1764 cards found
Weeping Effigy

Weeping Effigy {4}{U}{U}

Artifact - Ruin
Creatures your opponents control get -1/-0.
Spellcharge 5
It grieves not for the many things its people lost, but for what they never had.
5/5
  • Awakening in Oldun
Walk Old Paths

Walk Old Paths {U}

Sorcery
Target creature can't be blocked this turn. If this spell's flashback cost was paid, put a +1/+1 counter on that creature.
Flashback {1}{U}
“How can we ever expect to understand a people who wielded tools the size of mountains?”
  • Awakening in Oldun
Wake the Guardian

Wake the Guardian {1}{U}

Instant
Target artifact or creature you control becomes an artifact creature with base power and toughness 5/5 until end of turn.
“Yeah, alright, I guess we'll just tell the boss that that temple was empty.”
—Kin, Aspirant rookie
  • Awakening in Oldun
Tireless Aspirants

Tireless Aspirants {U}

Creature - Human Scout
When Tireless Aspirants enters the battlefield, you may draw a card. If you do, discard a card.
Wander {1}{U}
“If you have no destination, you can only appreciate the journey.”
1/1
  • Awakening in Oldun
Thirst for Answers

Thirst for Answers {2}{U}

Instant
Draw three cards. Then discard two cards unless you discard a card with flashback.
Flashback {6}{U}{U}
  • Awakening in Oldun
Stalking Raboorah

Stalking Raboorah {3}{U}

Creature - Fish
Flash
Whenever you cast a spell during an opponent's turn, tap up to one target artifact or creature.
Deep down, where not even the freezing claws of the Everrime reach, life found its own twisted way.
3/3
  • Awakening in Oldun
Springsoarer

Springsoarer {1}{U}

Creature - Human Scout
Flying
Springsoarer enters the battlefield with a +1/+1 counter on it if a creature you controlled dealt combat damage to a player this turn.
Wander {2}{U}
1/2
  • Awakening in Oldun
Snowscryer

Snowscryer {2}{U}

Creature - Human Wizard
When Snowscryer enters the battlefield, surveil 3.
It didn't take an omen reader to see that something bad was happening on Oldun, but their readings didn't help things.
2/2
  • Awakening in Oldun
Sinking Feeling

Sinking Feeling {1}{U}{U}

Instant
Choose one —
• Exile target noncreature spell.
• Return target creature spell to its owner's hand. Draw a card.
It only sets in once it's too late.
  • Awakening in Oldun
Sink into Obscurity

Sink into Obscurity {1}{U}

Enchantment - Aura
Enchant artifact or creature
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Wander {3}{U}{U}
  • Awakening in Oldun
Siflir, Elder Pawn

Siflir, Elder Pawn {1}{U}{U}

Legendary Creature - Human Wizard
Flash
Whenever you cast Siflir, Elder Pawn or another spell, if you paid an alternate or additional cost to cast it, draw a card.
Wander {3}{U}{U}
“Who are we to deny their gifts?”
3/2
  • Awakening in Oldun
Shaman of Rime's Fury

Shaman of Rime's Fury {3}{U}{U}

Creature - Human Shaman
When Shaman of Rime's Fury enters the battlefield, create a 0/0 colorless Spirit creature token. Put a number of +1/+1 counters on that token equal to the total number of instant and/or sorcery cards you own in exile and in your graveyard.
“Oldun bristles with anger, and I release it.”
2/2
  • Awakening in Oldun
Seeker of Skies

Seeker of Skies {1}{U}

Creature - Human Wizard
Whenever a land enters the battlefield under your control, scry 1. If that land is a Ruin, scry 2 instead.
“What the Elders left here are but locked fragments of their power. To find their keys, we must look to the sky.”
1/3
  • Awakening in Oldun
Scour All Possibilities

Scour All Possibilities {1}{U}

Sorcery
Scry 2, then draw a card.
Flashback {4}{U}
“...If these carvings are correct, it sounds like the Elders wanted to be wiped out.”
—Nadzi, hero of the Mokar
  • Awakening in Oldun
Sanctum of the Two Truths

Sanctum of the Two Truths {3}{U}

Artifact - Ruin
Flash
When Sanctum of the Two Truths enters the battlefield, draw two cards.
Spellcharge 4
3/4
  • Awakening in Oldun
Recurring Visions

Recurring Visions {2}{U}

Enchantment
Whenever Recurring Visions enters the battlefield or you cast a spell which had its flashback cost paid, surveil 3.
“My mind fills with visions of the Elders. A thousand years of peace, one year of terrible, gut-wrenching war.”
—Siflir, elder pawn
  • Awakening in Oldun
Raboorah Goliath

Raboorah Goliath {6}{U}{U}

Creature - Fish
Flash
This spell costs {1} less to cast for each permanent with flash you control and each instant card in your graveyard.
Ward {2}
6/5
  • Awakening in Oldun
Promethean Jaxl

Promethean Jaxl {4}{U}{U}

Creature - Serpent
As an additional cost to cast spells during an opponent's turn, you may pay {U} and reveal Promethean Jaxl from your hand. If you do, you get a lurk counter.
Flash
Promethean Jaxl enters the battlefield tapped.
When Promethean Jaxl enters the battlefield, you draw a card for each lurk counter you have, then you lose all lurk counters.
6/6
  • Awakening in Oldun
Permafrost Sentry

Permafrost Sentry {1}{U}

Creature - Elemental
Defender
{2}{U}{U}: Permafrost Sentry becomes a copy of target Ruin you control.
2/3
  • Awakening in Oldun
Permafrost Lynx

Permafrost Lynx {1}{U}

Creature - Cat
Flash
When Permafrost Lynx enters the battlefield, target creature you don't control doesn't untap during its controller's next untap step.
It doesn't bother hunting its prey—the cold tends to take care of that.
2/1
  • Awakening in Oldun
Outright Refusal

Outright Refusal {3}{U}{U}

Instant
Counter target spell. That spell's controller reveals their hand. Choose any number of nonland cards from it. That player puts those cards on the bottom of their library in any order, then draws that many cards.
“No, I will not help you free the ancients. And to the question you're about to ask—not even if it saves your people.”
—Thoveus
  • Awakening in Oldun
Opal-Eye Runeweaver

Opal-Eye Runeweaver {3}{U}

Creature - Human Wizard
Whenever you spend at least five mana to cast a spell, untap Opal-Eye Runeweaver.
{T}: Untap another target permanent not named Opal-Eye Runeweaver. Activate only as a sorcery.
2/4
  • Awakening in Oldun
Opal-Eye Allseer

Opal-Eye Allseer {2}{U}{U}

Creature - Human Wizard
Whenever Opal-Eye Allseer enters the battlefield or you cast a noncreature spell, create a 1/1 white Bird creature token with flying.
Wander—{1}{U}, Exile two instant and/or sorcery cards from your graveyard.
2/3
  • Awakening in Oldun
Memorialize

Memorialize {3}{U}

Sorcery
Target artifact or creature's owner puts it on the top or bottom of their library.
Flashback {5}{U}{U}
“I don't get the sense these Elders were such bad folks, really... Look at all the art and culture they left behind.”
—Tiv Kadar, Alrantan archaeologist
  • Awakening in Oldun
Long-Lost Legacy

Long-Lost Legacy {3}{U}

Instant
Put any number of target noncreature cards from your graveyard on top of your library in any order.
Draw a card, then exile Long-Lost Legacy.
“To my darling Nerul, I leave you a memory, a melody, and a message.”
—Alrantan statue inscription
  • Awakening in Oldun