Choose up to one for each color among black, red, and green among permanents you control. • Put up to two target nonland cards from graveyards on top of their owners' libraries in any order. • Exile the top two cards of target player's library. Until the end of your next turn, you may play those cards. • Target player creates two tapped Treasure tokens. Exile Vishanki Agenda.
Flying At the beginning of your end step, you may exile a card you own from outside the game. Put that card into your hand unless an opponent pays {2} and 2 life.
Vigilance Level up—{1}, Tap an untapped creature you control. [level 1-5] Vigilance This creature gets +1/+1 for each level counter on it. [level 6+] Vigilance Creatures you control get +1/+1 for each level counter on this creature.
Equipped creature gets +1/+0. If a source you control would deal noncombat damage to a player while this Equipment is attached to a creature, you may have it deal damage equal to equipped creature's power instead. Equip {2}
Enchant creature Enchanted creature gets +1/+0 and can't be blocked. {5}{U}, Exile Voyage to the Siren Sea from your graveyard or the battlefield: Draw three cards. This ability costs {1} less for each creature you control that dealt combat damage to an opponent this turn.
Target player discards two cards and loses 2 life. If this spell's flashback cost was paid, instead that player discards a card and loses 1 life. Flashback {B}
The first spell you cast during each of your opponent's turns cost {U}{B} less to cast. During each ending phase, nonland cards in your graveyard have flash and surface. The surface cost is equal to their mana cost. Surface {6}{U}{U}{B}
Flying, haste Amity — Whenever you attack with Warden of Heart and exactly one other creature, you may put a legendary or Dragon card from your hand onto the battlefield tapped and attacking.
This spell can't be countered. Flying, vigilance, trample Players can't cast spells from anywhere other than their hands. Spells your opponents cast that cost less than five mana to cast and target you and/or spells or permanents you control cost five mana to cast.
Flying Amity — Whenever you attack with Warden of Soul and exactly one other creature, search your library for a legendary or Dragon card, reveal it, put it into your hand, then shuffle.