262 cards found
Remnant of Valor

Remnant of Valor {2}{W}{W}

Artifact - Ruin
Other creatures you control get +1/+1 and have vigilance.
Spellcharge 5
5/4
  • Awakening in Oldun
Renowned Roughrider

Renowned Roughrider {1}{W}{W}

Creature - Human Knight
When Renowned Roughrider enters or leaves the battlefield, create a 1/1 white Human creature token. Then if you control four or more creatures, put a +1/+1 counter on a creature you control.
Wander {4}{W}{W}
3/3
  • Awakening in Oldun 29 284
Retrofit Paladin

Retrofit Paladin {3}{W}

Creature - Human Knight
When Retrofit Paladin enters, tap up to two target creatures with power 3 or less.
“To think we were holding ourselves back for so long. For what, antiquity?”
3/4
  • Cybaros
Revoke Existence

Revoke Existence {1}{W}

Sorcery
Exile target artifact or enchantment.
The Inquisition were once an order of demonslayers, rooting out occult plots and poisons across Vereaux. Today, Alehana's subordinates hunt rebels against the Crown as heretics.
  • Duelists of Vereaux
Revolutionary Class

Revolutionary Class {1}{W}

Enchantment - Class
Once each turn, when a creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.
{1}{W}: Level 2
At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control.
{3}{W}: Level 3
When this Class becomes level 3, exile target nonland permanent an opponent controls until this Class leaves the battlefield.
  • Duelists of Vereaux 36 310
Revolutionary Recruiter

Revolutionary Recruiter {2}{W}

Creature - Human Soldier
{2}, Sacrifice a land: Create two 1/1 red Soldier creature tokens.
Revolt — Whenever Revolutionary Recruiter attacks, if a permanent you controlled left the battlefield this turn, other creatures you control get +1/+0 until end of turn.
2/2
  • Blood Like Rivers
Ripple Effect

Ripple Effect {2}{W}

Instant
Choose one —
• Exile target artifact or enchantment.
• Exile target creature you control, then return it to the battlefield under its owner's control. If that creature entering the battlefield causes any abilities to trigger, those abilities trigger an additional time.
  • Awakening in Oldun
Rose Garden Guardian

Rose Garden Guardian {5}{W}{W}

Artifact Creature - Construct Knight
This spell costs {X} less to cast, where X is the amount of life you have more than your starting life total
Lifelink
When Rose Garden Guardian enters the battlefield, put a +1/+1 counter on each other creature you control with lifelink.
4/3
  • Duelists of Vereaux
Royal Templar
Crown Betrayer

Royal Templar {3}{W}

Creature - Human Knight
Vigilance
When Royal Templar enters, target creature gets +2/+0 and gains vigilance and indestructible until end of turn.
Cybersoul {3}{W}
3/3
Card has other part: Crown Betrayer
  • Cybaros
Rugged Endurance

Rugged Endurance {1}{W}

Instant
Target creature you control gets +2/+2 and gains indestructible until end of turn. If it was the target of another spell or ability this turn, create two 1/1 white Bird creature tokens with flying.
  • Awakening in Oldun
Scatter the Signal

Scatter the Signal {1}{W}

Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
“No unauthorized wavelengths in the disentanglement sector.”
—Zoeia, Corgan Engineer
  • Hyperpop
Screeching Grauku

Screeching Grauku {1}{W}

Creature - Griffin Elk
Flying
Creatures you control with base power 1 or less get +1/+0.
“Are the troops running faster because they're emboldened by the grauku, or because they're scared of it?”
—Nadzi, hero of the Mokar
2/1
  • Awakening in Oldun
Seal Away

Seal Away {1}{W}

Enchantment
Flash
When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
Forgotten, but not gone.
  • Awakening in Oldun
Second Crown's Fall

Second Crown's Fall {2}{W}

Sorcery
Exile all creatures you don't control. Then return those cards to the battlefield tapped under their owners' control unless you've cast another spell named Second Crown's Fall this game. Then exile Second Crown's Fall.
“Even after I sacrificed everything, I ended up losing so much more.”
—General Diadem, Usurper
  • Cybaros
Sharlate, Angel of Refraction

Sharlate, Angel of Refraction {2}{W}{W}

Legendary Creature - Angel
Flying, vigilance
{1}, Discard a card: Sharlate gains indestructible until end of turn.
Each spell an opponent casts costs {VP} more to cast for each other spell that player has cast this turn.
4/3
  • Hyperpop
Shockwave Purge

Shockwave Purge {1}{W}

Sorcery
Destroy target nonland permanent if it's a creature with power 4 or greater or if you've amped it up this turn.
With enough artists and engineers dedicated to more and more powerful sound projection, a weaponized amplifier was an inevitability.
  • Hyperpop
Shrine to Heliod

Shrine to Heliod {4}{W}

Legendary Enchantment - Shrine
At the beginning of your upkeep, create a 1/1 white Human creature token for each Shrine you control.
“Always in the light, Heliod's shrines are on the highest peaks or the tallest hills.”
—Nykthos, Architect of Gods
  • Theros: Age of Trax
Signature Strike

Signature Strike {1}{W}

Instant
Target creature you control gets +1/+1 until end of turn. Put a double strike counter on that creature.
“Two? Two! That's all they sent to deal with the great Marie? They wound me.”
—Marie Laurent
  • Duelists of Vereaux
Silver Ruination

Silver Ruination {1}{W}

Instant
Exile target nonland permanent with mana value less than or equal to the amount of life you've lost this turn.
“How foolish we were to believe our flesh held us back. We merely traded rot for rust.”
  • Cybaros
Silver Swiftspear
Sworn Loyalist

Silver Swiftspear

Artifact Creature - Cyborg Knight
(Color indicator: Silver Swiftspear is white)
Double strike
Those with the greatest devotion to the cause underwent an even greater transformation, their very soul replaced with pure, unfaltering purpose.
2/4
Card has other part: Sworn Loyalist
  • Cybaros
Skophos Warden

Skophos Warden {3}{W}

Creature - Minotaur Cleric Scout
When Skophos Warden enters the battlefield, you may exile target artifact or enchantment an opponent controls until Skophos Warden leaves the battlefield.
“Skophos cares not about your past. We only care about your bright future with us.”
3/3
  • Theros: Age of Trax
Sonic Surveillance

Sonic Surveillance {2}{W}

Instant
Create two 1/1 colorless Servo artifact creature tokens. Scry 1.
Two sonic servos can cover double the frequency band in half the time.
  • Hyperpop
Spacetime Seraph

Spacetime Seraph {3}{W}{W}

Artifact Creature - Angel Construct
Flying
Nonland permanents you control have phasing.
Whenever Spacetime Seraph phases out, until your next turn, your life total can't change and you have protection from everything.
5/5
  • Cybaros
Sparring Partner

Sparring Partner {W}

Creature - Human Soldier
Sparring Partner has first strike as long as it's attacking.
When Sparring Partner dies, create a 1/1 red Soldier creature token.
“Practice makes perfect, and we can't expect to survive with anything less than that.”
—Cerys, Heart of Klemnae
1/1
  • Blood Like Rivers
Spear of the Sun-Crowned

Spear of the Sun-Crowned {1}{W}

Creature - Centaur Soldier
Whenever Spear of the Sun-Crowned attacks, if you control two or more enchanted creatures, it gains lifelink until end of turn.
Heliod's light cuts through lies as easily as it does shadow.
3/1
  • Theros: Age of Trax