272 cards found
Sharlate, Angel of Refraction

Sharlate, Angel of Refraction {2}{W}{W}

Legendary Creature - Angel
Flying, vigilance
{1}, Discard a card: Sharlate gains indestructible until end of turn.
Each spell an opponent casts costs {VP} more to cast for each other spell that player has cast this turn.
4/3
  • Hyperpop
Shockwave Purge

Shockwave Purge {1}{W}

Sorcery
Destroy target nonland permanent if it's a creature with power 4 or greater or if you've amped it up this turn.
With enough artists and engineers dedicated to more and more powerful sound projection, a weaponized amplifier was an inevitability.
  • Hyperpop
Shredding Dragon

Shredding Dragon {4}{B}{R}

Artifact Creature - Dragon
Flying
Ward—Sacrifice a nonland, nontoken permanent.
Whenever a creature dies, Shredding Dragon deals 1 damage to any target.
Rage and agony given form.
5/5
  • Hyperpop
Sinister Sampler

Sinister Sampler {1}{VP}{U}{B}

Creature - Human Wizard
When Sinister Sampler enters, exile up to one target artifact and up to one target artifact card in a graveyard.
{2}{VP}{U}{B}, {T}: Create a token that's a copy of a card exiled with Sinister Sampler. Activate only as a sorcery.
3/4
  • Hyperpop
Sizzling Star

Sizzling Star {1}{R}

Creature - Human Shaman Bard
Menace
{VP}{VP}: Sizzling Star gets +1/+0 until end of turn.
From that night on, Ember's name would always be remembered.
1/3
  • Hyperpop
Skeleton Keytar

Skeleton Keytar {1}{B}

Artifact - Equipment
Equipped creature gets +3/+0 and has menace.
Whenever a creature you control enters, if it wasn't cast, you may attach Skeleton Keytar to it.
Equip {5}
Anyone can play it, but it works its master's fingers to the bone.
  • Hyperpop
Smooth Operator

Smooth Operator {2}{U}

Creature - Human Monk Bard
Whenever Smooth Operator deals combat damage to a player, draw a card.
Patrons from the hyperloop district demand constant innovation.
3/2
  • Hyperpop
Sonic Euphoria

Sonic Euphoria {2}{G}

Enchantment
Each creature you control enters with an additional +1/+1 counter on it if you cast it.
Whenever an Elemental creature you control enters, you gain life equal to its power.
An everlasting piece of art.
  • Hyperpop
Sonic Surveillance

Sonic Surveillance {2}{W}

Instant
Create two 1/1 colorless Servo artifact creature tokens. Scry 1.
Two sonic servos can cover double the frequency band in half the time.
  • Hyperpop
Soul Melter

Soul Melter {2}{B}

Creature - Elemental
Flying
Drop — When Soul Melter enters, if you didn't cast any creature spells during your last turn, each opponent loses 2 life and you gain 2 life.
2/2
  • Hyperpop
Soulless Archive

Soulless Archive {3}{VP}{VP}{B}

Sorcery
Return up to three target cards from your graveyard to your hand. Exile Soulless Archive.
Sometimes the public just knows what it wants and wants what it knows.
  • Hyperpop
Soundforged Tyrant

Soundforged Tyrant {3}{R}

Artifact Creature - Dinosaur
Haste
At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Soundforged Tyrant.
“I've never before seen sound harnessed at such an innate level across society!”
—Glitch
3/3
  • Hyperpop
Soundproof Transport

Soundproof Transport {5}

Artifact Creature - Construct
Prevent all damage that would be dealt to Soundproof Transport by creatures blocking it.
They're the only sentries that return from Morasha in one piece.
4/2
  • Hyperpop
Soundsmog Scrapper

Soundsmog Scrapper {1}{U}

Artifact Creature - Rogue Bard
At the beginning of your end step, if you control three or more untapped lands, up to one target nonland permanent doesn't untap during its controller's next untap step.
Temporary fame is the first step towards enduring fame.
1/3
  • Hyperpop
Spectral Reclamation

Spectral Reclamation {2}{VP}{B}{R}

Sorcery
Target player sacrifices a creature with the greatest power among creatures they control. Create X 1/1 red and green Elemental creature tokens, where X is the sacrificed creature's power.
  • Hyperpop
Sphinx of the Soundveins

Sphinx of the Soundveins {2}{U}{U}

Creature - Sphinx
Flying
Drop — When Sphinx of the Soundveins enters, if you didn't cast any creature spells during your last turn, untap up to three lands.
Ancient creatures carry on their own methods of harnessing wavelengths.
3/4
Spinmaster

Spinmaster {W}

Creature - Human Knight
Whenever you amp it up, target creature gets +1/+1 until end of turn. If this is the second time this ability has resolved this turn, put a +1/+1 counter on that creature instead.
1/1
Spirit of the Crowd

Spirit of the Crowd {3}{R}

Creature - Elemental Spirit
Whenever you amp it up, Spirit of the Crowd gets +1/+1 and gains trample until end of turn.
A mosher horde is best understood, and feared, as a flow of unrelenting lava.
4/3
  • Hyperpop
Spirited Whimsy

Spirited Whimsy {2}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+2.
Niokana Festival's group transcendence tent can open the hearts and minds of even the most skeptical patrons.
  • Hyperpop
Spry Illuminator

Spry Illuminator {1}{G}

Artifact Creature - Golem
{2}, Sacrifice Spry Illuminator: Destroy target enchantment or noncreature artifact.
The Earthwave Guild eschew many modern staging advancements, preferring practical effects wherever possible.
2/1
  • Hyperpop
Staggering Wyvern

Staggering Wyvern {3}{U}{U}

Creature - Drake Spirit
Flying
Drop — When Staggering Wyvern enters, if you didn't cast any creature spells during your last turn, tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
4/3
  • Hyperpop
Stalkarazzi

Stalkarazzi {2}{B}

Creature - Human Scout
Flash
“You'll learn to love them. They're your biggest fans, after all.”
—Tryke Ranier, Ozzen Executive
3/2
  • Hyperpop
Steady Bass

Steady Bass {3}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
{4}{G}, Exile Steady Bass from your graveyard: Put three +1/+1 counters on target creature. Activate only as a sorcery.
“I can't stop spinning tracks ‘til I feel the Pulse from my soles to my soul”
  • Hyperpop
Studio Excelsior

Studio Excelsior

Land
Studio Excelsior enters tapped.
{T}: Add {R}, {G}, or {W}.
{VP}{VP}{VP}{VP}, Discard Studio Excelsior: Target creature gets +2/+2 until end of turn and can't be blocked this turn.
  • Hyperpop 264 293
Sunrise Lot

Sunrise Lot

Land
Sunrise Lot enters tapped.
{T}: Add {R} or {W}.
{T}, Discard another card named Sunrise Lot: Draw a card.
Dreams are most alive at the crack of dawn and at the first shout of “action!”
  • Hyperpop