2088 cards found
Sky's Flourishing

Sky's Flourishing {1}{W/U}

Sorcery
When you cast this spell, copy it if you control a creature with flying. You may choose new targets for the copy.
Tap up to one target artifact or creature. Create a 1/1 blue Bird creature token with flying.
  • Kitsuo: Dusk of Time
Skysnipe

Skysnipe {1}{G}

Instant
Choose one —
• Skysnipe deals 5 damage to target creature with flying.
• Put a +1/+1 counter and a reach counter on target creature. Untap it.
“The higher they are, the farther they fall.”
  • Cybaros
Slumbering Serpent

Slumbering Serpent {4}{G}{G}

Enchantment - Aura
Enchant land you control
Enchanted land is a 6/6 green Serpent creature with hexproof and haste. It's still a land.
When enchanted land dies, return that card to its owner's hand.
  • Theros: Age of Trax
Snazzy Scarf

Snazzy Scarf {2}

Artifact - Equipment
Equipped creature gets +1/+1.
As long as equipped creature was activated this turn, it gets an additional +2/+2 and can attack as though it were untapped.
Equip {2}
  • Chikyu: Chaos Rains
Soaring Kites

Soaring Kites {2}

Artifact - Equipment
Equipped creature gets +1/+0 and has flying.
Equip {2}
As Haruto tugged on the string, he felt as though the wind itself begged him to let them carry the kite higher.
  • Kitsuo: Dusk of Time
Soaring Soulspace

Soaring Soulspace

Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped.
{2}{W}{U}, {T}: Surveil 1.
  • Errors in the Weft
Social Engineering

Social Engineering {W}{U}

Sorcery
Return target creature to its owner's hand. If you controlled it, create a token that's a copy of it. Otherwise, create a 0/0 colorless Robot artifact creature token with a +1/+1 counter on it.
Society is but a dressed-up machine, and every machine has its technicians.
  • Cliques of Nylin
Sodden Path

Sodden Path

Land
This land enters tapped unless you control one or fewer other lands.
{T}: Add {G} or {U}.
Cycling {2}
  • Kitsuo: Dusk of Time
Soul-Guide Lantern

Soul-Guide Lantern {1}

Artifact
When Soul-Guide Lantern enters, exile target card from a graveyard.
{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.
{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.
  • Theros: Age of Trax
Soulspace Access

Soulspace Access {1}{U}{U}

Enchantment - Aura
Enchant creature with power 2 or less
You control enchanted creature.
To allow someone into your soulspace, the very definition of your being, is an act of extreme intimacy — or foolishness.
  • Errors in the Weft
Soulspace Refit

Soulspace Refit {1}{U}

Instant
Exile target creature or Subroutine, then return that card to the battlefield under its owner's control.
Cache the top card of your library face down.
New look; new me.
  • Errors in the Weft
Sparks of a Revolution
Freedom

Sparks of a Revolution {R}

Enchantment - Policy
When Sparks of a Revolution enters, create a 1/1 colorless Soldier creature token. It gains haste until end of turn.
Three or more sources you controlled dealt damage this turn.
A source you controlled dealt 3 or more damage this turn.
Card has other part: Freedom
  • Cliques of Nylin 122a 270a
Spatial Rift

Spatial Rift {C}

Instant
Counter target activated or triggered ability from a nonland source. If a creature's ability is countered this way, you may pay {1}{C}. If you do, exile that creature.
“It may look like they're disintegrating, but they're actually being transported into the void of space. Important difference.”
—Adrian, Stehlian scholar
  • Cybaros
Spikemane Cloak
Spikemane Lion

Spikemane Cloak {R}{G}

Enchantment - Aura Blessing
Enchant creature
Whenever enchanted creature becomes the target of a spell or ability, put a +1/+1 counter on it and that creature deals 1 damage to each opponent. This ability triggers no more than twice each turn.
Card has other part: Spikemane Lion
  • Theros: Age of Trax
Spirit Realm Medallion

Spirit Realm Medallion {3}

Artifact
As this artifact enters, choose two different colors.
Each spell you cast that's one or more of the chosen colors costs {1} less to cast.
It's a symbol for change, and its quicksilver nature appeals to those who are never quite satisfied with one form.
  • Kitsuo: Dusk of Time
Spiteful Banditry

Spiteful Banditry {X}{R}{R}

Enchantment
When this enchantment enters, it deals X damage to each creature.
Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
“I assure you, this is strictly personal.”
—Okai, warlord
  • Kitsuo: Dusk of Time
Spiteful Liberation

Spiteful Liberation {2}{B}{R}

Instant
Destroy target creature or planeswalker. Create a Treasure token.
Cycling {2}
  • Kitsuo: Dusk of Time
Splintering Blast

Splintering Blast {3}{R}

Sorcery
Splintering Blast deals 4 damage to target creature. If you controlled a creature with menace as you cast this spell, instead Splintering Blast deals 4 damage divided as you choose among up to two target creatures.
  • Cliques of Nylin
Spore Spawning

Spore Spawning {5}{G}

Sorcery
Create a 1/1 green Saproling creature token for each permanent card you own in your graveyard and in exile.
Flashback {2}{G}{G}
  • Awakening in Oldun
Stack Conviviplex

Stack Conviviplex

Land - Plains
({T}: Add {W}.)
This land enters tapped.
Level up {W}{W}{W}
[level 1-2] Lifelink
This land is also a creature.
[level 3+] Lifelink
This land is also a creature.
  • Errors in the Weft
Staff of Balance

Staff of Balance {1}{W}{U}

Artifact
{T}: Surveil 1.
{1}, {T}: Tap target creature.
{2}, {T}: Draw a card.
Flow — {3}: Untap this artifact.
  • Kitsuo: Dusk of Time
Stained Strokes

Stained Strokes {1}{B}

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield with an exalted counter on it.
  • Kitsuo: Dusk of Time
Stand Strong

Stand Strong {3}{G}

Sorcery
Create two 1/1 green Elf creature tokens. Then if there are six or more different creature types among creatures you control, put a +1/+1 counter on each of those tokens.
Draw a card.
  • Cybaros
Stark Expanse

Stark Expanse

Land
As this land enters, you may pay 2 life. If you don't, it enters tapped.
{T}: Add {W} or {B}.
The Heap's dungeons are punishing, tricky environments for those who believe life requires challenge.
Stasis Chamber

Stasis Chamber {U}

Enchantment - Aura
Enchant creature
When Stasis Chamber enters, if you control a creature with vigilance, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Cliques of Nylin