1764 cards found
Starblessed Trance

Starblessed Trance {2}{U}{R}

Enchantment
As long as it's your turn, instant and sorcery cards in your graveyard have escape. The escape cost is equal to the card's mana cost plus “Discard a land card.”
The magic of the afterlife is a pale imitation of the ancient power of the stars.
  • Blood Like Rivers
Starcrossed Arcana

Starcrossed Arcana {1}{U}

Instant
Copy target spell you control with mana value 4 or less. You may choose new targets for the copy.
The first four words of the spell came easily. The next four required skill.
  • Blood Like Rivers
Starfouled Arcanist

Starfouled Arcanist {3}{U}{U}

Creature - Horror Wizard
Prowess
Whenever Starfouled Arcanist attacks, you may tap target creature. If Starfouled Arcanist has greater power than it, that creature doesn't untap during its controller's next untap step.
Power transcends identity.
3/3
  • Blood Like Rivers
Starfouled Cervid

Starfouled Cervid {4}{G}{G}{G}

Creature - Elk Horror
Trample
Whenever Starfouled Cervid attacks or dies, reveal the top seven cards of your library. You may put a non-Elk creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
7/7
  • Blood Like Rivers
Starfouled Custodian

Starfouled Custodian {3}

Creature - Horror
{T}: Add one mana of any color.
The power of the stars is unmatched by even the greatest of lichlords.
2/2
  • Blood Like Rivers
Starfouled Hunter

Starfouled Hunter {2}{G}

Creature - Bear
Starfouled Hunter can't be blocked by more than one creature.
{1}{G}: Starfouled Hunter gets +2/+0 and gains trample until end of turn. Activate only once each turn.
The will of the stars warps flesh and distorts the living to enforce destiny's will.
3/3
  • Blood Like Rivers
Starfouled Scion

Starfouled Scion {6}

Creature - Horror
When Starfouled Scion enters the battlefield, look at the top seven cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
4/4
  • Blood Like Rivers
Starseeker

Starseeker {1}{U}

Creature - Human Shaman
When Starseeker enters the battlefield, surveil 2.
“The stars foretell that the end of the era is nigh. What comes next is concealed.”
1/3
  • Blood Like Rivers
Startouched Deadwood

Startouched Deadwood {2}{G}{U}

Creature - Elemental Horror
Whenever you draw a card, put a +1/+1 counter on Startouched Deadwood.
Whenever another creature you control deals combat damage to a player, draw a card.
2/2
  • Blood Like Rivers
Stellar Mandate

Stellar Mandate {4}{U}{U}{U}

Sorcery
Exile the top six cards of target opponent's library. You may play cards exiled this way without paying their mana costs until the end of your next turn.
Imagine a world of infinite mysteries.
  • Blood Like Rivers
Strength from Suffering

Strength from Suffering {1}{B}{B}

Sorcery
Whenever a creature dies this turn, you gain 1 life.
All creatures get -2/-2 until end of turn.
“It is impossible to have a good life in isolation. The happiness of my city must come from the tortured existence of others.”
—Lichlord Ikel
  • Blood Like Rivers
Stygian Mandate

Stygian Mandate {3}{B}{B}{B}

Sorcery
You draw three cards and you lose 3 life. Creatures get -X/-X until end of turn, where X is the number of cards in your hand.
Imagine a world of inescapable despair.
  • Blood Like Rivers 123 285
Succumb to History

Succumb to History {1}{B}

Instant
Exile target creature if it has power 3 or less or if you're ancient.
“I think it's time for you to know the awful truth about me, and about you.”
—Scratch the Warden, to Arcet
  • Blood Like Rivers
Survival of the Slayers

Survival of the Slayers {2}{G}

Instant
Put two +1/+1 counters on target creature you control. Untap it.
“We must become the monsters we hate to free the people we love.”
—Fredrick “The Hammer” Lysus
  • Blood Like Rivers
Sword of Rage and Tranquility

Sword of Rage and Tranquility {3}

Artifact - Equipment
Equipped creature gets +2/+2 and protection from red and from green.
Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play them until end of turn. You may play an additional land this turn.
Equip {2}
  • Blood Like Rivers
Sylph of the Tugae

Sylph of the Tugae {2}{W}

Creature - Elemental
Multitude {5}{W}
Vigilance
As Kywon's ambitions have grown, so has the Wildcourt's hatred of him.
3/2
  • Blood Like Rivers
Take to the Floor

Take to the Floor {3}{R}

Sorcery
Creatures you control get +2/+0 and gain trample until end of turn.
The world awoke, the Warden returned, the other immortals were cleansed, yet the Rose Court danced until the end.
  • Blood Like Rivers
Taken by the Tugae

Taken by the Tugae {2}{W}

Enchantment - Aura
Enchant creature or planeswalker
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
“All are welcome to enter the forest. Some welcomes are more forceful than others.”
—The Herald of the Wildcourt
  • Blood Like Rivers
Temporal Assassination

Temporal Assassination {1}{U}{B}

Enchantment
Whenever a creature an opponent controls leaves the battlefield, create a tapped Treasure token.
{10}: Target opponent's life total becomes 1.
“It's technically just business, but somehow I doubt reality will miss you.”
—Xirix, Chronic Mercenary
  • Blood Like Rivers
Tempting Song

Tempting Song {U}

Enchantment - Aura
Enchant creature
When Tempting Song enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has “{4}: Untap this creature.”
  • Blood Like Rivers
The Herald of the Wildcourt

The Herald of the Wildcourt {2}{G}{W}

Legendary Creature - Elf Druid
You can't cast noncreature spells.
Whenever you cast a creature spell, copy it.
He plays, and the Tugae fills with mirth. She hunts, and all goes silent.
4/2
  • Blood Like Rivers 225 291
The Whisper of Eltensia

The Whisper of Eltensia {3}{R}

Legendary Creature - Spirit
When The Whisper of Eltensia enters the battlefield, if you cast it from your hand and a permanent you controlled left the battlefield this turn, add {R}{R}{R}.
{2}{R}{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste and “At the beginning of the end step, sacrifice this creature.”
The worldsoul rises, and in her wake flows blood like rivers.
3/2
  • Blood Like Rivers
Toil in Strife

Toil in Strife {2}{R}

Enchantment
Revolt — At the beginning of each end step, if a permanent you controlled left the battlefield this turn, you may exile the top card of your library. You may play it until you exile another card this way.
“Every morning, I pray for peace. Every night, I prepare for more war.”
—Fredrick “The Hammer” Lysus
  • Blood Like Rivers
Torrent of Wind

Torrent of Wind {2}{W}

Instant
Exile up to two target artifacts, creatures, and/or enchantments you control. Return those cards to the battlefield under your control at the beginning of the next end step.
  • Blood Like Rivers
Tugae Corpsemaker

Tugae Corpsemaker {2}{B}{G}

Creature - Elemental Rogue
Multitude {5}{B}{G}
Trample
When Tugae Corpsemaker enters the battlefield, each opponent sacrifices a creature.
3/2
  • Blood Like Rivers