2088 cards found
Shrine to Klothys

Shrine to Klothys {2}{R/G}

Legendary Enchantment - Shrine
At the beginning of combat on your turn, create a 1/1 white Human creature token with haste. At the beginning of your next end step, sacrifice that token unless you control three or more Shrines.
Klothys's devout etch her piercing gaze into sacred sites, as both a tribute and a dire warning.
  • Theros: Age of Trax
Shrine to Kruphix

Shrine to Kruphix {1}{G/U}

Legendary Enchantment - Shrine
At the beginning of combat on your turn, up to one target Shrine you control becomes a creature in addition to its other types with base power and toughness 3/3 until end of turn. If you control three or more Shrines, it has base power and toughness 6/6 instead.
  • Theros: Age of Trax
Shrine to Mogis

Shrine to Mogis {1}{B/R}

Legendary Enchantment - Shrine
At the beginning of combat on your turn, Shrine to Mogis deals 1 damage to each opponent. If you control three or more Shrines, Shrine to Mogis deals 3 damage to each opponent instead.
Carnage is sacred to the bull-headed god, no matter where it occurs.
  • Theros: Age of Trax
Shrine to Nylea

Shrine to Nylea {5}{G}

Legendary Enchantment - Shrine
Creatures you control get +1/+1 for each Shrine you control.
“Karametra is god of agriculture. But the wilds, from humble seed to mighty oak, belong to Nylea alone.”
—Nykthos, Architect of Gods
  • Theros: Age of Trax
Shrine to Pharika

Shrine to Pharika {3}{B/G}

Legendary Enchantment - Shrine
At the beginning of combat on your turn, up to one target creature or Shrine gains deathtouch until end of turn. If you control three or more Shrines, other creatures you control also gain deathtouch until end of turn.
“Snake-twined Pharika, mother of gorgons, I beseech you, show me what invigorates and what envenoms in this place.”
—Agathe, priest of Pharika
  • Theros: Age of Trax
Shrine to Phenax

Shrine to Phenax {U/B}

Legendary Enchantment - Shrine
At the beginning of combat on your turn, each opponent mills two cards. If you control three or more Shrines, scry 2.
No one will admit that they visit the lead idol, strung wit coins and shrouded in silk. But yet, each night the candles are lit fresh and the bowl heavy with new offerings.
  • Theros: Age of Trax
Shrine to Purphoros

Shrine to Purphoros {3}{R}

Legendary Enchantment - Shrine
At the beginning of your upkeep, exile the top card of your library. You may play it this turn. If you control a number of Shrines greater than or equal to that card's mana value, you may cast it without paying its mana cost.
“Functional and practical.”
—Nykthos, Architect of Gods
  • Theros: Age of Trax
Shrine to Thassa

Shrine to Thassa {2}{U}

Legendary Enchantment - Shrine
Untap up to X permanents you control during each other player's untap step, where X is the number of Shrines you control.
“From the Siren Sea to a lonely cup of stew, Thassa controls the waters of all of Theros.”
—Nykthos, Architect of Gods
  • Theros: Age of Trax
Shrine to Those Forgotten

Shrine to Those Forgotten {2}

Enchantment Artifact - Shrine
Shrine to Those Forgotten enters tapped.
{1}, {T}: Add X mana is any combination of colors, where X is the number of Shrines you control.
“Many gods have been ended by the same whimsy that empowers our existence.”
—Kruphix, Far-Seeing
  • Theros: Age of Trax 274 311
Sidestep

Sidestep {1}{U}

Sorcery - Discharge
Target creature gets +2/+0 until end of turn and can't be blocked this turn.
Card has other part: Scuttle Tank
  • Cybaros
Sifting Through Soot

Sifting Through Soot {1}{B}

Enchantment
Landfall — Whenever a land you control enters, you gain 2 life and put a soot counter on Sifting Through Soot.
{B}, Remove two soot counters from Sifting Through Soot: Target player loses 2 life.
{3}{B}, Remove five soot counters from Sifting Through Soot and sacrifice it: Return target artifact or creature card from your graveyard to the battlefield. Activate only as a sorcery.
  • Chikyu: Chaos Rains
Silence the Opposition
Authoritarianism

