328 cards found
Mercurial Wright

Mercurial Wright {4}{C}

Artifact Creature - Vukoroq Artificer
Trample
Mercurial Wright gets +1/+0 for each other artifact you control.
{2}: Target permanent becomes an artifact in addition to its other types until end of turn.
3/6
  • Cybaros
Mesmage

Mesmage {1}{U/R}

Creature - Human Wizard
{1}{U/R}, {T}: Tap target creature, then gain control of it until end of turn. Activate only as a sorcery.
“I don't need to enslave an army. I just need to make the most important soldier forget their name.”
1/2
  • Cybaros
Minoan Engineer

Minoan Engineer {2}{R}

Creature - Minotaur Artificer
Solidarity
When Minoan Engineer dies, create a 1/1 colorless Thopter artifact creature token with flying.
2/2
  • Cybaros
Mirrormeld Spire

Mirrormeld Spire

Land
Mirrormeld Spire has all abilities of land cards integrated onto permanents you control.
{T}: Add {C}.
{C}, {T}: Integrate the top card of target player's library.
  • Cybaros
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Muse

Muse {1}{R}

Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
Desperation leads to inspiration.
  • Cybaros
Nebulous Ring

Nebulous Ring

Land
Nebulous Ring enters tapped.
{T}: Add {C} or {W}.
{1}, Discard Nebulous Ring: Scry 2.
“I can only wonder how the Vukoroq would take shape in a more peaceful land.”
—Stella's Journal
  • Cybaros
Neo Stehlia

Neo Stehlia

Land
Neo Stehlia enters tapped unless you control a basic non-Plains land.
{T}: Add {W}.
{2}{W}, {T}: Choose a creature type. Creatures you control of the chosen type get +1/+0 until end of turn.
  • Cybaros
Neotech Exploiter

Neotech Exploiter {U}{R}

Creature - Human Soldier
Flying
Neotech Exploiter gets +2/+0 for each permanent you control but don't own.
“It's about time we evened the playing field, don't you think?”
1/3
  • Cybaros
Neotech Replicant

Neotech Replicant {U/R}{U/R}

Artifact Creature - Assembly-Worker
Flying
Whenever you gain control of a permanent you don't own or a permanent you don't own enters under your control, create a token that's a copy of it. Sacrifice the token at beginning of your next turn's end step.
2/1
  • Cybaros
Neotech Savant

Neotech Savant {4}{U}

Creature - Human Artificer
Flying
Creatures you control but don't own get +1/+1 and have flying.
Whenever a creature you control deals combat damage to a player, you may return it to its owner's hand.
3/4
  • Cybaros
Neotech Skyguard

Neotech Skyguard {2}{U/R}

Creature - Human Soldier
Whenever Neotech Skyguard attacks, it gains flying until end of turn. If you control a permanent you don't own, it also gets +1/+1 until end of turn.
“It's like the old tales, where the only way to pierce the mythical beast's impenetrable hide is with its own claws.”
2/2
  • Cybaros
No Time to Waste

No Time to Waste {U}

Sorcery
Gain control of target nonland permanent until end of turn. Untap it. Then you may pay {2}. If you do, gain control of that permanent until the end of your next turn.
“Whether it's a heart or a bomb, it has to be stolen efficiently.”
—Gnosa, Teqien Executive
  • Cybaros
Nyamphibian

Nyamphibian {1}{B}

Creature - Cat Frog
Reach, lifelink
“Don't let their cute face fool you; out here, we're at the very bottom of the food chain.”
—Tolgi, Edgeland scout
2/1
  • Cybaros
Offerings to Sky Gods

Offerings to Sky Gods {1}{C}

Enchantment
At the beginning of your upkeep, integrate the top card of target player's library.
Whenever a creature card is integrated onto Offerings to Sky Gods, create a 1/1 colorless Cyborg artifact creature token.
  • Cybaros 16 299
Omnoid Destroyer

Omnoid Destroyer {3}{C}

Artifact Creature - Construct
Whenever Omnoid Destroyer or another artifact you control enters, artifact creatures you control gain deathtouch until end of turn.
The main difference between a robot and cyborg is its lack of soul. And mercy.
3/4
  • Cybaros
Orbinoid

Orbinoid {2}{G}

Artifact Creature - Orb
Whenever you cast an instant or sorcery spell, untap Orbinoid.
{T}: Add one mana of any type.
Whether life is organic or synthetic, it is drawn to nature all the same.
2/2
  • Cybaros
Overt Banishment

Overt Banishment {3}{W}

Instant
Exile target creature. Tap up to two other target creatures if the exiled creature had power 3 or less.
“To be publicly cast out over a mere souvenir from Teqien. How was I supposed to know it was enchanted?”
  • Cybaros
Ozan's Blessing

Ozan's Blessing {2}{G}

Instant
Search your library for a creature card with mana value 2 or less, put it onto the battlefield tapped, then shuffle.
“Your people may reside here, as long as you never break your pledge to the land and all those that inhabit it.”
—Fahrii, Ozan elder
  • Cybaros
Ozanite Pledge

Ozanite Pledge {1}{G}

Instant
Create a 3/1 red Dinosaur creature token. When you do, pay for and choose any number.
+{G} — Put a trample counter on target creature you control.
+{U} — Put a +1/+1 counter on target creature you control.
+{R} — Put a haste counter on target creature you control.
  • Cybaros
Ozanwood Huntsman

Ozanwood Huntsman {2}{G}

Creature - Human Ranger
Trample
Solidarity
{G}, Sacrifice an enchantment: Ozanwood Huntsman gets +2/+2 until end of turn.
3/3
  • Cybaros
Ozanwood Murk

Ozanwood Murk {1}{G}

Creature - Fish Beast
When Ozanwood Murk dies, draw a card.
The murkbeast, tempered by evolution to thrive in land and underwater, has successfully adapted to the rise of both magic and technology.
2/1
  • Cybaros
Pact of Power

Pact of Power {2}{R/G}{R/G}

Sorcery
Choose one. For every two different creature types among creatures you control, you may choose another —
• Target creature gets +3/+3 until end of turn.
• Target creature you control fights another target creature.
• Add three mana of any one type.
• Draw a card.
  • Cybaros
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Plasma Armory

Plasma Armory {1}

Artifact
When Plasma Armory enters or leaves the battlefield, create a Weapon token.
{2}, Sacrifice Plasma Armory: Draw a card.
The wands project magic so concentrated and pure, they can cut through nearly anything.
  • Cybaros