671 cards found
Frequency Faeries

Frequency Faeries {1}{U}

Creature - Faerie
Flying
{VP}{VP}{VP}: Frequency Faeries gets +2/-2 until end of turn.
No two faerie wingbeats sing the same song.
1/3
  • Hyperpop
Frequency Jolt

Frequency Jolt {4}{R}

Instant
Frequency Jolt deals 5 damage to target creature, then it deals 2 damage to that creature's controller for each time you've amped it up this turn.
  • Hyperpop
Fresh-Faced Idol

Fresh-Faced Idol {1}{W}

Creature - Human Wizard
Whenever you amp it up, put a +1/+1 counter on Fresh-Faced Idol.
She'll always be singing as long as there's a fan to sing along.
1/2
  • Hyperpop
Galvanize

Galvanize {W}

Instant
Put a +1/+1 counter on target creature, then it gets your choice of +1/+1 or lifelink until end of turn.
It's been years since wizards and hermits last held a monopoly on lighting magic.
  • Cybaros
Gargantuan's Gluttony

Gargantuan's Gluttony {3}{G}

Enchantment - Aura
Enchant creature
When Gargantuan's Gluttony enters the battlefield, put three +1/+1 counters on enchanted creature.
Whenever enchanted creature attacks, create a Food token.
  • Duelists of Vereaux
Gato Vigilante

Gato Vigilante {2}{W}

Creature - Cat Warrior
Vigilance
{1}{W}: Gato Vigilante dares 4.
“Crownguard arrows won't stop me that easily! En garde, you filthy dogs!”
2/3
  • Duelists of Vereaux
Gear Blowout

Gear Blowout {1}{R}

Instant
Choose one —
• Destroy target artifact.
• Target attacking creature gets +3/+3 until end of turn.
Not all feedback loops are negative.
  • Hyperpop
Genre Blender

Genre Blender {2}{G}

Creature - Human Artificer
{VP}{VP}{VP}: Genre Blender gets +3/+3 until end of turn. Activate only once each turn.
The best mashups are often the most unexpected.
3/2
  • Hyperpop
Glare of the Gorgon
Secluded Gorgon

Glare of the Gorgon {1}{B}

Enchantment - Aura Blessing
Flash
Enchant creature
Enchanted creature gets +0/+2 and has deathtouch.
Card has other part: Secluded Gorgon
  • Theros: Age of Trax
Gleaming Pathlighter

Gleaming Pathlighter {1}{W}

Creature - Human Cleric
Lifelink
When Gleaming Pathlighter enters the battlefield, exile up to one target card from a graveyard.
“It's really not that hard— most of these paths have actually been laid out long before the Mokar took up residence here.”
1/3
  • Awakening in Oldun
Globecapture Drones

Globecapture Drones {3}{U}

Artifact Creature - Drone
Flash
Flying
MMZ drones hover cloaked and silent, prepared to grant fifteen cycles of fame to anyone fortunate or unfortunate enough to awaken them.
3/2
  • Hyperpop
Glowsac Webspinner

Glowsac Webspinner {2}{G}

Creature - Spider
Glowsac Webspinner enters the battlefield with a reach counter on it.
When Glowsac Webspinner enters the battlefield, you gain 1 life for each different kind of counter among permanents you control.
3/2
  • Duelists of Vereaux
Gods Willing

Gods Willing {W}

Instant
Target creature you control gains protection from the color of your choice until end of turn.
Scry 1.
“Karda gives us each a task as a show of strength. You know that I must do this, Koios.”
—Claes, Blade of Karda
  • Theros: Age of Trax
Goldrune Scribe

Goldrune Scribe {1}{R}

Creature - Human Wizard
At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, put a +1/+1 counter on Goldrune Scribe.
“You see, these inscriptions actually tell the story of a peaceful people who once walked this land. They carved out valleys in the mountains and had a deep connection to their weapons.”
2/2
  • Awakening in Oldun
Grasp of the Undersea

Grasp of the Undersea {1}{B}

Instant
This spell costs {3} more to cast if it's your turn.
Target creature gets -2/-2 until end of turn. If it's your turn, it gets -5/-5 until end of turn instead.
The undersea's demeanor shifts with the tides— calm and calculating one moment, brutal and overwhelming the next.
  • Awakening in Oldun
Gravelit Meditation

Gravelit Meditation {1}{B}

Enchantment
When Gravelit Meditation enters the battlefield, you may have each player sacrifice a creature.
{1}{B}, Sacrifice Gravelit Meditation: Return target creature card from your graveyard to your hand.
  • Blood Like Rivers
Graverot Soothsayer

Graverot Soothsayer {2}{B}

Creature - Human Cleric
When Graverot Soothsayer enters the battlefield, you may sacrifice another creature. If you do, return that card from your graveyard to the battlefield under your control at the beginning of the next end step.
When every prediction is ‘Death', you're bound to be correct eventually.
2/2
  • Blood Like Rivers
Grim Physician

Grim Physician {B}

Creature - Zombie
When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
“Death and life are two sides of the same coin. Opposite, but eternally connected. One cannot exist without the other.”
—Slighos the Body-binder
1/1
  • Theros: Age of Trax
Grovelit Meditation

Grovelit Meditation {1}{G}

Enchantment
When Grovelit Meditation enters the battlefield, you gain 4 life.
{1}{G}, Sacrifice Grovelit Meditation: Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
  • Blood Like Rivers
Grow Over

Grow Over {2}{G}

Sorcery
Search your library for a basic land card, put it into the battlefield tapped, then shuffle. If this spell's flashback cost was paid, search your library for a land card rather than a basic land card.
Flashback—{G}, Sacrifice a land.
  • Awakening in Oldun
Guardian of the Tugae

Guardian of the Tugae {4}{G}

Creature - Elemental
Reach
Ward {3}
“No shortcuts through that forest. Trust me. I've learned my lesson.”
—Alvose One-Armed
3/5
  • Blood Like Rivers
Guardians of Zakros

Guardians of Zakros {4}{R}

Creature - Cyclops Warrior
Favored
Legendary creatures you control have trample.
5/3
  • Theros: Age of Trax
Guiding Torch

Guiding Torch {1}

Artifact
Guiding Torch enters the battlefield tapped.
{T}, Sacrifice Guiding Torch: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
  • Blood Like Rivers
Gustav's Bargain

Gustav's Bargain {2}{B}

Sorcery
Target player draws two cards and loses 2 life. Put a menace counter on up to one target creature you control.
“To truly understand everything about this world, one must know the darknesses just as well as the light.”
—Gustav, pact-maker
  • Duelists of Vereaux
Hammer Time

Hammer Time {G}

Sorcery - Discharge
Target creature gets +4/+4 until end of turn.
Card has other part: Teslahammer Giant
  • Cybaros