Flying, vigilance {1}, Discard a card: Sharlate gains indestructible until end of turn. Each spell an opponent casts costs {VP} more to cast for each other spell that player has cast this turn.
When Sinister Sampler enters, exile up to one target artifact and up to one target artifact card in a graveyard. {2}{VP}{U}{B}, {T}: Create a token that's a copy of a card exiled with Sinister Sampler. Activate only as a sorcery.
Equipped creature gets +3/+0 and has menace. Whenever a creature you control enters, if it wasn't cast, you may attach Skeleton Keytar to it. Equip {5}
Anyone can play it, but it works its master's fingers to the bone.
Each creature you control enters with an additional +1/+1 counter on it if you cast it. Whenever an Elemental creature you control enters, you gain life equal to its power.
At the beginning of your end step, if you control three or more untapped lands, up to one target nonland permanent doesn't untap during its controller's next untap step.
Temporary fame is the first step towards enduring fame.
Target player sacrifices a creature with the greatest power among creatures they control. Create X 1/1 red and green Elemental creature tokens, where X is the sacrificed creature's power.
Whenever you amp it up, target creature gets +1/+1 until end of turn. If this is the second time this ability has resolved this turn, put a +1/+1 counter on that creature instead.
Flying Drop — When Staggering Wyvern enters, if you didn't cast any creature spells during your last turn, tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Enchant creature Enchanted creature gets +3/+3. {4}{G}, Exile Steady Bass from your graveyard: Put three +1/+1 counters on target creature. Activate only as a sorcery.
“I can't stop spinning tracks ‘til I feel the Pulse from my soles to my soul”
Studio Excelsior enters tapped. {T}: Add {R}, {G}, or {W}. {VP}{VP}{VP}{VP}, Discard Studio Excelsior: Target creature gets +2/+2 until end of turn and can't be blocked this turn.