686 cards found
Elektes's Charge

Elektes's Charge {2}{R}

Instant
Choose one —
• Elektes's Charge deals 2 damage to each creature that's not enchanted.
• Up to two target creatures you control each get +2/+0 and gain trample until end of turn.
“Only victory endures.”
—Elektes, First King of Akros
  • Theros: Age of Trax
Elixir of Immortality

Elixir of Immortality {1}

Artifact
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
“Anyone who has called humans useless has never had a taste of one.”
—Queen Ella of the Rose Court
  • Blood Like Rivers
Eltensian Herbalist

Eltensian Herbalist {3}{G}

Creature - Human Cleric
When Eltensian Herbalist enters the battlefield, you gain 4 life.
No matter how cruel the rest of the world might be, there will always be people who look after others.
4/3
  • Blood Like Rivers
Eltensian Hospitality

Eltensian Hospitality {2}{R}{R}

Enchantment
{R}, Discard a land card: Eltensian Hospitality deals 3 damage to any target.
Whenever you cast an instant or sorcery spell while you're ancient, copy that spell. You may choose new targets for the copy.
Scratch's return turned the world itself against undeath.
  • Blood Like Rivers 133 287
Elvish Rejuvenator

Elvish Rejuvenator {2}{G}

Creature - Elf Druid
When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
The Elves, chosen people of the Wildcourt, are tasked with cultivating the Tugae.
1/1
  • Blood Like Rivers
Elvish Visionary

Elvish Visionary {1}{G}

Creature - Elf Shaman
When Elvish Visionary enters the battlefield, draw a card.
Centuries ago, a clan of humans accepted the blessings of the Wildcourt, and became something entirely new.
1/1
Emberwalker

Emberwalker {3}{R}

Creature - Elemental Elk
Whenever Emberwalker enters the battlefield or attacks, exile the top card of your library. You may play it until end of turn.
As long as you're ancient, you may play cards exiled with Emberwalker.
4/4
  • Blood Like Rivers
Emblazoned Hooligan

Emblazoned Hooligan {R}

Creature - Goblin Rogue
Whenever you amp it up, target creature can't block this turn.
Everyone likes a hypeman to get things going, but no one likes a hypeman that thinks they're the main event.
1/1
  • Hyperpop
Embrace Hopelessness

Embrace Hopelessness {R}

Sorcery
Discard up to two cards, then draw that many cards. If you discarded two cards that share a type this way, draw a card.
Scratch left the world to settle old scores centuries ago, not realizing that the plane's stability depended on him.
  • Blood Like Rivers
Embrace the Unnatural

Embrace the Unnatural {2}{C}{C}

Instant
Exile the top four cards of your library. You may play them until you play a card not exiled this way.
“Mana is a plague. It seeps into every pore and changes the fiber of your being.”
—Xiv
  • Cybaros
Emphatic Beat

Emphatic Beat {1}{R}

Enchantment
Whenever you amp it up, creatures you control get +1/+0 until end of turn.
“K-I-L-L, KILL, KILL, KILL!”
  • Hyperpop
Encampment Sentinel

Encampment Sentinel {2}{G}

Creature - Yeti
Vigilance
At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, put a +1/+1 counter on Encampment Sentinel.
The Mokar have an agreement with Rano: Protection in exchange for food.
2/3
  • Awakening in Oldun
Endangered Scinok

Endangered Scinok {2}{G}

Creature - Rhino Beast
{2}{G}: Endangered Scinok gets +1/+1 until end of turn. This ability costs {1} less to activate until end of turn.
“The docile species seem more prone to sickness from the city's waste. How long until only the most ferocious remain?”
—Geran, field scientist
3/3
  • Cybaros
Enduring Jentil

Enduring Jentil {3}{G}{G}{G}

Creature - Giant
Vigilance, reach
When Enduring Jentil enters the battlefield, create an artifact token named Menhir with “{2}, {T}, Exile a creature or land card from your graveyard: Draw a card. You gain 2 life.”
Whenever Enduring Jentil attacks, you may sacrifice an artifact. If you do, Enduring Jentil deals damage equal to its power to target creature.
7/6
  • Duelists of Vereaux 190 305
Energizing Static

Energizing Static {3}{G}

Creature - Elemental
When Energizing Static enters the battlefield, target creature gets +3/+3 until end of turn. If that creature is an Elemental, it also gains trample until end of turn.
Elementals take on the shape of their reflected light, leading to many a crackling silhouette wandering populated streets.
3/3
  • Hyperpop
Ensconce

Ensconce {G}

Instant
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn.
Any celebrity worth their weight in warblite will need to disappear on occasion.
  • Hyperpop
Enter the Moshpit

Enter the Moshpit {3}{R}

Enchantment - Aura
Enchant creature
When Enter the Moshpit enters the battlefield, create a 2/1 red Zombie creature token with menace.
Enchanted creature gets +2/+1 and has menace.
  • Hyperpop
Epicerie Liberator

Epicerie Liberator {3}{G}{G}

Creature - Minotaur Warrior
Whenever Epicerie Liberator attacks, create a Food token.
Whenever you sacrifice a Food, you may put your choice of counter from among trample, vigilance, or +1/+1 on target creature you control.
5/5
  • Duelists of Vereaux
Equinox Mark
Star-Studded Sagittaur

Equinox Mark {1}{G}{G}

Enchantment - Aura Blessing
Enchant land
Enchanted land has “{T}: Add {G}{G}.”
Klothys cares not for the worship of mortals, being content in shaping Theros to her whims.
Card has other part: Star-Studded Sagittaur
  • Theros: Age of Trax
Erupt

Erupt {X}{R}

Sorcery
Target creature gets +X/+0 and gains trample until end of turn.
Draw a card.
On a plane so cold, the caldera feels like a different world altogether.
  • Awakening in Oldun
Escargoliath

Escargoliath {3}{G}

Creature - Snail
Escargoliath has deathtouch as long as it's your turn.
“Now that's a meal fit for the Empress — if only the soldiers could kill it!”
—Bereaux, royal chef
2/6
  • Duelists of Vereaux
Eventide Coronet

Eventide Coronet {G}{G}

Enchantment - Aura
Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has trample, vigilance, and reach.
“Let the glory of the gods bring the purity of the night's sky.”
—Iara, Blessed-Hart
  • Theros: Age of Trax
Everpresent Rot

Everpresent Rot {1}{G}

Enchantment
When Everpresent Rot enters the battlefield, create a 1/1 green Saproling creature token, surveil 1, then you gain 1 life.
When one or more permanent cards leave your graveyard, return Everpresent Rot to its owner's hand.
  • Awakening in Oldun
Evolving Wilds

Evolving Wilds

Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“We've lived in the shadows of giants all our lives, but over the past year, those shadows have gradually started to feel... darker.”
—Dinak, Mokar shaman
Evridiki, Queen of Pidae

Evridiki, Queen of Pidae {G}{G}

Legendary Creature - Gorgon Noble
Deathtouch
Other Gorgons, Snakes, and Basilisks you control get +1/+1.
Whenever another creature with deathtouch you control deals combat damage to a player or planeswalker, put a +1/+1 counter on Evridiki.
2/2
  • Theros: Age of Trax