263 cards found
Adorned Lookout

Adorned Lookout {3}{G}

Creature - Elf Scout
Whenever Adorned Lookout deals combat damage to an opponent, draw a card and untap a land you control.
{1}{G}: Adorned Lookout gets +2/+2 and can't be blocked by creatures with power 2 or less until end of turn. Activate only once each turn.
3/3
  • Blood Like Rivers
Afterlife Augur

Afterlife Augur {2}{B}

Creature - Human Minion
{1}{B}, {T}, Sacrifice Afterlife Augur: Return target creature card from your graveyard to the battlefield. It can't block this turn.
Most liches refuse to step foot in the afterlife again, opting to send mortals in their place.
2/1
  • Blood Like Rivers
All the Stars are Mine

All the Stars are Mine {5}{U}{U}{U}

Enchantment
When All the Stars are Mine enters the battlefield and at the beginning of your upkeep, untap all noncreature permanents you don't control. You gain control of them until end of turn.
  • Blood Like Rivers 47 295
An Unlikely Peace

An Unlikely Peace {1}{G}

Enchantment
When An Unlikely Peace enters the battlefield, mill two cards.
{1}{G}: Return up to two target land cards from your graveyard to your hand.
Cherish the quiet moments, you do not know when you'll see them again.
  • Blood Like Rivers 204 300
Approaching Greatness

Approaching Greatness {1}{W}

Sorcery
Search your library for an enchantment card with mana value 5 or greater, reveal it, put it into your hand, then shuffle. You gain 5 life.
  • Blood Like Rivers 4 283
Arcane Apprentice

Arcane Apprentice {1}{U}

Creature - Human Wizard
Whenever you draw a card except the first one you draw in each of your draw steps, tap up to one target creature.
She learned all she could from libraries and mortals before turning to the dead.
2/1
  • Blood Like Rivers
Arcane Cauldron

Arcane Cauldron {3}

Artifact
{2}, {T}: When you cast your next instant or sorcery spell this turn, copy it. If that spell targets a permanent you control, copy it an additional time. You may choose new targets for the copies.
Double, double...
  • Blood Like Rivers
Arcet's Scheming

Arcet's Scheming {3}{B}{B}

Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life. You may repeat this process up to two times.
Arcet has spent centuries planning exactly how to achieve everything the prophecies promised him.
  • Blood Like Rivers
Arcet, Life's Bane

Arcet, Life's Bane {2}{B}{B}{B}

Legendary Creature - Elder Skeleton Wizard
Whenever a creature dies, you draw a card and you lose 1 life.
At the beginning of your end step, put a decay counter on Arcet. It deals X damage to each player, planeswalker, and other creature, where X is the number of decay counters on it.
Escape—{4}{B}{B}{B}, Exile the top thirteen cards of your library.
4/5
  • Blood Like Rivers
Arisen Hero

Arisen Hero {3}{W}{U}

Creature - Spirit Soldier
Flying, vigilance
Whenever Arisen Hero attacks, if you control three or more Spirits, you gain 3 life and draw a card.
4/4
  • Blood Like Rivers
Arisen Pyromancer

Arisen Pyromancer {2}{R}

Creature - Zombie Wizard
{1}, Sacrifice a creature: Arisen Pyromancer deals 1 damage to target player or planeswalker.
“Mortal flesh makes for such excellent kindling.”
3/2
  • Blood Like Rivers
Assemble the Mob

Assemble the Mob {R}{W}

Sorcery
Create two 1/1 red Soldier creature tokens.
Revolt — If a permanent you controlled left the battlefield this turn, those tokens get +1/+1 and gain haste until end of turn.
  • Blood Like Rivers 212 289
Bearer of Autumn

Bearer of Autumn {1}{G}

Creature - Elf Druid
Whenever a land card is put into your graveyard from anywhere, Bearer of Autumn gets +1/+1 and gains trample until end of turn.
The whims of the Wildcourt changes as easily as the seasons.
2/2
  • Blood Like Rivers
Bind in Silence

Bind in Silence {W}{W}

Enchantment
As Bind in Silence enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
When Bind in Silence is put into a graveyard from the battlefield, your opponents can't cast spells this turn.
Binding Whisper

Binding Whisper {W}

Creature - Spirit
Flash
Multitude {3}{W}{W}
Flying
When Binding Whisper enters the battlefield, tap target creature you don't control.
1/2
  • Blood Like Rivers
Blasphemous Bonecaller

Blasphemous Bonecaller {5}{B}{B}

Creature - Zombie Wizard
When Blasphemous Bonecaller enters the battlefield or dies, you draw a card and you lose 1 life.
{1}{B}, Discard Blasphemous Bonecaller: You draw a card and you lose 1 life.
5/5
  • Blood Like Rivers
Blight the Mind

Blight the Mind {2}{B}

Sorcery
Target player discards two cards. Then you may exile up to two cards from their graveyard.
“Sanity is a privilege you've proven yourself unworthy of.”
—Lichlord Lucille
  • Blood Like Rivers
Blood for Bones

Blood for Bones {3}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
  • Blood Like Rivers 94 284
Bloodfrenzied Vanguard

Bloodfrenzied Vanguard {1}{R}{R}

Creature - Human Berserker
Trample, haste
Revolt — At the beginning of your end step, sacrifice Bloodfrenzied Vanguard unless another permanent you controlled left the battlefield this turn.
In his last hours, he was more alive than ever before.
4/4
  • Blood Like Rivers 129 286
Bloody Business

Bloody Business {1}{R}

Instant
Target creature gets +3/+2 and gains trample until end of turn.
“Violence for the sake of violence is their way, not ours. I raise my sword to protect those I love, and slay those I hate.”
—Viviene, lichbane vanguard
  • Blood Like Rivers
Brilliant Mandate

Brilliant Mandate {2}{R}{R}{R}

Sorcery
Each player discards their hand, then draws seven cards. Add {R}{R}{R}.
Imagine a world of burning passion.
  • Blood Like Rivers
Bulvem Wardcleanser

Bulvem Wardcleanser {4}{W}

Creature - Human Cleric Soldier
When Bulvem Wardcleanser enters the battlefield, you may destroy target artifact or enchantment.
Although Klemnae began the revolution, Bulvem was fairly quick to join in the efforts to retake their world.
4/3
  • Blood Like Rivers
Burning Roots

Burning Roots {2}{R}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield, then shuffle. Burning Roots deals X damage to any target, where X is the number of basic land types among lands you control.
  • Blood Like Rivers
Burning Wisdom

Burning Wisdom {R}

Enchantment
When Burning Wisdom enters the battlefield, exile the top card of your library. You may play it until end of turn.
Whenever a source you control deals noncombat damage to an opponent, exile Burning Wisdom. You may play it during your next turn.
  • Blood Like Rivers
Call of the Crypt

Call of the Crypt {2}{B}

Enchantment
{B}: Exile two target cards from graveyards. If they share a card type, you draw a card and you lose 1 life.
“Every breath drawn on this world irks me. Soon I'll render it all silent.”
—Lichlord Arcet
  • Blood Like Rivers 95 297