Silence the Opposition {1}{U}{B}

Enchantment - Policy
When Silence the Opposition enters, draw two cards, then discard a card.
A creature card or creature token was put into your graveyard from anywhere this turn.
Card has other part: Authoritarianism
  • Cliques of Nylin
Silent Lakefront

Silent Lakefront

Land
When this land enters, sacrifice it. If you do, search your library for a basic Plains or Island card, put it onto the battlefield tapped, then shuffle.
{1}{W}{W}{U}{U}, Discard this card: Counter target spell. You gain 3 life.
  • Errors in the Weft
Sillaman Agenda

Sillaman Agenda {G}{W}{U}

Instant
Choose up to one for each color among green, white, and blue among permanents you control.
• Put two +1/+1 counters on target creature.
• Target player draws a card for each creature they control with a counter on it.
• Untap all nonland permanents target player controls.
  • Cliques of Nylin
Sillaman District

Sillaman District

Land
Sillaman District enters tapped unless you control a Forest, a Plains, and an Island.
{T}: Add {G}, {W}, or {U}.
Lifeless greenery and architecture leaving a blank slate primed for innovation.
  • Cliques of Nylin
Silver Ruination

Silver Ruination {1}{W}

Instant
Exile target nonland permanent with mana value less than or equal to the amount of life you've lost this turn.
“How foolish we were to believe our flesh held us back. We merely traded rot for rust.”
  • Cybaros
Simpler Times

Simpler Times {2}{G}

Instant
Destroy target artifact, battle, or enchantment. You gain life equal to its mana value.
“At the end of the day, we're still a part of this planet, even if most of us have lost touch.”
—Ruin, the First Shard
  • Cybaros
Simul, Genetic Artisan

Simul, Genetic Artisan {3}{G}{U}

Legendary Planeswalker - Simul
Whenever a token you control enters, put a +1/+1, flying, haste, trample, vigilance, or loyalty counter on a permanent you control other than Simul.
[+1]: Create a 1/1 green Plant creature token.
[–2]: Create a blue Aura enchantment token with enchant permanent and “When enchanted permanent dies, you draw two cards.”
[–5]: Create a 3/3 green, blue, and red Dragon creature token with flying. For each kind of counter on permanents you control, you may put a counter of that kind on it.
Loyalty:
4
  • Chikyu: Chaos Rains
Singularity

Singularity {B}

Instant
Exile target creature or enchantment if its mana value is less than or equal to the number of spells named Singularity you've cast this game.
“The spell is truly monstrous, yet I find it easier and easier to justify each time.”
—Sanaito
  • Chikyu: Chaos Rains
Sink into Obscurity

Sink into Obscurity {1}{U}

Enchantment - Aura
Enchant artifact or creature
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Wander {3}{U}{U}
  • Awakening in Oldun
Sinking Feeling

Sinking Feeling {1}{U}{U}

Instant
Choose one —
• Exile target noncreature spell.
• Return target creature spell to its owner's hand. Draw a card.
It only sets in once it's too late.
  • Awakening in Oldun
Siphon Energy

Siphon Energy {2}{U}

Instant
Counter target spell unless its controller pays {4}. You may untap a land.
“Repurposing the power really only takes some basic knowledge of electromagical radiation.”
  • Cybaros
Siphon the Divine

Siphon the Divine {1}{G}

Enchantment - Saga
I — Siphon the Divine gains “Creatures your opponents control lose hexproof and indestructible and can't have or gain hexproof and indestructible.”
II — Target creature you control fights up to one target creature.
III — Exile target player's graveyard.
  • Theros: Age of Trax
Skinshifting Steel

Skinshifting Steel {3}

Artifact
Whenever a permanent you control enters, you may put a living counter on it.
Permanents with living counters on them are 2/2 artifact creatures in addition to their other types.
“We aren't simply carved puppets. Our humanity has us grow despite our shells.”
—Deleon, cyborg
  • Cybaros
Sky Pillar

Sky Pillar

Land
{T}: Add {C}.
{3}, {T}: Create a 1/1 white Golem creature token. Spend mana of three different colors to activate this ability.
{T}: Put a +1/+1 counter on target creature. It gains flying until end of turn. Activate only as a sorcery and only if you control ten or more permanents.
  • Chikyu: Chaos Rains