomakhos's Abomination

Agnomakhos's Abomination {4}{W}{W}

Creature - Giant Mutant
Vigilance
Whenever another creature you control dies, return to your hand target enchantment card from your graveyard with lesser mana value.
“What monster could have done that...”
—Alektos, Zakros Defender
5/5
  • Theros: Age of Trax
Agnomakhos, Justice

Agnomakhos, Justice {3}{W}{W}

Legendary Creature - Archon
Flying, vigilance
Other creatures you control are Armies in addition to their other types.
At the beginning of your end step, create a 0/0 white Army creature token, then put a +1/+1 counter on each Army you control.
“Obey.”
4/4
  • Theros: Age of Trax
Agonizing Remorse

Agonizing Remorse {1}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Long ago, the Elders convinced Thoveus to end their consciousness and finally put their grieving, guilty hearts to rest.
  • Awakening in Oldun
Alehana the Persuader

Alehana the Persuader {B}{R}

Legendary Creature - Human Inquisitor
At the beginning of each opponent's upkeep, that player may pay life equal to the number of pain counters they have plus 1. If they don't, look at their hand, choose a card from it, and exile that card. If they do, that player gets a pain counter.
You may cast cards exiled with Alehana, and mana of any type can be spent to cast them.
1/3
Alehana's Eyes

Alehana's Eyes {1}{U}

Creature - Human Inquisitor
Alehana's Eyes has +1/+1 and can't be blocked as long as you've cast an instant or sorcery spell with mana value 4 or greater this turn.
“I know they're hiding something. It won't take long before I find out what.”
2/1
  • Duelists of Vereaux
Alehana's Fleshsearer

Alehana's Fleshsearer {2}{R}

Creature - Elemental
Menace
Whenever you cast an instant or sorcery spell with mana value 4 or greater, put a +1/+1 counter on Alehana's Fleshsearer.
Fire burns away all deceptions.
3/2
  • Duelists of Vereaux