1240 cards found
Cost of an Inch

Cost of an Inch {1}{W}

Instant
Put three -1/-1 counters on target attacking or blocking creature.
“Yesterday I lost Marcis, from Piurn. Gave her life fighting against one of those... abominations. Her sacrifice saved the entire company, but gods damn it all.”
— Recruit's diary, day 354
  • Karslav
Course of Correction

Course of Correction {1}{W}

Enchantment - Rift
When this Rift enters or is traversed, if you have less life than an opponent, you gain 3 life. If you control fewer creatures than an opponent, create two tapped 1/1 colorless Reflection creature tokens. If you have fewer cards in hand than an opponent, draw a card.
Traverse 3
  • Karsus
Courtless Spiritcaller

Courtless Spiritcaller {1}{W}

Creature - Human Druid
When Courtless Spiritcaller enters, create a 1/1 white Spirit creature token with flying.
{4}{W}, Sacrifice Courtless Spiritcaller: Create two 1/1 white Spirit creature tokens with flying.
1/1
  • Blood Like Rivers
Cover Up

Cover Up {1}{G}

Instant
Put target artifact or enchantment on the bottom of its owner's library.
“Evidence can hide in the most unexpected places. They never do make it convenient for you.”
—Fox Agency Handbook
  • Secrets of the River City
Covetous Noble

Covetous Noble {1}{B}

Creature - Human Noble
Whenever another creature dies, if that creature had the greatest power or was tied for the greatest power, you gain 2 life and draw a card.
“What a shame, to have risen so high only to fall so far.”
2/2
  • Karsus
Cozy Rabota

Cozy Rabota {2}

Artifact Creature - Construct
The choice between menial labor and scouting the Outlands is not much of a choice at all.
1/3
  • Secrets of the River City
Crawl Past

Crawl Past {1}{G}

Sorcery
Until end of turn, each creature you control can't be blocked by more than one creature.
Maneuver
Card has other part: Burst Forth
  • Karslav
Creation's Combustion

Creation's Combustion {B}{R}

Instant
As an additional cost to cast this spell, sacrifice an artifact or creature, or pay 3 life.
Destroy target creature or planeswalker.
Imperial advancements are often the target of sabotage by insidious factions.
  • Kitsuo: Dusk of Time
Creative Commission

Creative Commission {1}{R}

Enchantment
Whenever a Subroutine you control runs, exile the top card of your library face-down.
{R}, Discard your hand, Sacrifice this enchantment: Put all cards exiled with this enchantment into your hand.
  • Errors in the Weft
Crippling Hallucinations

Crippling Hallucinations {1}{U}

Enchantment
When Crippling Hallucinations enters, investigate twice.
Whenever you sacrifice a Clue, you may tap target creature.
  • Secrets of the River City
Crowded Skies

Crowded Skies {1}{G}

Instant
Exile target creature with flying.
Modern drones must contend with an unprecedented deluge of electromagnetic interference in the air.
  • Hyperpop
Crownguard Ban

Crownguard Ban {2}

Artifact
As Crownguard Ban enters, choose a card name.
Spells with the chosen name can't be cast.
{3}, Exile a card from your hand with the chosen name: Draw a card. Any player may activate this ability.
  • Duelists of Vereaux
Crownguard Instructor

Crownguard Instructor {1}{W}

Creature - Human Soldier
When Crownguard Instructor enters, put a vigilance counter on target creature you control.
“There is unrest brewing in Berginon. We must show these rebels that the crown will not stand for such treason.”
3/1
  • Duelists of Vereaux
Crushing Grasp

Crushing Grasp {1}{G}

Sorcery
Target creature you control deals damage equal to its toughness to another target creature.
“Silversong hungers for vengeance, and you walked right into her fangs.”
— Lianar, Tan'Shina Elder
  • Karslav
Cryptology

Cryptology {1}{B}

Sorcery
As an additional cost to cast this spell, exile a card from your graveyard.
Search your library for a card with the same mana value as the exiled card, reveal it, put it into your hand, then shuffle. You lose 2 life.
  • Cliques of Nylin
Crystal Cuirass

Crystal Cuirass {2}

Artifact - Equipment
Crystal Cuirass enters with two +1/+1 counters on it.
Whenever Crystal Cuirass becomes attached to a creature, move all counters from Crystal Cuirass onto that creature.
Whenever Crystal Cuirass becomes unattached from equipped creature, if that creature had counters on it, put those counters on Crystal Cuirass.
Equip {3}
  • Karsus
Crystal Lion

Crystal Lion {G}{W}

Creature - Cat
Vigilance, trample
When Crystal Lion enters, crystallize.
Menace and magnificence.
2/1
  • Karsus
Cuernas, Victor of the Ring

Cuernas, Victor of the Ring {R}{W}

Legendary Creature - Minotaur Warrior
Flash
Haste
When Cuernas, Victor of the Ring enters, it and other legendary creatures you control gain trample and indestructible until end of turn.
2/2
  • Duelists of Vereaux
Curator of Myth

Curator of Myth {2}

Artifact Creature - Monument Golem
Master of Monument to the Thirty
{30}: Curator of Myth deals 30 damage to any target.
1/3
  • Kuutalya
Curious Cubs
Mauling Mother

Curious Cubs {1}{W}

Creature - Bear
Experience
Curious Cubs has first strike as long as its attacking.
When Curious Cubs has three or more +1/+1 counters on it, remove them all and transform it.
1/1
Card has other part: Mauling Mother
  • Monsters of Chikyu
Cursory Glance

Cursory Glance {1}{U}

Instant
Counter target spell with mana value 3 or less.
“Ghariv is in its most frightful hour. We simply have no time to listen to the pleas of the laymen.”
—His Holiness Jorah
  • Ghariv: the Quaking City
Cut Aside

Cut Aside {1}{W}

Instant
Destroy target attacking or blocking creature with power 3 or less. Scry 1.
“I fight for honor, for a higher purpose. Not a single soul has kept me from my convictions. Now you will see first hand.”
—Eleanor, Kingslayer
  • Cybaros
Cyberzoologist

Cyberzoologist {1}{G}

Creature - Human Druid
Level up {1}{G}
[level 1-2] Whenever you cast a creature spell with power 3 or greater, draw a card.
[level 3+] Whenever you cast a creature spell with power 3 or greater, copy it.
3/1
  • Errors in the Weft
Cybres-Clan Arbiter

Cybres-Clan Arbiter {1}{W}

Creature - Centaur Cleric
Vigilance
As Cybres-Clan Arbiter enters, look at an opponent's hand, then choose a noncreature card name.
Spells with the chosen name cost {2} more to cast.
2/2
  • Ghariv: the Quaking City
Cybres-Clan Squire

Cybres-Clan Squire {1}{W}

Creature - Centaur Knight
Whenever another Centaur you control enters, put a +1/+1 counter on Cybres-Clan Squire.
“My elders have known the way for eras. Surely they will lead me into salvation.”
2/2
  • Ghariv: the Quaking City