412 cards found
Grow Over

Grow Over {2}{G}

Sorcery
Search your library for a basic land card, put it into the battlefield tapped, then shuffle. If this spell's flashback cost was paid, search your library for a land card rather than a basic land card.
Flashback—{G}, Sacrifice a land.
  • Awakening in Oldun
Gulping Meqmaw

Gulping Meqmaw {2}{B}

Creature - Beast
Flash
Gulping Meqmaw's power is equal to the total number of permanents with flash you control and instant cards in your graveyard.
Whenever you cast a spell during an opponent's turn, mill two cards.
*/3
  • Awakening in Oldun
Gustav's Bargain

Gustav's Bargain {2}{B}

Sorcery
Target player draws two cards and loses 2 life. Put a menace counter on up to one target creature you control.
“To truly understand everything about this world, one must know the darknesses just as well as the light.”
—Gustav, pact-maker
  • Duelists of Vereaux
Hans Nehmann

Hans Nehmann {2}{B}

Legendary Creature - Human Ally
When Hans Nehmann enters the battlefield, you may search your library for a card named Marie Laurent or Diago Maldovo and reveal that card. If you do, shuffle, then put the card on top of it.
Legendary Allies you control have lifelink.
2/4
Related cards: D'Enzo Orsino Diago Maldovo Marie Laurent
  • Duelists of Vereaux
Harness the Elderflame

Harness the Elderflame {2}{R}

Instant
Target creature you control deals damage equal to its power to target creature. If this spell's flashback cost was paid, it deals that much damage to target player instead.
Flashback {4}{R}
  • Awakening in Oldun
Harrow

Harrow {2}{G}

Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
The Tugae never stops changing.
  • Blood Like Rivers
Harvesting Blade

Harvesting Blade {2}{B}

Artifact - Equipment
When Harvesting Blade enters the battlefield, target opponent exiles two cards from their hand.
Equipped creature gets +2/+1 and has “When this creature dies, you may cast a card exiled with Harvesting Blade with equal or lesser mana value without paying its mana cost.”
Equip {3}
  • Awakening in Oldun
Hazard Blade

Hazard Blade {2}{B}

Artifact - Equipment
Flash
When Hazard Blade enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
Equipped creature get +4/+0.
Equip {5}
It's been a while since it killed anyone, but blades only get rusty in the literal sense.
  • Awakening in Oldun
Hearty Roughrider

Hearty Roughrider {1}{G}{G}

Creature - Human Knight
When Hearty Roughrider enters or leaves the battlefield, you gain life equal to the greatest toughness among creatures you control.
Wander {4}{G}{G}
3/3
  • Awakening in Oldun 192 288
Hearty Stag

Hearty Stag {2}{G}

Creature - Elk
At the beginning of combat on your turn, if you have at least 3 life more than your starting life total, untap target land.
Live every day in the bitter cold, and every sunrise feels like summer.
3/3
  • Awakening in Oldun
Hekatan Demagogue

Hekatan Demagogue {2}{B}

Creature - Human Cleric
Favored
Whenever your Champion attacks, scry 1.
“Dance. Dance, with each step inching you towards a stage with Erebos himself.”
1/3
  • Theros: Age of Trax
High Voltage

High Voltage {2}{R}

Instant
This spell costs {2} less to cast as long as you've cast another instant or sorcery spell this turn.
High Voltage deals 3 damage to any target.
The sky was never the limit.
  • Cybaros
Highland Brirah

Highland Brirah {2}{W}

Creature - Cat Beast
Lifelink
As long as you have at least 3 life more than your starting life total, each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
1/4
  • Awakening in Oldun
Hoarding Rocs

Hoarding Rocs {2}{W}

Creature - Bird
Flying
When Hoarding Rocs enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom in a random order.
2/2
  • Awakening in Oldun
Hold to the Flame

Hold to the Flame {2}{R}

Enchantment
Hold to the Flame enters the battlefield with a blaze counter on it.
Whenever you cast an instant or sorcery spell with mana value 4 or greater, put a blaze counter on Hold to the Flame. Then it deals damage equal to the number of blaze counters on it to any target.
  • Duelists of Vereaux
Holding Cell

Holding Cell {2}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature can't attack or block.
“Let those who hold their loyalty with the late king watch as Stehlia once again takes its rightful rule over all others.”
—General Diadem, Usurper
  • Cybaros
Hunted Down

Hunted Down {2}{G}

Sorcery
This spell costs {2} less to cast if it targets a creature you control that attacked this turn.
Put a +1/+1 counter on target creature you control. It fights target creature you don't control.
  • Blood Like Rivers
Iara, Blessed-Hart

Iara, Blessed-Hart {1}{W}{W}

Legendary Creature - Human Soldier
Favored
Whenever Iara, Blessed-Hart attacks, Iara and another target attacking creature gain double strike until end of turn.
2/2
  • Theros: Age of Trax
Ignite Flesh

Ignite Flesh {2}{R}

Instant
Ignite Flesh deals 2 damage to each creature except for Zombies and Skeletons you control.
Lucille isn't a ruler. She's a conqueror.
  • Blood Like Rivers
Ikel, Revered Lichlord

Ikel, Revered Lichlord {1}{W}{B}

Legendary Creature - Zombie Wizard
Whenever Ikel attacks or blocks, tokens you control gain deathtouch until end of turn.
At the beginning of your upkeep, if you control no other nontoken creatures, create a 1/1 white Soldier creature token.
Escape—{1}{W}{B}, Sacrifice three creatures.
3/3
  • Blood Like Rivers
Ilysian Guardian
Seeker of New Horizons

Ilysian Guardian {2}{G}

Enchantment - Aura Blessing
Enchant land
Enchanted land is a 4/4 Dryad creature with reach, vigilance, and haste. It's still a land.
When enchanted land dies, return it to its owner's hand.
Card has other part: Seeker of New Horizons
  • Theros: Age of Trax
Impetuous Knight

Impetuous Knight {1}{R}{R}

Creature - Human Knight
Trample, haste
When Impetuous Knight enters the battlefield, target opponent creates a Windmill artifact token with “{T}: Prevent all combat damage target Knight would deal to you this turn”.
Impetuous Knight attacks each combat if able as long as an opponent controls a Windmill.
5/5
  • Duelists of Vereaux
Impressive Feats

Impressive Feats {2}{W}

Instant
Target creature gets +2/+2 until end of turn. Untap that creature. Put a flying counter on it.
“Izano's got the door, Lyam's got the guards, and I've got the girl! Trifecta!”
—Marie Laurent
  • Duelists of Vereaux
In Search of Peace

In Search of Peace {1}{W}{U}

Enchantment
Whenever you cast a spell, exile up to one other target permanent you control. Return it to the battlefield under your control at the beginning of the next end step.
Manira left Eltensia, searching plane after plane until she finally found the only person that could free her world.
  • Blood Like Rivers
Inessence

Inessence {2}{C}

Instant
Integrate target permanent spell.
“Does Stehlia understand what they're letting the Vukoroq do to their lands? To our entire world?”
—Ardor, Forefront of Freedom
  • Cybaros