223 cards found
Abominable Avalanche

Abominable Avalanche {1}{R}{G}

Sorcery
Abominable Avalanche deals 3 damage divided as you choose among one, two, or three targets.
At the beginning of your end step, if you've spent at least five mana to cast spells this turn, you may exile Abominable Avalanche from your graveyard. If you do, create a 3/3 green Yeti creature token with trample.
  • Awakening in Oldun
Aegis Assault

Aegis Assault {1}{R/G}

Instant
Target creature you control gets +4/+3 until end of turn.
Koios trained with Claes in what seemed as centuries, as the two bolstered each other. While the Spear taught Claes to fight, the Shield taught Koios to love.
  • Theros: Age of Trax
Alehana the Persuader

Alehana the Persuader {B}{R}

Legendary Creature - Human Inquisitor
At the beginning of each opponent's upkeep, that player may pay life equal to the number of pain counters they have plus 1. If they don't, look at their hand, choose a card from it, and exile that card. If they do, that player gets a pain counter.
You may cast cards exiled with Alehana, and mana of any type can be spent to cast them.
1/3
Alranta Portalmage

Alranta Portalmage {2}{W}{U}

Creature - Human Wizard
Alranta Portalmage can't be blocked as long as a creature you control entered the battlefield this turn.
If a creature you control entering the battlefield would cause an ability of a permanent you control to trigger, that ability triggers an additional time.
2/3
  • Awakening in Oldun
Amberhoof Chieftain

Amberhoof Chieftain {3}{R}{G}

Creature - Centaur Warrior
Trample
Whenever Amberhoof Chieftain attacks, you may tap an untapped creature you control. If you do, double Amberhoof Chieftain's power and toughness until end of turn.
4/4
  • Karslav
Ancient Conscriptor

Ancient Conscriptor {2}{B}{R}

Artifact - Ruin
Menace
Whenever Ancient Conscriptor becomes spellcharged, gain control of target creature you don't control until end of turn. Untap it. It gains haste until end of turn.
Spellcharge 4
3/2
  • Awakening in Oldun
Android Stunner

Android Stunner {1}{U}{R}

Artifact Creature - Faerie
Flying
Whenever you amp it up, Android Stunner deals 1 damage to any target. If a permanent was dealt damage this way, tap it and put a stun counter on it.
2/2
  • Hyperpop
Archon of Condemnation
Confine to Eternity

Archon of Condemnation {3}{W}{B}

Creature - Archon
Flying, menace
When Archon of Condemnation enters the battlefield, you may bless target creature.
At the beginning of your upkeep, you may sacrifice a creature. If you do, bless target creature.
5/5
Card has other part: Confine to Eternity
  • Theros: Age of Trax
Arisen Hero

Arisen Hero {3}{W}{U}

Creature - Spirit Soldier
Flying, vigilance
Whenever Arisen Hero attacks, if you control three or more Spirits, you gain 3 life and draw a card.
4/4
  • Blood Like Rivers
As'Ahai's Final Front

As'Ahai's Final Front {W}{U}

Enchantment - Campaign
When As'Ahai's Final Front enters the battlefield, you draw a card and gain 2 life.
[f] — Until your next turn, you may cast spells as though they had flash.
[f] — Until your next turn, noncreature spells your opponents cast cost {2} more to cast.
  • Karslav
As'Ahai's Vanguard

As'Ahai's Vanguard {1}{W}{U}

Creature - Elf Soldier
Vigilance
Whenever you cast your first spell each combat, creatures you control get +1/+1 until end of turn.
Whenever you cast your second spell each combat, draw a card.
3/2
  • Karslav
As'Ahai, the Warsong

As'Ahai, the Warsong {2}{G}{W}{U}

Legendary Planeswalker - Ahai
Whenever you cast a spell that targets an attacking or blocking creature, copy that spell. You may choose new targets for the copy.
[+1]: Create two 1/1 white Soldier creature tokens with lifelink.
[–3]: Choose first strike, flying, or trample. You get an emblem with “Creatures you control get +1/+1 and have the chosen ability.”
[–8]: For each other permanent you control, create a token that's a copy of that permanent.
Loyalty:
4
  • Karslav
Aspiring Hero

