2088 cards found
Temple of Epiphany

Temple of Epiphany

Land
Temple of Epiphany enters tapped.
When Temple of Epiphany enters, scry 1.
{T}: Add {U} or {R}.
Keranos, God of Storms, grants epiphanies through shocking bursts of insight.
  • Theros: Age of Trax
Temple of Malady

Temple of Malady

Land
Temple of Malady enters tapped.
When Temple of Malady enters, scry 1.
{T}: Add {B} or {G}.
Pharika, God of Affliction, grants the blessing of death and the curse of life.
  • Theros: Age of Trax
Temple of Malice

Temple of Malice

Land
Temple of Malice enters tapped.
When Temple of Malice enters, scry 1.
{T}: Add {B} or {R}.
Mogis, God of Slaughter, grants unrestrained passion to those who beg.
  • Theros: Age of Trax
Temple of Mystery

Temple of Mystery

Land
Temple of Mystery enters tapped.
When Temple of Mystery enters, scry 1.
{T}: Add {G} or {U}.
Kruphix, God of Horizons, grants unending knowledge that is just out of reach.
  • Theros: Age of Trax
Temple of Origins

Temple of Origins

Land
Temple of Origins enters tapped unless you control two or fewer other lands.
As Temple of Origins enters, choose two colors.
{T}: Add one mana of one of the chosen colors.
If you would add mana of a color that wasn't chosen, add {C} instead.
Carvings in the walls are said to show Chikyu's creation, yet appear differently to all who see them.
  • Chikyu: Chaos Rains
Temple of Plenty

Temple of Plenty

Land
Temple of Plenty enters tapped.
When Temple of Plenty enters, scry 1.
{T}: Add {G} or {W}.
Karametra, God of Reaping, grants the land with endless crops with the blood of the fallen.
  • Theros: Age of Trax
Temple of Silence

Temple of Silence

Land
Temple of Silence enters tapped.
When Temple of Silence enters, scry 1.
{T}: Add {W} or {B}.
Athreos, God of Passage, grants a one way journey to the Underworld.
  • Theros: Age of Trax
Temple of Triumph

Temple of Triumph

Land
Temple of Triumph enters tapped.
When Temple of Triumph enters, scry 1.
{T}: Add {R} or {W}.
Karda, God of War, grants the strength to fight and the will to continue on.
  • Theros: Age of Trax
Terramorphic Expanse

Terramorphic Expanse

Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
The Rivers that Ring the World flow from the living to the dead to the skies above.
  • Theros: Age of Trax
The Majority Whip

The Majority Whip {1}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
As long as there are five colors among permanents you control, equipped creature has indestructible.
Equip {5}. This ability costs {1} less to activate for each of its target's colors.
  • Cliques of Nylin
The Shattered Throne

The Shattered Throne {4}

Legendary Artifact
Whenever one or more creature cards are put into your graveyard from anywhere, you may choose one and pay {X}, where X is the chosen card's mana value. If you do, create a tapped token that's a copy of it.
{T}: Target player mills two cards.
  • Cybaros
The Smoking Strand

The Smoking Strand {3}

Legendary Artifact
When The Smoking Strand enters, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
Planeswalkers you control have “+1: Draw a card.”
  • Theros: Age of Trax
Thicketed Path

Thicketed Path

Land
This land enters tapped unless you control one or fewer other lands.
{T}: Add {G} or {W}.
Cycling {2}
  • Kitsuo: Dusk of Time
Tidelock Pearl

Tidelock Pearl {3}

Artifact
{T}: Add one mana of any color. Put a tide counter on Tidelock Pearl.
{1}{U}, {T}, Sacrifice Tidelock Pearl: Search your library for a Kraken, Leviathan, Octopus, or Serpent card with mana value less than or equal to the number of tide counters on Tidelock Pearl, put it onto the battlefield, then shuffle.
  • Theros: Age of Trax
Timeworn Crags

Timeworn Crags

Land
{T}: Add {C}.
{4}, {T}, Sacrifice Timeworn Crags: Destroy target nonbasic land. This ability costs {1} less to activate for each nonbasic land you don't control.
Time and magic erode so much more quickly than water.
  • Awakening in Oldun
Tiril District

Tiril District

Land
Tiril District enters tapped unless you control a Plains, an Island, and a Swamp.
{T}: Add {W}, {U}, or {B}.
Flashing lights and cacophonous horns forming a web of connectivity.
  • Cliques of Nylin
Titan's Stairs

Titan's Stairs

Land
Titan's Stairs enters tapped.
{T}: Add {R} or {W}.
{3}{R/W}: Titan's Stairs becomes a 2/2 red and white Archon creature with flying until end of turn. It's still a land. This ability costs {X} less to activate, where X is your devotion to red and white. Activate only once each turn.
  • Theros: Age of Trax
Torrid Path

Torrid Path

Land
This land enters tapped unless you control one or fewer other lands.
{T}: Add {R} or {W}.
Cycling {2}
  • Kitsuo: Dusk of Time
Totemic Guidestones

Totemic Guidestones {4}

Artifact
When Totemic Guidestones enters, draw a card.
Creature spells you cast cost {1} less to cast.
You may cast creature spells as though they had flash.
  • Awakening in Oldun
Traveler's Amulet

Traveler's Amulet {1}

Artifact
{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Deep in the Dakra Isles a strand of Klothys's hair twists itself around a statue of a god long forgotten. The Smoking Strand awaits one worthy of the destiny it contains within.
Tzuhan's Lotus

Tzuhan's Lotus {5}

Artifact
{T}, Sacrifice another nonland permanent: Add X mana in any combination of the sacrificed permanent's colors, where X is 1 plus that permanent's mana value.
Nature's best work is iterative.
  • Kitsuo: Dusk of Time
Unity

Unity {C}{C}{C}

Enchantment
Whenever you cast a colorless spell, you may pay {C}. If you do, copy it. You may choose new targets for the copy.
Whenever a creature you control attacks, put a +1/+1 counter on it for each other creature you control with the same name as that creature.
Unstable Formation

Unstable Formation {1}

Artifact
Unstable Formation enters with three charge counters on it.
{1}, {T}, Remove a charge counter from Unstable Formation: Unstable Formation deals 1 damage to target player or planeswalker. You may sacrifice Unstable Formation. If you do, draw a card.
  • Awakening in Oldun
Urban Jungle

Urban Jungle

Land
As this land enters, you may pay 2 life. If you don't, it enters tapped.
{T}: Add {R} or {G}.
Most every wall, floor, and air space in the Grip is devoted to some kind of extreme sport.
  • Errors in the Weft
Urban Sunscape

Urban Sunscape

Land
Urban Sunscape enters tapped.
{T}: Add {R} or {W}.
{4}: Make a pledge. Activate only as a sorcery.
  • Cliques of Nylin