263 cards found
Absolution

Absolution {6}{W}{W}

Sorcery
Exile all artifacts, creatures, and enchantments. Each player's life total becomes equal to their starting life total.
With a single spell, Cassia cleansed the battlefield and gave the Elders the peace they'd craved for so long.
  • Awakening in Oldun
Agnomakhos's Abomination

Agnomakhos's Abomination {4}{W}{W}

Creature - Giant Mutant
Vigilance
Whenever another creature you control dies, return to your hand target enchantment card from your graveyard with lesser mana value.
“What monster could have done that...”
—Alektos, Zakros Defender
5/5
  • Theros: Age of Trax
Agnomakhos, Justice

Agnomakhos, Justice {3}{W}{W}

Legendary Creature - Archon
Flying, vigilance
Other creatures you control are Armies in addition to their other types.
At the beginning of your end step, create a 0/0 white Army creature token, then put a +1/+1 counter on each Army you control.
“Obey.”
4/4
  • Theros: Age of Trax
Alranta Patrol

Alranta Patrol {1}{W}

Creature - Human Warrior
Whenever you cast a spell that targets Alranta Patrol, create a 1/1 white Human creature token. If Alranta Patrol is attacking, that token enters the battlefield tapped and attacking.
3/1
  • Awakening in Oldun
Alrantan Eagle-Eye

Alrantan Eagle-Eye {1}{W}{W}

Creature - Human Scout Knight
Flying
Whenever you cast a spell that targets Alrantan Eagle-Eye, create a 1/1 white Human creature token. If Alrantan Eagle-Eye is attacking, that token enters the battlefield tapped and attacking.
At the beginning of your end step, draw a card if you control three or more tapped creatures.
Win the battle, win the day, win the war.
2/3
  • Awakening in Oldun
Alrantan Skywatch

Alrantan Skywatch {3}{W}{W}

Creature - Human Knight
Flying
When Alrantan Skywatch enters the battlefield, create a 1/1 white Human creature token and draw a card.
Being located thousands of miles above ground is one reason Alranta survived the terrors of the wilds for so long.
3/3
  • Awakening in Oldun
Alseid of Stilled Hearts

Alseid of Stilled Hearts {2}{W}

Enchantment Creature - Nymph
Favored
Whenever your Champion attacks, tap target creature.
2/2
  • Theros: Age of Trax
Andarli's Harrowers

Andarli's Harrowers {W}{W}

Creature - Human Archer
Whenever Andarli's Harrowers or another white creature enters the battlefield under your control, tap up to one target creature.
With the loss of much of the knighthood, the Queen's troops adopted a less traditional firing discipline.
2/2
  • Karslav
Anointed Escort

Anointed Escort {1}{W}

Instant
Create a 1/1 white Cleric Noble creature token with lifelink and a 1/1 white Soldier creature token with vigilance.
Church and crown are the two pillars that rise above all else in Berginon.
  • Duelists of Vereaux
Approaching Greatness

Approaching Greatness {1}{W}

Sorcery
Search your library for an enchantment card with mana value 5 or greater, reveal it, put it into your hand, then shuffle. You gain 5 life.
  • Blood Like Rivers 4 283
Archon of Glorious Light

Archon of Glorious Light {W}{W}{W}

Creature - Archon
Flying, vigilance, lifelink
“WORRY NOT, CHAMPION. YOUR CRIES TO AGNOMAKHOS WILL NOT GO UNHEARD!”
3/3
  • Theros: Age of Trax
Archon of the Legion

Archon of the Legion {3}{W}{W}

Creature - Archon
Flying
Favored
Whenever your Champion attacks, create a 0/0 white Army creature token, then put a +1/+1 counter on each Army you control.
3/3
  • Theros: Age of Trax
Armored Huntress

Armored Huntress {4}{W}

Creature - Bird
Flying, vigilance
When Armored Huntress enters the battlefield, you may return a permanent you control to its owner's hand.
Bred in the forgotten north, armored by the harsh east, and trained by the lost west.
3/3
  • Karslav
Attenuate

Attenuate {4}{W}

Instant
Exile target creature.
Scry 1.
Names and legacies can be forgotten with the press of a single button.
  • Hyperpop
Atterdal Throne Guard

Atterdal Throne Guard {1}{W}

Creature - Human Soldier
Whenever you cast a spell during combat, remove up to one target attacking creature from combat. You may untap that creature.
At the fifth dawn the last of Atterdal's garrison reached camp, bringing grim omens and exhausted survivors.
3/1
  • Karslav
Attuned District

Attuned District {1}{W}

Enchantment
When Attuned District enters the battlefield, scry 2.
Whenever you scry, you may pay {1}. If you do, create a 0/0 colorless Construct artifact creature token, then put X +1/+1 counters on it, where X is the number of cards you looked at.
  • Hyperpop
Avatar of the Festival

Avatar of the Festival {3}{W}{W}

Creature - Avatar
Vigilance
Drop — Whenever Avatar of the Festival or another creature enters the battlefield under your control, if you didn't cast any creature spells during your last turn, you may have your life total become the total power and toughness of creatures you control.
5/5
  • Hyperpop
Bangtan Security

Bangtan Security {4}{W}

Creature - Human Soldier
When Bangtan Security enters the battlefield, target creature gets +2/+0 and gains indestructible until end of turn.
Some bodyguards go as far as taking on the personas of their charges.
4/4
  • Hyperpop
Banish to the Isle

Banish to the Isle {1}{W}{W}

Enchantment
When Banish to the Isle enters the battlefield, exile up to one target nonland permanent you don't control until Banish to the Isle leaves the battlefield. You gain 3 life.
“No-one has ever escaped from Cecile's Isle of the Damned. Until today.”
—Donato, rebel hero
  • Duelists of Vereaux
Banners' Brilliance

Banners' Brilliance {X}{W}{W}

Instant
Up to X target creatures you control each get +1/+1 until end of turn. Untap those creatures.
The Rathomar's loyalty is not to a leader, but a banner.
  • Awakening in Oldun
Baron-at-Court

Baron-at-Court {1}{W}

Creature - Human Noble
“The peasants of my villages roll in filth and expect it to turn into gold. They do not have the manners nor the refinement to survive in this fair city.”
2/3
  • Duelists of Vereaux
Basilo, Lion of Valor
The Lion's Charisma

Basilo, Lion of Valor {1}{W}{W}

Legendary Creature - Human Soldier
Lifelink, ward {1}
Whenever Basilo, Lion of Valor attacks, you may bless target nonenchanted creature.
2/2
Card has other part: The Lion's Charisma
  • Theros: Age of Trax
Battle of Broken Fields

Battle of Broken Fields {3}{W}{W}

Sorcery
Create two 2/2 white Knight creature tokens with vigilance and three 1/1 white Soldier creature tokens with lifelink.
Target opponent creates three tapped 2/2 black Zombie creature tokens.
Friends fighting friends, a twisted image of forgotten justice.
  • Karslav
Beacon Blade

Beacon Blade {1}{W}

Artifact - Equipment
Spells you cast and abilities you activate that target equipped creature cost {2} less. This ability can't reduce the mana in that cost to less than one mana.
Equipped creature gets +1/+1 and has lifelink.
Equip {2}
  • Awakening in Oldun
Beatweaver

Beatweaver {1}{W}{W}

Creature - Human Artificer
Flying
Whenever you amp it up, create a 1/1 colorless Servo artifact creature token.
He rocks, they flock.
2/3
  • Hyperpop