Aspiring Hero {G}{W}

Creature - Human Peasant Warrior
Whenever another creature enters the battlefield under your control, put a first strike counter on Aspiring Hero if that creature has first strike and Aspiring Hero doesn't. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, vigilance, and ward.
3/3
  • Duelists of Vereaux
Assemble the Mob

Assemble the Mob {R}{W}

Sorcery
Create two 1/1 red Soldier creature tokens.
Revolt — If a permanent you controlled left the battlefield this turn, those tokens get +1/+1 and gain haste until end of turn.
  • Blood Like Rivers 212 289
Athreos's Judgment

Athreos's Judgment {3}{W}{B}

Sorcery
Choose one. If your devotion to white is three or greater, you may choose another. The same is true for devotion to black.
• Each opponent loses 4 life and you gain 4 life.
• Destroy all creatures with mana value 3 or less.
• Return up to two creature cards from your graveyard to your hand.
  • Theros: Age of Trax
Athreos, Gold-Eyed

Athreos, Gold-Eyed {1}{W}{B}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to white and black is less than seven, Athreos isn't a creature.
Whenever a creature dies, exile it with a coin counter on it. Each opponent loses 1 life and you gain 1 life.
Whenever Athreos attacks, put a creature card you exiled with a coin counter on it onto the battlefield under your control.
5/4
  • Theros: Age of Trax
Beloved Idol

Beloved Idol {G}{W}

Creature - Human Noble
Creatures you control with power greater than their base power can't be blocked by more than one creature.
{G}{W}: Target creature gets +1/+1 until end of turn. Activate only as a sorcery.
A rising voice raises all spirits.
2/3
  • Hyperpop
Benthalos of Land and Sea

Benthalos of Land and Sea {1}{W}{U}

Legendary Creature - Human Soldier
Flash
When Benthalos of Land and Sea enters the battlefield, if you cast it, create a token that's a copy of target white or blue enchantment you control.
“By Heliod's spear and Thassa's trident, I will not fall to the likes of you.”
2/2
  • Theros: Age of Trax
Biaas the Poison Drinker

Biaas the Poison Drinker {1}{B}{G}

Legendary Creature - Human Rogue
Deathtouch
Whenever a creature you control deals combat damage to an opponent, draw a card. You lose 1 life unless that creature had deathtouch.
2/2
  • Theros: Age of Trax
Blind Keelah

Blind Keelah {U}{B}

Creature - Fish
Flash
When Blind Keelah enters the battlefield and whenever you cast a spell during an opponent's turn, each opponent loses 1 life and you surveil 1. This ability triggers only once each turn.
2/1
  • Awakening in Oldun
Blistering Cryophoenix

Blistering Cryophoenix {1}{U}{R}

Creature - Phoenix
Flying, haste
When Blistering Cryophoenix enters the battlefield, discard any number of cards, then draw that many cards.
If a spell you own which had its flashback cost paid would be put into exile, put it into your hand instead.
2/2
  • Awakening in Oldun
Bloodstained Shalena

Bloodstained Shalena {1}{B}{R}

Legendary Creature - Human Inquisitor
Menace, first strike
Exile a card from your graveyard, Pay 1 life: Add {C}. Spend this mana only to cast an instant or sorcery spell.
“The stains remind me of what is necessary to keep this world clean.”
3/3
  • Duelists of Vereaux
Blooming Cocollona

Blooming Cocollona {2}{R}{G}

Creature - Crocodile Insect
Flying, trample
When Blooming Cocollona enters the battlefield, you may have it deal 3 damage to another target creature or planeswalker. If you do, that permanent's controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
4/3
  • Duelists of Vereaux
Bound in Darkness

Bound in Darkness {1}{W}{B}

Sorcery
Target opponent chooses a card in their hand and a nonland, nontoken permanent they control. Exile those cards.
“Last night, Henry fell to this... Sickness. Now thirteen cold beds, this morning alone. Where's the justice we were promised, Queen?”
— Recruit's diary, day 376
  • Karslav
Breakbot

Breakbot {R}{W}

Artifact Creature - Construct
Haste
Whenever you amp it up, put a +1/+1 counter on Breakbot. It gains first strike until end of turn.
2/2
  • Hyperpop